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  #1  
Old 09-20-2008, 07:17 PM
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Zeus Zeus is offline
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PC: Delta Force: Angel Falls detailed, 200 player online

Details for PC game 'Delta Force: Angel Falls' have hit the web. Check them out below.



Delta Force: Angel Falls
Description

Set in the north-west region of Central America (near future in Colombia & Venezuela) "Delta Force: Angel Falls" takes the player to the rural, sparsely populated, jungle areas of this exotic locale. Avoiding the over-exposed Middle Eastern settings; the South American environment provides a premise which is naturally beautiful and full of new millennium conflicts.

Marginal governments, involved in local expansionism, continually scuffle with one another and with major global powers. Complicating the setting, drug cartels have evolved beyond money and violencedriven entities to political forces rivaling established governments. Influenced by current events, the game is both topical and novel.

The sometimes local philosophy of "your enemy is my friend and your friend is my enemy" gives rise to a multitude of ever-changing alliances and conflicts which drive the game's rapid action and easy-to-digest back-story. The culmination of the conflict takes place in the Angel Falls area of Venezuela providing both a spectacular setting and a surprise ending.

Game features:

* 12 single player missions over 3 campaigns.
* 12 multiplayer maps supporting multiple game types including TKOTH, CTF, TDM & DM.
* Utilizes real "Delta Force" scenarios, tactics and equipment in course of game through extensive consultations with Delta Force operators.
* Seamless large-scale environments encompassing land, air and sea-based vehicles.
* Gratifying gunplay, well-balanced weapons, and tactically interesting dynamic environments.
* Supporting up to 200 combatants, per game, in online play.

System Requirements

*
o Windows XP, Vista
o 2.6Ghz P4 CPU (Dual Core or Quad Core Recommended)
o 1 GB of RAM (2GB Recommended)
o DVD-ROM drive
o 5GB Free Hard Drive Space
o Pixel Shader 3.0 or better video card (ATI 1900+, NVidia 7900+ or better recommended)
o DirectX 9.0c or higher




News Source: gamespot.com/pages/forums
MaxConsole - Numero Uno Console website resource
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Old 09-20-2008, 10:13 PM
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crypysmoker crypysmoker is offline
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200 People online?? Ouu OOuu Ahhhh SQUIRT Oh yeah that was great.

I so cant wait for this. As long as they have dedicated at least T1 servers this will be an awesome game. Those 12 maps are probably HUGE



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Old 09-21-2008, 12:31 AM
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Quote:
Originally Posted by crypysmoker View Post
200 People online?? Ouu OOuu Ahhhh SQUIRT Oh yeah that was great.

I so cant wait for this. As long as they have dedicated at least T1 servers this will be an awesome game. Those 12 maps are probably HUGE
You know a T1 is not a very fast connection right? Anyway I enjoy how it uses "Real Delta Force Scenarios." Curious how they did that considering that the US government has never officially confirmed Delta Force even exists. We know they do, I like many have seen their compound on Ft. Bragg, but most of their stuff is very cloak and dagger.
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Old 09-21-2008, 12:36 AM
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Originally Posted by Statix138 View Post
You know a T1 is not a very fast connection right? Anyway I enjoy how it uses "Real Delta Force Scenarios." Curious how they did that considering that the US government has never officially confirmed Delta Force even exists. We know they do, I like many have seen their compound on Ft. Bragg, but most of their stuff is very cloak and dagger.
Quote:
T-1 - 1.544 megabits per second (24 DS0 lines) Ave. cost $250.-$500./mo.
T-3 - 43.232 megabits per second (28 T-1s) Ave. cost $4,000.-$16,000./mo.
OC-3 - 155 megabits per second (100 T-1s) Ave. cost $20,000.-$45,000./mo.
OC-12 - 622 megabits per second (4 OC3s) no estimated price available
OC-48 - 2.5 gigabits per seconds (4 OC12s) no estimated price available
OC-192 - 9.6 gigabits per second (4 OC48s) no estimated price available
9.6 gigabit = 1.2 gigabyte
Source

I wonder if you will have to pay monthly for the online But it does not matter my PC will most likely not run it

Last edited by yusky03; 09-21-2008 at 12:39 AM.
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Old 09-21-2008, 03:15 AM
WickedSkin WickedSkin is offline
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Aren't the "Delta Force" games usually horribly horribly bad or kind of "meh"?
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Old 09-21-2008, 06:24 AM
Punyetta Punyetta is offline
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Originally Posted by WickedSkin View Post
Aren't the "Delta Force" games usually horribly horribly bad or kind of "meh"?
You're right mate and 200 in a game= lag.
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Old 09-21-2008, 10:06 AM
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Statix138 Statix138 is offline
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Originally Posted by yusky03 View Post
9.6 gigabit = 1.2 gigabyte
Source

I wonder if you will have to pay monthly for the online But it does not matter my PC will most likely not run it
Anything over a T-3 generally isnt readily available because OC lines are deidicated Fiber trunks. So not only are they crazy expensive monthly they are crazy expensive to install.
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Old 09-21-2008, 11:27 AM
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crypysmoker crypysmoker is offline
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I said T1 because it is a constant 1.5 Gb UP/Down. There is no "top download speed of xx and top upload speed ofxxx"

IF its 1.5Gb up/down at all times then it should be a lag free game. Colleges use T1/T3 lines and they hundreds of people on them at one time with no lag.



I just cant wait for this game :}



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http://www.goozex.com/referral.asp?idr=4462414889
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  #9  
Old 09-21-2008, 12:55 PM
poface poface is offline
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t1 isnt 1.5gbp...

t1 is 1.5mbit up/down

thats about 188kbyte/sec up/down if its full deluxe

which probably will support 20 players or so without it lagging

Last edited by poface; 09-21-2008 at 12:57 PM.
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Old 09-21-2008, 02:04 PM
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yusky03 yusky03 is offline
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Quote:
Originally Posted by crypysmoker View Post
I said T1 because it is a constant 1.5 Gb UP/Down. There is no "top download speed of xx and top upload speed ofxxx"

IF its 1.5Gb up/down at all times then it should be a lag free game. Colleges use T1/T3 lines and they hundreds of people on them at one time with no lag.



I just cant wait for this game :}
Quote:
T-1 - 1.544 megabits per second (24 DS0 lines) Ave. cost $250.-$500./mo.
Did you not read my post
Current Systems:
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