Zeus
10-31-2007, 03:55 PM
Mike Bilder, studio head of Midway Chicago has confirmed that the Xbox 360 and PC were the simultaneously the lead SKU's for Stranglehold although he believes that the PS3 version will be the same quality as the Xbox 360 hence the delay. Bilder also cited 'just technical difficulties' in development for the reason of the delayed release for the PS3 version.
We were just talking about the PS3 build of Stranglehold. That was delayed a bit, right?
Mike Bilder: Yeah, a little bit.
Why did that come about?
MB: Just, technical difficulties in development, but it has a number of people dedicated to it in Chicago, and they're working hard, and I think we're going to overcome them pretty quickly.
Do you really think that it's going to be the same level as the 360? Or better? What is your take on that?
MB: I think it's going to be the same. And that's part of the reason why we're delaying it, is that we want to ensure that the quality is the same on all platforms.
The 360 was the lead SKU, right?
MB: 360 and PC, actually, were simultaneously the lead SKU.
News Source: <A href="http://www.gamasutra.com/view/feature/1998/getting_hard_boiled_midway_.php" target="_blank">Gamasutra</a>
We were just talking about the PS3 build of Stranglehold. That was delayed a bit, right?
Mike Bilder: Yeah, a little bit.
Why did that come about?
MB: Just, technical difficulties in development, but it has a number of people dedicated to it in Chicago, and they're working hard, and I think we're going to overcome them pretty quickly.
Do you really think that it's going to be the same level as the 360? Or better? What is your take on that?
MB: I think it's going to be the same. And that's part of the reason why we're delaying it, is that we want to ensure that the quality is the same on all platforms.
The 360 was the lead SKU, right?
MB: 360 and PC, actually, were simultaneously the lead SKU.
News Source: <A href="http://www.gamasutra.com/view/feature/1998/getting_hard_boiled_midway_.php" target="_blank">Gamasutra</a>