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04-26-2006, 02:33 PM
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Registered User
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Registered: Aug 2005
Posts: 32
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Devhook 0.30a by BOOSTER
Booster just released a new version of Devhook. It's seem like this version can emulate a firmware like MPHFL does and improve compatibility.
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04-26-2006, 02:37 PM
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Moderator
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Registered: Jan 2005
Posts: 4,694
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Quote:
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Originally Posted by ote
Booster just released a new version of Devhook. It's seem like this version can emulate a firmware like MPHFL does and improve compatibility.
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thanx for the heads up, can't wait to see what booster has done this time.
immature fanboys have forever ruined the sanctity of a friendly message board
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04-26-2006, 02:37 PM
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Registered User
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Registered: Sep 2005
Location: localhost
Posts: 735
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nice work BOOSTER
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04-26-2006, 02:53 PM
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Registered User
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Registered: Mar 2006
Posts: 337
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Nice One Booster, IT HAS BEGUN!  I just tested it and it makes a UMD Icon on the memory stick menu and you click it and your game starts.
However be very carful not to update your system, I tryed using the prx files from 2.5 dump but it just hangs when I selected my .iso. I also tryed mounting SFA3 .iso then running RunUmd and it was a no go, extracted fine but hangs on "Starting..." Going to keep testing, I also noticed in the Lflash sel menu he has a few headers in there that are intresting, check them out.
Last edited by ZigZag; 04-26-2006 at 03:29 PM.
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04-26-2006, 02:59 PM
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Moderator v0.1337beta
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Registered: Mar 2006
Location: Whataregamesland
Posts: 3,011
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Bad news, not work with RunUMD ATM :-\....hopefully he'll fix this, always gives "Load Error" so for for me, keep testing tho pplz.
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04-26-2006, 03:07 PM
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Registered User
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Registered: Nov 2005
Posts: 144
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Death Jr works without UMD !!! US version
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04-26-2006, 03:08 PM
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what are all those other files
like umdsign.exe
all the docs are chinese
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04-26-2006, 03:21 PM
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Registered User
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Registered: Nov 2005
Posts: 144
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EXIT works (after exit to xmb start MPH Gameloader)
Can anyone try coded arms without UMD disc in drive ?
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04-26-2006, 03:24 PM
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Registered User
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Registered: Mar 2006
Posts: 337
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Coded arms already works without a disc in the drive use Devhook Evolved and fastloader boot option set cpu speed within fastloader to 333mhz.
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04-26-2006, 03:26 PM
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Moderator v0.1337beta
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Registered: Mar 2006
Location: Whataregamesland
Posts: 3,011
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Hopfully when he gets a non alpha out it will work with flash emulation and with RunUMD  !
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04-26-2006, 03:28 PM
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Registered User
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Registered: Mar 2006
Posts: 337
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yeah I hope your right PSPWAD I am really counting on this...
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04-26-2006, 03:34 PM
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Registered User
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Registered: Sep 2005
Location: localhost
Posts: 735
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RunUMD compatiblity seems to be a mixed bag.. it worked fine with BOF3 (still no saving of course) but not Daxter.
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04-26-2006, 03:39 PM
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Registered User
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Registered: Mar 2006
Posts: 337
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Yeah I tried SFA3 no luck, freezes at starting... He has finally figured out how to emulate the disc drive fully using an ISO now is just like inserting a disc we are very close to blowing this wide open soon it will all be .iso's and emulation of firmware within Devhook. I have tested a bunch of 2.0+ games they all worked, so far this is really good boys, oh and the guys who have the broken UMD Drives like me we can now use MPHGAMELOADER Stright up from the menu because now a disk "ISO" is being inserted, I am still never giving up my Evolved though the more Devhook the better these programs are all I use.
Last edited by ZigZag; 04-26-2006 at 03:47 PM.
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04-26-2006, 03:53 PM
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Moderator
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Registered: Jan 2006
Posts: 2,012
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Wow, I know I'm sad, but the source code is so pretty ;p
Good progress, this is at least a proof of concept, not perfect yet, but soon I'm sure...
Well done BOOSTER!
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04-26-2006, 03:53 PM
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Registered User
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Registered: Aug 2005
Posts: 474
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Waah, nice that someone is anyway still working on an ISO loader!
I can't wait what this is gonna be... Hopefully something big..
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