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Zeus
09-04-2005, 08:52 PM
SuperCard recently brought out an SD version of their adapter for use with the Nintendo DS. We have taken a good look at this device and what it can do for your Nintendo DS. We have nothing to compare it with yet but when the M3 and MK3 adapters are release we'll truly know just how good the Super Card is. Here is the fairly standard no-frills packaging this device comes in...

<center><a href="http://www.maxconsole.net/content_img/superbox.jpg"><img src="http://www.maxconsole.net/content_img/superbox.jpg" height="200" width="191"></center></a>

Introduction

I've been following the progress of the SuperCard for some time now. I believed it was a fantastic idea to use cheap interchangeable Compact Flash or SD media in an adaptor that could plug into a GBA cartridge adaptor. Usually GBA cartridges sizes are specified in the megabit format, whereas, Compact Flash and SD cards are specified in megabyte's. (1 megabyte = 8 megabits). A quick search of Ebay found 1 gigabyte SD cards from around £20 ($35), that's the equivalent of an 8 gigabit cartridge.

SuperCard recently brought out an SD version of their adaptor. This is both faster and neater than their older Compact Flash adaptor. As can be seen from the following photo's, the SD card fits completely inside the GBA cartridge.

<center><a href="http://www.maxconsole.net/content_img/cardSC.jpg"><img src="http://www.maxconsole.net/content_img/cardSC.jpg" height="150" width="225"><a href="http://www.maxconsole.net/content_img/card_sd_inserted.jpg"><img src="http://www.maxconsole.net/content_img/card_sd_inserted.jpg" height="150" width="225"></center></a>
<Center><a href="http://www.maxconsole.net/content_img/superpass.jpg"><img src="http://www.maxconsole.net/content_img/superpass.jpg" height="150" width="225"></center></a>

For this review I'm purely going to concentrate on the DS uses for this cartridge, you can read elsewhere the SuperCard's use with a GBA. It should be noted that a lot of reviews are for the Compact Flash version of the Supercard, which is slower in operation.

In order to boot DS game backups and homebrew, you will also require a Superpass (Passme), the Superpass came with the package. The SuperPass is a high quality, plastic encased item, with good contacts for you DS cartridge.

Once you plug the kit completely into the Nintendo DS, you will note that the Supercard sticks out of the bottom of the DS by about 5mm. This really isn't noticeable when you are playing the game.

The SuperPass sticks out from the DS cartridge slot. When the screen is flipped open, you do not see it. You will need a suitable original DS cartridge plugged into the Superpass.

You can, of course, use the FlashMe software to reprogram the firmware on your DS. The SuperPass would no longer be required once the FlashMe software has upgraded the firmware on your DS.

I haven't gotten around to flashing my DS yet, but it would make the appearance much neater.

<Center><a href="http://www.maxconsole.net/content_img/backSC.jpg"><img src="http://www.maxconsole.net/content_img/backSC.jpg" height="150" width="225"></center></a>
<center><i>The SuperPass cannot be seen when screen is opened.</i></center></a>

<Center><a href="http://www.maxconsole.net/content_img/sideSC.jpg"><img src="http://www.maxconsole.net/content_img/sideSC.jpg" height="150" width="225"></center></a>
<center><i>This is the side view of the Super Pass.</i></center></a>

Using The Super Card

In order for games to run on the SuperCard, they need to be patched using the SuperCard patching software. This is very simple to use. Load the clean original game images into the software, hit the GO button and a few seconds later the patched file is created. You can then copy these files onto the SD card using a pc with an SD writer.

The patcher software, in it's first release, has a few issues with larger games, it does not like some 512 megabit games. Supercard are aware of this issue and are working on a solution for it. In reality this is not really a problem, of the 80+ DS games released so far, only a small handful are 512megabit.

I loaded my 1 gig SD card with 40 DS games and started testing....

On turning on the DS with everything inserted, you are presented with a menu listing all the games that have been found on the SD card. In my case, this spanned over 5 pages. You navigate the list using the joypad (as you would expect) and select a game from the list using the A button. Upon selecting the game, the loading screen appears showing the game loading off the SD card and into the SuperCard memory.

Loading...I hear you say.....well, this is one of the differences you will have to get used to, you didn't really expect to use cheap mass storage, and for it to be instantaneous did you ;). I've done some timing tests with a 1gig Panasonic SD card, it takes 12 seconds to load an 8 megabyte game and 24 seconds to load a 16 megabyte game, so this seems to be a fairly consistent 1.5 seconds per megabyte. The other brand cards I tried also seem to have similar timing.

Currently the games will save to the standard DS cartridge plugged into the PassMe (or the DS slot if you've used FlashMe), which is currently a bit awkward. The software does not automatically back this save data up to the SD card. If you start one game, save the game, then start another game, the save data from the first game will be overwritten by the second game. There is a 3rd party solution to this problem, which is detailed on the SuperCard forums at www.supercard.cn, it's not ideal, but I'm guessing a firmware patch will sort this niggle out.

The DS cartridge you plug into the SuperPass is fairly important, you need one with the biggest possible save area, currently the biggest save area on a cartridge is 2meg, The Splinter Cell, Nintendogs and Madden 2005 cartridges use this size save data.

Summary

I've been playing with this for a few days now, and I've got to say I'm very impressed. I've had no issues with it at all, the games I've tried have worked flawlessly. There are no slowdowns that I noticed. FMV is smooth, as is music.

Pro's

- Very cheap
- Works with 99% of DS games
- Simple patch procedure for commercial roms
- Firmware updated regularly with new features

Con's

- Save game management a bit fiddly
- Some 512meg roms don't work

Supplier: <a href="http://www.cheapmod.com" target="_blank">www.cheapmod.com</a>
Cost: £45
Reviewer: Mark Withers Of MaxConsole

This device certainly impressed me and does what it sets out to do, however we really don't have anything to judge it against yet until the M3 and MK3 adapters come out.

Zeus
09-04-2005, 09:10 PM
This review should also clear up a few mis-conceptions about how these new range of SD adapters for the DS work.

madmab
09-04-2005, 10:23 PM
ok but it woulda been nice if running homebrew would have been mentioned and if it is capable of running GBA stuff at least mention the fact. Not a whole lot of detail, just enough to know how well these work.

holder198
09-04-2005, 11:49 PM
if i buy this does it come with EVERYTHING needed to play ds commercial game backups?
also how big are the average ds games?

i am not talking about illegal roms only backups of the games i own.

Asphalter
09-05-2005, 02:03 AM
If you buy this (Super Card + Super Pass), you will just need a SD card of your choice and you will be all set for playing on your DS.

Most commercial DS games are 16 or 32 megabytes, a few (under five) are 64 megabytes (which is 512 megabits).

dreary79
09-05-2005, 02:19 AM
The ones I care about at 64mb's are Meteos and Castlevania DoS. Any idea's if these work?

monu
09-05-2005, 03:06 AM
Thanks a lot for this. Great work. One question though concerning one part of your review:
I've been playing with this for a few days now, and I've got to say I'm very impressed. I've had no issues with it at all, the games I've tried have worked flawlessly. There are no slowdowns that I noticed. FMV is smooth, as is music.

[...]

- Some 512meg roms don't workNo issues but some games don't work? Wha?

And just to add this in: The only known problem with Supercard and GBA games is that there are slowdowns when there are a lot of sprites on screen. Is that correct?

GlenC
09-05-2005, 04:11 AM
Castlevania works fine according to the supercard forums.

Glen.

starteck2002
09-05-2005, 09:30 AM
I actually bought my kit from cheapmod.com and have to say the service is excellent, the product is also very good. Not only can I play most DS games, I can also play GBA games and homebrew stuff too.

The few games that don't work don't really bother me but it's nice to know that the manufacturer is working on solutions and keeping us informed. I suppose what we need to bear in mind is that we have this product in our hands right now, it's not relying on some dodgy piracy group to provide the patched roms (GST ring any bells?), and we've even been given the software to patch roms if we need to.

For those interested there is a release list at gbatemp.net - i also have modified this and i am compiling a list of what does and doesn't work which i will make available here soon. Maybe it's time to stop griping and be happy with what is available right now. Considering this is all in it's infancy I think the supercard does a fantastic job!

For those interested, i bought mine from cheapmod.com (i buy a lot from them) and it arrived next day! Hows that for quick. I am UK based but i am pretty sure they ship worldwide too.

r0tten1
09-05-2005, 04:20 PM
does it come with some sorta usb to flash the games on to the cart? i'm wondering coz i don't see one in the picture of the kit.

TIA

starteck2002
09-05-2005, 04:34 PM
why would you need one? the cart uses standard SD flash cards. I use the card reader/writer on my Epson R300 printer - any card reader will do the job.

On a 1gb SD card you can fit about 40 DS games :-)

r0tten1
09-05-2005, 04:36 PM
that's all i was curious about was how to get the roms on the sd cart :) will be ordering one in a few mins :D

johnnykeung
09-05-2005, 10:15 PM
I have supercard(CF) with spritekey(from GBALINK), I think this is the same as passme, now I can play with NDS game on the CF, just loading is 30s for games 32MB in size.

But one thing I don't like it is the save game setting. If I have a new rom want to try then the old save will be normally corrupted after you start the new game. (Save to CF/SD like gba game will be the best)

Hope the new firmware come soon and fix this problem

Nentendog need nentendog to save, that mean you have to buy one nentendog to play another two, one for each time, no save in memory card!

bigbilly50
09-06-2005, 02:42 AM
Hi there,
Im really interested in this product but this 'saving' issue is confusing me (sorry, Im a noob to the handheld scene). Can someone clear up for me : -

1) Do you need to be using a cart that uses the SAME save size or can you use a cart with the biggest save size for all games ?

2) Can you back-up and restore saves for different games ? I can see from the review that this is not done automatically, but can it be done manually ?

Cheers !

holder198
09-06-2005, 07:36 AM
probally a dumb question but what exactly is a "SD" card?
is it just a standard secure digital card and does the brand name matter?
fixing to order the super card

sorry to sound dumb been on the ps2 backup scene for years but my daughter has got me hooked on ds.

thanks for any help you give me.

r0tten1
09-06-2005, 07:57 AM
probally a dumb question but what exactly is a "SD" card?
is it just a standard secure digital card and does the brand name matter?
fixing to order the super card

sorry to sound dumb been on the ps2 backup scene for years but my daughter has got me hooked on ds.

thanks for any help you give me.

SD card is a flash card for digital cameras and such. i say to stick to Secure digital. i heard somewhere you can use CF cards as well but i think that's if you have a CF supercart

holder198
09-06-2005, 08:52 AM
thank you very much for the info, people like you are what makes this site #1.

fixing to order a sd card and super card ds.

last question promise, is there an american site that sells this? but if max console gets anything for directing all this bussiness to cheapmod i will gladly buy from them, want to support max console any way possible.

Asphalter
09-06-2005, 10:17 AM
http://www.kicktrading.ca/ is a seller in Canada, sorry I couldn't find one in the US for you...

holder198
09-06-2005, 10:27 AM
thank you very much, thank you for taking time to help me out. can allways count on this site for help.

just checked the site out, very good site and good prices. you do your job well, have never got bad info from this site. sorry to keep thanking you but it is nice to be treated with respect, other sites see new people as a promblem.


thank you

starteck2002
09-06-2005, 03:20 PM
Yes, SD is 'secure digital' - any will do :-)

I hope the save issue is resolved soon (and i think it will be). For the moment, here is something that will help:


Some guy on the official SuperCard Forums has coded a way for us to backup and restore 64K (or smaller) DS EEPROM saves onto our CF/SD cards. We call him Brian.

I should mention that the code doesn't always work and it is a lengthy process. But hey, it's better than nothing. To back up your 64K or 4K save you'll need a DS, a SuperCard, a PassMe, a real DS game, and a GBA rom.

Let's get started:


Step 1: Patch the GBA rom with the SuperCard software. It should create a proprietary game file and a save (.sav) file. Copy these over to the SuperCard.

Step 2: Download Brian's EEPROM tool and copy it to your SuperCard. You can find it here:

http://www.bbennett69.f2s.com/Index%20of%20-nds.htm

Step 3: With the game containing the save you want in the PassMe, the PassMe in the DS, and your SuperCard in the GBA slot, boot the DS and run Brian's EEPROM tool. Hit 'A' to copy the game's save into SRAM.

Step 4: Turn the DS off and then back on again very quickly.
Now, navigate to the GBA rom's save file and press 'A' to overwrite it.
You've now backed-up the save. Copy to your computer or whatever you like.

Restoring the Save:

Step 5: To restore the save with the same setup mentioned earlier just launch the SuperCard program and run the GBA rom whose save you stole.

The save will be loaded into SRAM automatically.

Step 6: Quick-power-cycle the DS (like in Step 4) and run Brian's EEPROM tool again. This time hit 'B' to copy the save from SRAM back onto the cart. If you did the previous steps directly you should see some weird text on the SuperCard menu that corresponds to the GBA save.



This isn't my work, i have just posted it here for the benefit of those that need it.

r0tten1
09-06-2005, 03:25 PM
thanks mang, any help will be considered since i'm new to this ds scene :)

keep up the good work!

R0T

monu
09-09-2005, 07:47 AM
Thanks a lot for this. Great work. One question though concerning one part of your review:No issues but some games don't work? Wha?

And just to add this in: The only known problem with Supercard and GBA games is that there are slowdowns when there are a lot of sprites on screen. Is that correct?

Sorry to repeat myself but some answers would be great since I'm still undecided if I should grab a M3 or a SuperCard. Thanks in advance for any help. :)

GlenC
09-09-2005, 08:01 AM
Some GBA games have a little slowdown, you can view the GBA compatibility at http://forum.scdev.org/viewtopic.php?t=34

On the DS side of things, I've never seen any slowdown at all. Some 512meg games work, and some dont.

The supercard also contains emulators for .sms .pce and .nes rom images.

This is the first firmware release for the supercard that is compatible with the DS. Supercard.cn release firmware updates on a fairly regular basis, so I'm hoping for firmware improvements in the next release, for gamesave support.

The M3 / MK2 & 3 are not released yet, so you can take their specs with a pinch of salt until they actually get reviewed. The Supercard is here, and works :)

Glen.

monu
09-10-2005, 07:06 AM
Some GBA games have a little slowdown, you can view the GBA compatibility at http://forum.scdev.org/viewtopic.php?t=34

On the DS side of things, I've never seen any slowdown at all. Some 512meg games work, and some dont.

The supercard also contains emulators for .sms .pce and .nes rom images.

This is the first firmware release for the supercard that is compatible with the DS. Supercard.cn release firmware updates on a fairly regular basis, so I'm hoping for firmware improvements in the next release, for gamesave support.

The M3 / MK2 & 3 are not released yet, so you can take their specs with a pinch of salt until they actually get reviewed. The Supercard is here, and works :)

Glen.


Thanks a lot, you really helped me out here. :)

SigmaX6
09-10-2005, 01:40 PM
just ordered from kicktrading hopefully both the superpass and supercard sd come sometime in the next two weeks, quesiotn can they play gbc games aswell, i got alote of them i wouldnt mind playing

monu
09-10-2005, 01:51 PM
just ordered from kicktrading hopefully both the superpass and supercard sd come sometime in the next two weeks, quesiotn can they play gbc games aswell, i got alote of them i wouldnt mind playing

The DS can not handle GBC games (they do not fit in the slot). But I think I have seen a GBC-Emulator somewhere, so yes it should be possible.

GlenC
09-10-2005, 01:59 PM
The supercard has an emulator built in to play GBC games.

Glen.

Cube Hacker
09-10-2005, 03:40 PM
Not GBC games! Just GB mono games.

GlenC
09-10-2005, 04:04 PM
Taken from www.scdev.org

Supported Filetypes:
------------------------

GBA: *.bin ,*.gba (patched with SC rom patcher)
NES/FC: *.nes
SEGA SMS / GAME GEAR: *.sms ,*.gg
GB/GBC: *.gb ,*.gbc
PC-Engine: *.pce

SC Compressed GBA: *.scz
SC Saver: *.sav
SC Real Time Save: *.sci
SC Firmware: *.scu
SC Test file: *.sct

*GBA Video: .gbm
*GBA Audio: .gbs/.wav
*E-Book: .txt

*Via Fimplay.bin

DeVS
09-10-2005, 04:30 PM
Do the GBA games have to be unzipped or can the emus handle zipped games?

raphus
09-11-2005, 02:52 AM
Is the SuperPass card really necessary?

Does it mean I won't need SuperPass if I don't want to run homebrew, but only want to run DS Roms?

cp52
09-11-2005, 04:57 AM
does anybody know where i can get the rom cleaner (supercard software) has the supercard site is down, also i have tried several other sites who are hosting corrupt downloads, or link to the official site can't find it anywhere thanks in advance.

idbirch2
09-11-2005, 06:21 AM
I have uploaded the latest version of the Supercard software (2.41) here:

Supercard SD 2.41 (http://rapidshare.de/files/4971639/Supercard_2.41.zip.html)

This is for the SD version of the supercard, not the CF!

Enjoy.

Anybody know how the hell I get Golden Sun Team DS ROMs to boot on a supercard. No saving on DS games blows hard!! I would not recommend buying a Supercard until saving for DS games is sorted.

\\Edit: For those who havent' used Rapidshare before, scroll right to the botton of the page and click "Free". Scroll right to the bottom of the next page and wait for the counter to hit zero - now download.

SigmaX6
09-11-2005, 09:39 AM
From what i read the superpass is so yuou can copy your saves from the games cart, plus i ordered it just to be safe, ill probly flashme it, in a couple months if ds doesnt do anyhting stupid like hiding update firmware in there new carts that u buy, i really hope they come out with new software that makes it save to the sdcard mmc

starteck2002
09-13-2005, 01:57 PM
They must be unzipped

r0tten1
09-13-2005, 02:09 PM
i just got my supercard and superpass, so far everything works great, some roms don't work but it's not perfect and i knew that...buuut now my big question is, saving...is there any tutorial or anything on a somewhat easy way to save?

thanks if you can help

starteck2002
09-13-2005, 02:12 PM
Go back a page, there is a solution there. You might want to hang on for the new firmware which has been announced instead though :-)

r0tten1
09-13-2005, 03:21 PM
yeah i heard about that, can't wait and it was mentioned that it plays 256k games :D woooh000 hope i'm correct

MrEx
10-13-2005, 10:54 PM
I have a Super Pass, but I read that it wont work with an NDS with serial # NU12xxxxxx(x) or greater. Is this true? I can't seem to find an NDS with that low of a serial number.

Can someone confirm this? Could anyone with a working Super Pass check the NDS serial number and let me know what it is?

Thanks.

cory149
10-14-2005, 12:25 PM
I have a Super Pass, but I read that it wont work with an NDS with serial # NU12xxxxxx(x) or greater. Is this true? I can't seem to find an NDS with that low of a serial number.

Can someone confirm this? Could anyone with a working Super Pass check the NDS serial number and let me know what it is?

Thanks.
Its NEH12*/NY12* (euro/japanese ones) NU is north american ones. Look for NU40* or NU41* - and avoid those newest or colored DS bundles if you are looking for a compatible one. (there are indeed some NU41* ones that dont work, color and bundled ones as far as I know)