Zeus
02-11-2007, 09:24 AM
The co-designer of the Blu-ray content protection known as Nate Lawson compared the protection schemes used on Commodore 64 and Xbox 360. He believes they are not very different from each other at all as explained during the RSA 2007 conference.
History and future of copy protection. Builds on the property of asymmetry as a way of analyzing copy protection features. Defenders only need to increase cost to attackers, not build an impenetrable wall. Included a live demo of reading a C64 game and cracking its protection, as well as an intro to the Xbox 360 drive hacks. Ended with some simple recommendations for repairing the 360 hacks.
Download slides from the presentation: <A href="http://root.org/talks/RSA_20070206.pdf" target="_blank">Root.org</a>
History and future of copy protection. Builds on the property of asymmetry as a way of analyzing copy protection features. Defenders only need to increase cost to attackers, not build an impenetrable wall. Included a live demo of reading a C64 game and cracking its protection, as well as an intro to the Xbox 360 drive hacks. Ended with some simple recommendations for repairing the 360 hacks.
Download slides from the presentation: <A href="http://root.org/talks/RSA_20070206.pdf" target="_blank">Root.org</a>