View Full Version : First ever Image of Wii Backup Mod Installed!
Teknoconsolas mailed in to present to us the first ever image of the first ever Wii game backup mod installed! As you can see it is a very simple install and 'dummy friendly'.
<center><a href="http://www.maxconsole.net/content_img/wiininjass.jpg" target="_blank"><img src="http://www.maxconsole.net/content_img/wiininjass1.jpg"></center></a>
matteoivand
01-26-2007, 01:44 PM
very cute.
cool!!!!!!!!!!!!!!1
LordX
01-26-2007, 01:44 PM
How about HEX ? :D 12c508a Microchip ? What media better to use ?
Hmmmmm...
How about imports support ?
xllzerollx
01-26-2007, 01:52 PM
How about HEX ? :D 12c508a Microchip ? What media better to use ?
Hmmmmm...
How about imports support ?
well the features list sayd OWN region
awesome, this is one cute buy im buying ( just some more confirmation, and a more desent reseller to offer it)
brywalker
01-26-2007, 01:59 PM
What a hack install. My 10 year old can do a better job than that.
GePiYa
01-26-2007, 02:04 PM
is there a tutorial how to open a wii? I want to look inside but i dont want to damage it :) =)
Tom0303
01-26-2007, 02:06 PM
i guess the only thing that is important is, that it is working, not if your 10years old son can do that better or not.. very very informative buddy, very, help's a lot here..
Vic Vance
01-26-2007, 02:06 PM
this is good , the wii starting to get hacked!
rijimbo
01-26-2007, 02:11 PM
there aren't that many 3rd party developers developing for the wii as it is. now with the ability to pirate games, i think there will be even less support.
DjoeN
01-26-2007, 02:13 PM
i'll think i'll wait till we get an upgradable modchip.
This one you can't update with newer versions of firmware on it, so when nintendo does force you to update to play newer games, you have to desolder the chip and buy a new one.
peppers
01-26-2007, 02:30 PM
I would kinda perfur a free vesion and its by team ninja so...
Waka_the_lion
01-26-2007, 02:33 PM
I don't understand why this should not be updated after install. If it is truely a PIC you just have to attach some longer wires to the chip leading out of the console. Then attach those wires to a PIC programmer (those are like what 15$ diy kit, 25$ assembled) and start updating the thing when a new HEX comes out.
I'd say make the wires from the solder points go to an 8 pin socket outside the Wii. You can just swap a new PIC in or update the old one in a pic programmer.
In fact that's what I'm going to to next week. So when the HEX is read out and releases I'm only one PIC programming away from a working Wiinja clone for under 8$. Just found my never used USB programmer and ordered a Tri-Wing from e-bay.
Hope the wires don't get too long from the socket to the solderpoints.
What might be the best place to have the wires come out?
halomasta203
01-26-2007, 03:12 PM
Can't wait!
adamdon89
01-26-2007, 03:18 PM
Video of it working:
http://www.youtube.com/watch?v=RYPE-qNIpNc
XtremeF360
01-26-2007, 03:32 PM
In some days we can explain in videotutorial the process installation. The videotutorial is downloadable in teknoconsoles.com (english) and todowii.com (spanish)
Perkele
01-26-2007, 06:10 PM
I don't understand why this should not be updated after install. If it is truely a PIC you just have to attach some longer wires to the chip leading out of the console. Then attach those wires to a PIC programmer (those are like what 15$ diy kit, 25$ assembled) and start updating the thing when a new HEX comes out.
If it's a PIC12C50x chip then it's not reprogrammable, it's an OTP chip.
But it could as well be an ATtiny 11 and they are reprogrammable.
redwolf
01-26-2007, 06:13 PM
is there a tutorial how to open a wii? I want to look inside but i dont want to damage it :) =)
http://www.informit.com/articles/article.asp?p=677908&rl=1
http://www.youtube.com/watch?v=g8epujddQTc
kneehighspy
01-26-2007, 06:32 PM
yeah i think the 508J and 509J are re programmable, i can't remember the part numbers, but i have a few of each, only thing is that you have to erase them with a ultraviolet chip eraser.
i've since put all my pic stuff up in storage since the ps1 days, but if a 508 can be used for this, i'll just have to dig all that stuff back out :) and hope for the hex to be released.
If it's a PIC12C50x chip then it's not reprogrammable, it's an OTP chip.
But it could as well be an ATtiny 11 and they are reprogrammable.
Perkele
01-26-2007, 09:16 PM
yeah i think the 508J and 509J are re programmable, i can't remember the part numbers, but i have a few of each, only thing is that you have to erase them with a ultraviolet chip eraser.
That's the JW version of the chip, but they're certainly not using that (where's the window?) and it's only good to use when you want to test/debug your own code, as they cost 15x as much as a normal 12c509xP.
They actually could use it and still make 20€ profit on each chip.
bluejack
01-26-2007, 10:45 PM
look at history most hacked consoles made the most money ever ps1/2 xbox etc only the dreamcast died but that was still gona fail after the saturn days,hacks will only make the wii evermore popular.period.
Waka_the_lion
01-27-2007, 03:48 AM
That's the JW version of the chip, but they're certainly not using that (where's the window?)
There are windowless JW PICs. They are writeonce but are still sold for legacy reasons though since Flash PICs have taken over the market. I wouldn't be supprised if the Ninja is a Flash PIC too. Read it on some suppliers homepage.
We could just swap the otp pic with a more advanced one with LVP and such. Aren't they all more or less the same. I don't know for sure but swapping HEX between two different PICs from the same generation (12*, 16*) should work out of the box as long as the target chip has all the features of the source chip. This should be the case when considering the Wiinja is a writeonce chip and I want to use an expensive debug flash chip to clone it. And even if the hex is not compatible with this little code you could disassemble and recompile it by hand in 2 hours.
What bothers me is the copyprotection fuse. Could hinder the release of the hex. I'm not quite sure how secure these things really are.
11111
01-27-2007, 03:51 AM
look at history most hacked consoles made the most money ever ps1/2 xbox etc only the dreamcast died but that was still gona fail after the saturn days,hacks will only make the wii evermore popular.period.
agggreeeedddd.
kneehighspy
01-27-2007, 10:12 AM
yeah i used them on the ps1 when i wanted to try different hex codes out, newer version versus older versions, but the only drawback was the uv erase. i also did the same on the old xbox with the uv erasables.
i think when i got them like 8 or 9 years ago, they were like $9 - $12 i think, it's been awhile but i still got them and plenty of plain old 508's and 509's OTP's.
That's the JW version of the chip, but they're certainly not using that (where's the window?) and it's only good to use when you want to test/debug your own code, as they cost 15x as much as a normal 12c509xP.
They actually could use it and still make 20€ profit on each chip.
kneehighspy
01-27-2007, 10:16 AM
i haven't used the flash type 508's or 9's, but if the hex is released, i may pick up some for testing just to save me the time of not having to uv erase my old versions.
i am not too sure about the protection that may be on the wiinja's, could be as you mentioned a variance fuse protection, but agreed the hex could be rewritten in a short amount of time if needed.
we'll just have to wait and see, sounds fun anyway!
There are windowless JW PICs. They are writeonce but are still sold for legacy reasons though since Flash PICs have taken over the market. I wouldn't be supprised if the Ninja is a Flash PIC too. Read it on some suppliers homepage.
We could just swap the otp pic with a more advanced one with LVP and such. Aren't they all more or less the same. I don't know for sure but swapping HEX between two different PICs from the same generation (12*, 16*) should work out of the box as long as the target chip has all the features of the source chip. This should be the case when considering the Wiinja is a writeonce chip and I want to use an expensive debug flash chip to clone it. And even if the hex is not compatible with this little code you could disassemble and recompile it by hand in 2 hours.
What bothers me is the copyprotection fuse. Could hinder the release of the hex. I'm not quite sure how secure these things really are.
Home Skillet
01-30-2007, 12:14 PM
I'm not too knowledgable with the Wii mod chip and how the Wii attaches to the Nintendo network but would there be a way for Nintendo to scan for modded Wii's then disallow that particular Wii to the network?
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