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emu_kidid
07-22-2006, 09:50 PM
A nesDS WIP build release..

Whatsnew (WIP1):
- M3SD Fixed - Saving/loading works now

Whatsnew:
- Added Save State save/load
- Added SRAM save/load
- SCSD write support
- CF cards and various other cards added but not tested

The following things are being worked on:
- Fix games like double dragon 2
- Finalize the move to the new FAT drivers
- Zip support

Note: I am not responsible for any corruption of data on your media, please be cautious when using this as it is not in it's completed stage.

A older version by loopy can be found at http://www.cs.utah.edu/~tew/nesDS/

MR_COW
07-22-2006, 10:53 PM
Oh my god. I love you. I really want to start using this, but refuse to till it has saves.

yo_
07-23-2006, 12:04 AM
looking forward to the release! Good to see a great contributer to the gamecube scene make thier way to the DS.

Do you have plans for zip support if it is even possible?

emu_kidid
07-23-2006, 03:09 AM
Yeah i'll give zip support a go later this week. I've just finished implementing the latest FAT drivers so SCSD works with saving now.

burbruee
07-23-2006, 03:56 AM
Wow, this sounds really great.
I've been using nesDS on my DS even though it doesn't have savestates or anything like that.
Mainly because it uses the full DS screen unlike pocketnes ( Which is a gba-emu )
and it has excellent scaling options.

Really looking forward to this, thank you for all the work.

kenkiller
07-23-2006, 06:57 AM
any chance the ez4 can be supported? Just asking....

knux896
07-25-2006, 02:43 PM
Are you using Chishm's latest version in this release? He apparently has an alpha out that has expanded compatability.

Edit: Nevermind just read your post again.:p

Bkid
07-27-2006, 11:21 PM
Max Media Player 4GB HDD support? :(

xamphear
07-30-2006, 12:26 AM
Working awesome on SuperCard SD by using nesds.exe and renaming the output .ds.gba to .nds

Keep up the fucking awesome work!

emu_kidid
07-30-2006, 03:44 AM
If anyone's card doesn't work, please report it in the following manner so I can look at what needs updating:

--example--
GBA Device: SuperCard CF Adapter
MEM Device: Sandisk 1GB Card

JadaBloom
07-30-2006, 03:53 AM
I can't get savestates to work on an m3 sd.. Nice release tho man =)

M3 SD Reg Version (not mini)
Sandisk Ultra II 1 Gig

Also this isn't working at all on my old f2a ultra...

Kagaden
07-30-2006, 06:24 AM
Emu_kidid,

Thanks for the release! I'm not sure if this was supposed to be updated, but I cannot get it to read roms on my M3SD (slim) without wrapping them with the emulator. When wrapped they have a 4 meg limit which I believe is due to internal memory. I save without adding any roms with make_nds.bat, copy nesDS.nds over, and add .nes files and it won't pick them up.

I'll check on my girlfriends M3SD (Mini) as well.

Update: Tried on her M3SD (Mini) and it's the same. "No Roms Found" error. Additionally I tried saving via Save State and SRAM with "wrapped" roms and was unable to save with either, game tested was Dragon Warrior.

Thanks again for the great work. Let me know if you'd like me to test anything for you.

wolfsblood
07-30-2006, 07:20 AM
support for sram and save state is not working for me with the following;
ds lite / m3 minisd / 1gb adata minisd

zoogderrick2
07-30-2006, 11:30 AM
awsome emulator, keep up the great work, but a couple of things M3 adapter cannot pick up .nes files on the card they can only be merged with the emulator and i can't get savestates to work.

M3 Adapter SD with
2.0 gb Sandisk SD

Feark
07-30-2006, 11:57 AM
...and it has excellent scaling options.

Thats great. Really hated the scaling on the pocketNES, but it nothing that they could do something about cuz of the GBA screen was like that.

burbruee
07-30-2006, 12:20 PM
Works great for with M3-CF then using the gui to save .ds.gba _without_ adding roms to the list.
Then out .nes games on CF-card.
All works great, SRAM save and savestates all work fine.

However, I noticed some SD-users in this thread are having problems with saving, and so is a friend of mine whom is using M3-SD.
Doing the same way I do it, he couldn't get SRAM or states working with his SD-card.

Works perfect on CF though, so a big thank you for all the time spent on this modification of nesDS! :D

luelinks
07-30-2006, 02:17 PM
I can't get saving/save states to work with super card SD (512mb Kingston). :(

I load up nesDS.exe, put in all the roms, hit save, and name it to nesds.DS, and save states and such refuse to work.

Tested with:
Dragon Warrior I, II, III, IV
Final Fantasy I, II, IV
Megaman 1-6

Anyone wanna' help?

outphase
07-30-2006, 07:35 PM
Everything works on the G6 lite except saving

Bkid
07-30-2006, 08:16 PM
FINALLY it runs on the Max Media Player 4GB HDD! I typed up some instructions here: http://forums.maxconsole.net/showthread.php?t=25845 , but the save states don't seem to work, and the SRAM either doesn't work or it gives me an error.

emu_kidid
07-30-2006, 08:46 PM
Ok little note:

Please don't merge in roms if you don't have a M3SD, just place them on your card.

luelinks
07-30-2006, 09:35 PM
I still can't get savestates/sram to work.

I tried packaging everything together and putting them on my SC, I was able to load up roms, but no savestates/sram.

I tried doing like I did in older versions, and clicking on nesDS.exe, putting in no roms, saving it, and renaming the out put(nesDS.gba.ds) to nesDS.nds, but I get a 'no roms found' error.

Help? :(

XxHennersXx
07-31-2006, 01:21 AM
I can't get this version to work at all on my Max Media Dock. It just freezes. The older version worked fine.

Kagaden
07-31-2006, 03:58 AM
Ok little note:

Please don't merge in roms if you don't have a M3SD, just place them on your card.

Edit: Post removed. I misunderstood :p

Let us know if there's anything we can help with or specific testing you're looking for Emu_kidid. I've been waiting for this update patiently for half a year as I'm sure many others have been and I'll assist where ever I'm able.

Elrinth
07-31-2006, 09:23 AM
I'm looking forward to EZ4 fatlib support!

too bad EZ team haven't release lib/src/doc on how to write on their cart...

luelinks
07-31-2006, 09:41 AM
Edit: Post removed. I misunderstood :p

Let us know if there's anything we can help with or specific testing you're looking for Emu_kidid. I've been waiting for this update patiently for half a year as I'm sure many others have been and I'll assist where ever I'm able.

Mind telling on how you fixed it? :confused:

yo_
07-31-2006, 04:03 PM
NON-M3SD

Put this (http://darkfader.net/ds/files/ndstool.exe) file in nesds folder.
Execute Make_NDS.bat and save without rom files.

You should now have a nesDS.nds file put this on your CF/SD card with nes roms.

M3SD and Old FlashCarts

Run nesDS.exe and include desired roms.
You will now have a nesDS.ds.gba file Old FlashCart users will now flash this file.
M3SD users will rename the file .nds and run by pressing the A button in M3 NDS mode.


I can confirm saving to work on M3CF.

luelinks
07-31-2006, 05:38 PM
I'm still getting a 'No roms found' error...I guess I'll just use the older versions until someone helps me figure this out. :(

I put ndstool.exe in the nesDS folder, run make_nds.bat, put in no roms, and hit save. Then I put the nesDS.nds on my SD memory card, with roms in the same folder. I get a 'no roms found' error. :(

emu_kidid
07-31-2006, 09:22 PM
some very cheap SD cards won't even work on SCSD.

luelinks
07-31-2006, 09:38 PM
some very cheap SD cards won't even work on SCSD.

My memory card works just fine though for everything I've used it for except this. Could somebody upload me the nesDS they're using for the supercard? :|

[edit]the older versions also worked, so I see no reason for this not to work

Bkid
07-31-2006, 11:04 PM
Hey emu_kidid, any idea/solution on saving and SRAM saving on the max media player/dock 4GB HDD. It's basically a usb mass storage device, to put it simpily. Whenever I play The Legend of Zelda, it doesn't save state and when I try to save SRAM it says "error".

PS As a side note, you need to clear the little area after each message, where it says "not working", "error", because the messages tend to overlap. Such as me trying to click "save settings" and it saying "not working", then trying to save SRAM and it saying "error". It'll want to overlap and say "err orking" or something like that. I know it's not a big deal or anything, just wanted to point that out. lol the PS is longer than the post :p

Kagaden
08-01-2006, 12:39 AM
Mind telling on how you fixed it? :confused:

I didn't. This update didn't fix it. M3SD's do not work without wrapping or with saves. Emu_kidid was saying if you're NOT using an M3SD, don't wrap the roms, which is good advice.

emu_kidid
08-01-2006, 01:31 AM
People experiencing problems with M3SD get WIP1 from the top post in this thread.

Templedog
08-01-2006, 01:49 AM
Everything works on the G6 lite except saving

I have a G6 lite and have tried several of the listed methods for getting nesDS to work.. but I still just get a white screen when I run it. How did you set it up/where did you put everything??

Kagaden
08-01-2006, 02:38 AM
People experiencing problems with M3SD please try the attached build and let me know how it goes.

If you have any other device this won't be any different for you apart from the M3SD users there may be improved support.

This works! I'm checking saves/savestates now. Beautiful! That's what it looks like when it shows the directory! Great work emu_kidid! I'll post another update in a second.

Quick Update 1: SRAM saving works!
Quick Update 2: Save State works also!

I'll keep playing with em to give you feedback but this initially looks great. To keep questions down, would you update your original post with this executable too so we don't get a bunch of M3 madness? Great accomplishment. I hope other cards can also be supported in time too.

knux896
08-01-2006, 02:55 AM
Max Media Dock shows white screens for a few seconds and then displays a message saying no roms found. I tried both the original method and the alternate one that you suggested and both had the same results.

korbob
08-01-2006, 03:29 AM
Max Media Dock shows white screens for a few seconds and then displays a message saying no roms found. I tried both the original method and the alternate one that you suggested and both had the same results.
I also have MMD with 2 gb compact flash and received the same errors.

emu_kidid
08-01-2006, 05:18 AM
people with problems as the person in the post above and other setups that weren't working please try this build attached here.

fugazi2000
08-01-2006, 06:29 AM
first of all, thanks to emu_kidid for this emu, and sorry for my english.
I got a scsd
when i use the .bat file without roms, it gives me two files, nesDS.ds.gba and nesDS.nds
if i rename the nesDS.ds.gba to nds -> two white screens.
if i use the second file, nesDS.nds, it seems to work but save state & load state do nothing.
Then i rename nesDS.bin, that is in my nesds folder, to .nds, then all work and save state y load state works :D but when i turn off the ds , i have lost all my savestate and sram dont load automatic.
I got to make some save file or something? please help me.

lilarcor
08-01-2006, 06:33 AM
G6 2Gb,
wrapping game with emu ,run game normally,save function doesn't work
no wrapping game with emu, no roms found displayed.

Help,please

emu_kidid
08-01-2006, 07:29 AM
but when i turn off the ds , i have lost all my savestate and sram dont load automatic.
I got to make some save file or something?

All I can think is maybe you are out of space.

Save states are ~22.40kb
SRAM is 8.00kb.

fugazi2000
08-01-2006, 08:09 AM
All I can think is maybe you are out of space.

Save states are ~22.40kb
SRAM is 8.00kb.

Its actually got 22,2 MB, enough free space.

seems that it dont creates the save files
Where did they supuse to be ?
in my rom folder?

Im using the nesDs.bin file renamed to nds, its the only one that seems to temporally save states to me.
Thanks.

lordquest
08-01-2006, 08:41 AM
I copyed the nesDS.nds with Fc Roms to my SuperCard and it works well, succesfully create a .nss file on my FlashCard in the same folder when I save a state.
Greate Work. :)

fugazi2000
08-01-2006, 08:57 AM
I copyed the nesDS.nds with Fc Roms to my SuperCard and it works well, succesfully create a .nss file on my FlashCard in the same folder when I save a state.
Greate Work. :)

what are fc roms?
your supercard is sd?
what firmware are you using for your supercard?

any user with supercard sd , saves works?
what supercard firmware have used?

lilarcor
08-01-2006, 08:58 AM
Any g6 user, anyone ,save state works well?

Templedog
08-01-2006, 09:46 AM
If anyone has a G6 card-- can you post exactly how you got nesds working? Thanks.

JadaBloom
08-01-2006, 09:58 AM
M3SD working perfect I take it u added that address for the sdram for the m3? Or was it a change in the fatlib?

emu_kidid
08-01-2006, 10:47 AM
it wasn't pointing to the handler quite well, it was getting mixed up.

luelinks
08-01-2006, 11:49 AM
first of all, thanks to emu_kidid for this emu, and sorry for my english.
I got a scsd
when i use the .bat file without roms, it gives me two files, nesDS.ds.gba and nesDS.nds
if i rename the nesDS.ds.gba to nds -> two white screens.
if i use the second file, nesDS.nds, it seems to work but save state & load state do nothing.
Then i rename nesDS.bin, that is in my nesds folder, to .nds, then all work and save state y load state works :D but when i turn off the ds , i have lost all my savestate and sram dont load automatic.
I got to make some save file or something? please help me.

That won't work on my Supercard SD. :(

Will you please help me? I get the .bin from the nesDS folder, rename it 'nesDS.nds', and copy it on to my memory card with all the NES roms, yet get a 'no roms error'.

When I package my roms all together using nesds.exe, and get the nesds.ds.gba, I rename it nesds.nds and it works great, except no savestates/sram saving. Saving SRAM gives me: 'Error.', and Save state/Load state doing nothing. :(

Do you have AIM or something? I'd love you. Forever.

fugazi2000
08-01-2006, 12:23 PM
That won't work on my Supercard SD. :(

Will you please help me? I get the .bin from the nesDS folder, rename it 'nesDS.nds', and copy it on to my memory card with all the NES roms, yet get a 'no roms error'.

When I package my roms all together using nesds.exe, and get the nesds.ds.gba, I rename it nesds.nds and it works great, except no savestates/sram saving. Saving SRAM gives me: 'Error.', and Save state/Load state doing nothing. :(

Do you have AIM or something? I'd love you. Forever.

I got it!!!
I gat a kngstom 1 gb sd card
do you have to use the .bin atached, i dont know very well where i get it, i think from this page but they have changed the link or something.
this .bin is 73Kb the one in the zip on the top of the thread is 81Kb (this bin gives me no roms error)
well, rename the .bin of 73kb to nesDS.nds and get an empty .sav created by the supercard software and rename it to nesDS.sav.
Now you can save state and load state, when you turn off the ds quickly turn on again go to saver and save the nesds.sav

It works for me. its a poor fix , but works.
i expect emu_kidid fix it, but meanwhile...

outphase
08-01-2006, 12:38 PM
Any g6 user, anyone ,save state works well?
I haven't tried out newer builds yet, but no. saving does not work on the g6, yet.

If anyone has a G6 card-- can you post exactly how you got nesds working? Thanks.

build nesDS like normal, then take the .nds file. don't use the .ds.gba file as it won't work.

luelinks
08-01-2006, 01:25 PM
I love you man, I really really do.

sherv
08-01-2006, 02:30 PM
I registered just to thank emu_kidid for all the work he's put into getting what I feel were the crucial missing parts of a great emu! Oh yeah, and to snag the latest WIP :)


Thanks a lot!

Templedog
08-01-2006, 02:59 PM
build nesDS like normal, then take the .nds file. don't use the .ds.gba file as it won't work.

Okay-- I ran the makeds batch file, added my roms using the nesds menu (do I need to do this?) and it outputs both the .ds.gba and the .nds file.

Then I load the .nds into my NDS folder on my G6-- is this right so far?

I still get nothing but a white screen when I launch it.

I've also tried creating an .nds with NO roms added in it, and having .nes roms in the same directory- but no love.

Any ideas?

RabbitGTI
08-01-2006, 08:24 PM
ok I am very jealous of those that can get this to work on M3SD. For those that have can you list the eaxct steps you have taken to get this to go?

I tried last night when emu_kidid released the nesDS.NDS file. I loaded it onto my M3 and I got "no roms found". pretty much everythnig I try gives me "no roms found" so how are you doing this?

I have a M3SD with a Kingston 1g SD card and I believe I am running e22 on my M3. Please help, I have a season of Baseball Stars to start ;)

m a c 2x
08-01-2006, 08:58 PM
people with problems as the person in the post above and other setups that weren't working please try this build attached here.
I have the MMD with a 1 gig CF. With your new build, I get the same "no roms found" message. I tried with the file by itself and along side 3 other nes roms, all with the same message.

However, you are a saint for sharring with us. Thanks.

lordquest
08-01-2006, 09:52 PM
what are fc roms?
your supercard is sd?
what firmware are you using for your supercard?

any user with supercard sd , saves works?
what supercard firmware have used?

FC Roms:
Tiny Toon Adventures (U).nes,
Ninja Ryuukenden 2 - Ankoku No Jashin Ken (J).nes,
Ninja Ryuukenden 3 - Yomi No Hakobune (J).nes

My SuperCard is mini sd, fireware was updated to 1.62.

lordquest
08-01-2006, 10:05 PM
That won't work on my Supercard SD. :(

Will you please help me? I get the .bin from the nesDS folder, rename it 'nesDS.nds', and copy it on to my memory card with all the NES roms, yet get a 'no roms error'.

When I package my roms all together using nesds.exe, and get the nesds.ds.gba, I rename it nesds.nds and it works great, except no savestates/sram saving. Saving SRAM gives me: 'Error.', and Save state/Load state doing nothing. :(

Do you have AIM or something? I'd love you. Forever.

If you are using SuperCard SD I think you needn't to package FC roms with nesds.bin(or nesds.nds) together. I just copy then to my FlashCard, run nesds.nds, load Fc roms and it works well. Maybe this method need the newest SuperCard fireware (1.62).

lilarcor
08-01-2006, 10:26 PM
I haven't tried out newer builds yet, but no. saving does not work on the g6, yet.



build nesDS like normal, then take the .nds file. don't use the .ds.gba file as it won't work.

It works.But the emulator still can't save on G6.Can you save if you are a g6 user?

pasword
08-01-2006, 10:37 PM
Let me point somthing out in Nesds emu-kid. Nesds's display setting are set to Flicker by default. Its a horrible setting it makes everything look all blinky X-D. I like a-lerp but every time i change it to a-lerp it wont stay on a-lerp and it will go back to flicker when i turn off my ds and come back next time i wanna play. This is because you cant save your display setting in the Nesds emulator . when i click (save setting) witch is under file it give me the message not working. Can you plz fix this thanks.
Note you cant save control setting ether with out the (save setting) feature working.

outphase
08-01-2006, 10:51 PM
It works.But the emulator still can't save on G6.Can you save if you are a g6 user?

second sentence of that post of mine says what you need to know

lilarcor
08-01-2006, 11:00 PM
Do you have a g6 card? Can you use the save function?How it works?

Kagaden
08-02-2006, 12:00 AM
ok I am very jealous of those that can get this to work on M3SD. For those that have can you list the eaxct steps you have taken to get this to go?

I tried last night when emu_kidid released the nesDS.NDS file. I loaded it onto my M3 and I got "no roms found". pretty much everythnig I try gives me "no roms found" so how are you doing this?

I have a M3SD with a Kingston 1g SD card and I believe I am running e22 on my M3. Please help, I have a season of Baseball Stars to start ;)

Hi RabbitGTI,

Here's my setup:
M3 Perfect SD (Slim)
1gig San Disk formatted with Fat16


Steps:
1) Get the latest WIP build from emu_kidid's original post. The fixed version for the M3SD was put there.
2) Take the nesDS.nds file and cut and paste it into your SD Card somewhere.
3) Take your *.nes roms and cut and paste onto your SD Card somewhere.
4) Boot your M3.
5) Go to "Games" and run nesDS.nds as if you were booting up a NDS game.
6) It should load and instead of "No Roms Found" you'll be presented with a nice looking directory browser.
7) Browse to and run your *.nes files

The only things I can think of limiting you are your SD Card brand, or how you have it formatted if this doesn't work for you. Please let us know how it goes. :)

Emu_kidid> After playing with it for awhile I can't seem to break save states or SRAM. They work extremely well. I'm looking forward to future updates :) Let me know if there's anything specific you're looking for feedback on.

knux896
08-02-2006, 02:55 AM
I tried the improved version that you posted but unfortunately I am still getting the "No roms found" message on the Max Media Dock.

fugazi2000
08-02-2006, 06:40 AM
FC Roms:
Tiny Toon Adventures (U).nes,
Ninja Ryuukenden 2 - Ankoku No Jashin Ken (J).nes,
Ninja Ryuukenden 3 - Yomi No Hakobune (J).nes

My SuperCard is mini sd, fireware was updated to 1.62.


thanks.
i got a supercard sd , firmware 1.62 . it seems that the emu has problems with the kingstom 1Gb sd , because there are people usign supercard sd with firmwarwe 1.62 that saves works.
I have to use turn off,turn on , saver trick , but i only can save one savestate for emu.
Hope emukid_id fix it.
anyway, yesterday i played 4 dungeons of zelda using savestates without problems.
excelent emu.

Mr.Curlynose
08-02-2006, 10:37 AM
I have a Kingston 512 MB SD and a Supercard SD, and nesDS still won't see the roms, no matter which build I use.

Thanks though, emu_kidid, for doing this. I can tell it's great for the people for whom it works. :)

emu_kidid
08-02-2006, 11:20 AM
Chism made an update to his driver for specifically this reason, some SD cards don't work and need a different voltage, I will update it on the weekend.

Mr.Curlynose
08-02-2006, 01:12 PM
You rock, pal.

fugazi2000
08-02-2006, 03:25 PM
Chism made an update to his driver for specifically this reason, some SD cards don't work and need a different voltage, I will update it on the weekend.

yyyyuuhhhhuuuuuuuuuuuuuu , thanks , you are the +

RabbitGTI
08-02-2006, 06:26 PM
I concur. Thank you very much emu_kidid. I am going to assume that it is my SD card that is the problem. I have 2 but they are identical. I did however make one of them FAT32 and the other FAT16 for testing purposes but alas.

no baseball stars for me till the weekend ;) Once it loads roms via .nes files can you then load as many as you want on the memory card? I had been restricted to 4 megs previously.

Thanks Kagaden for your detailed instructions btw :D

mmmax
08-02-2006, 07:59 PM
On M3 mini SD it still doesn't work!:(

XxHennersXx
08-02-2006, 08:07 PM
I can't even get the .NDS file to load by iteself wihtout being tampered with on a max media dock. I tried every single way people have posted, i just get a white screen. :( So I've gone back to the last version untill someone figures out how to run this on the Datel Max Media Dock.

lilarcor
08-02-2006, 10:30 PM
I found some information about the G6 and the M3.Maybe that's the reason we can't save on g6 card.Hope it will be helpful for emu_kidid to make a good version.Nesds is a great nes emulator on NDS,except can't save on g6 for me.
Sorry for my English.

G6 Flash is a GBA and DS flash card from by the company behind the M3 and GBA Movie Player.

Similar to the M3 and EZ-Flash III, it seems G6 has a combination of NAND flash chips and RAM (SRAM?) for storing and running roms.

The G6 uses the FAT file system. This allows for simpler ROM and gamesave management. Due to file system overhead, the one gigabit version is unable to store the largest DS roms without a small bit of trimming.

Has a Save Memory System, where it loads the games save data from SRAM into flash, and will rewrite the memory from flash into SRAM.

Unlike most other flash cards, you can to copy clean, unpatched DS roms to the G6, and they will be patched on the fly when you run them. This does not work with all games however, and you still need to also copy blank save files for each rom.

M3 Comparison
For most purposes the G6 is very similar to the M3 in function. The DS compatibility is supposed to be higher on the G6.

The main difference is that the G6 is physically smaller, and the NAND flash storage is self-contained inside the flash card itself, while with the M3 it's a separate CF/SD card.

The main drawback of the G6 is the higher price, the main advantage is the compact size.

Kagaden
08-02-2006, 11:23 PM
I concur. Thank you very much emu_kidid. I am going to assume that it is my SD card that is the problem. I have 2 but they are identical. I did however make one of them FAT32 and the other FAT16 for testing purposes but alas.

no baseball stars for me till the weekend ;) Once it loads roms via .nes files can you then load as many as you want on the memory card? I had been restricted to 4 megs previously.

Thanks Kagaden for your detailed instructions btw :D

Anytime RabbitGT. I'm really passionate about the 8 and 16 bit emulation so I can play my old favorites I have stored away while on the go. NesDS is >the reason< I purchased the M3 or got interested in this scene in the first place. You can probably tell... I check this thread like 3x a day :P I never was too interested in GBA Emulators because the screen size made text practically unreadable :(

I can sympathize with ya on how frustrating it can be having it right at your fingertips but just out of reach.

To answer your question, yes you can have as many roms as you want and it sets separate Sram and SState files for each of them after they're played. Good luck getting that thing workin man :)

bajooby
08-03-2006, 01:17 AM
hey, im using a ez flash 4 lite card and a 1gb sd micro stick. I can't seem to get it to work for some reason. everytime i load nesds.nds, my ds just freezes. I got it open one time when it was named nesds.bin, but it said no roms found. any suggestions?

lilarcor
08-03-2006, 03:37 AM
hey, im using a ez flash 4 lite card and a 1gb sd micro stick. I can't seem to get it to work for some reason. everytime i load nesds.nds, my ds just freezes. I got it open one time when it was named nesds.bin, but it said no roms found. any suggestions?
Seems all of users except M3 and SC users have the "no roms found" problem.Hope emu_kidid can fix it soon.:rolleyes: :p

bajooby
08-03-2006, 10:51 AM
ok thx. do you know if any other nes emulators would work on my card? like nesterds or something?

lilarcor
08-03-2006, 10:57 AM
ok thx. do you know if any other nes emulators would work on my card? like nesterds or something?
Try the pocketnes,maybe it will help you out.

Templedog
08-03-2006, 12:36 PM
I'd like to hear from G6 Lite users who have a working setup--

I have only been able to -sort of- get nesDS working on my G6 Lite. I wrap the roms into a nesds.nds file and load it onto the G6. After launch, I get a white screen for about 30 seconds or so, and about 4 of the many roms I put in the file actually show up. They seem work well (to varying degrees) before crashing.

mikehaggar
08-03-2006, 03:32 PM
hey, can anybody please post instructions on how I can use this program with supercardCF? Is it compatible? I just get a white screen when I try...i am running on a DS lite...

Another question, for the saving, is it necessary to create .sav files first with supercard software or will the program create them as necessary?

Thank you!

TwelveChickens
08-03-2006, 05:09 PM
Hey, can there be 7zip support? 7zip is far better than plain Zip, and it's GPL.

kidsampson
08-03-2006, 09:01 PM
Templedog, I had the same problems with the G6 lite. Unwrapped, it won't recognize roms. Wrapped, as a DS file, it only recognizes the first 5-6. If you wrap it as a GBA file and load it from the MyCard menu on the top left without a header, it will play, but save states do not work. It seems to think SRAM works this way, as it says it's saved, but it appears that it isn't. Reboot and try to move the SRAM to the default position and it will fail.

For emu_kidid, here's our setup, as requested. Hope you can figure something out for us G6 lite users.

G6 lite 4Gb Flash Cart

bajooby
08-03-2006, 09:51 PM
i tried pocketnes on my EZ4 lite with my 1gb microsd, and all i got was a black screen with some weird line on the top. i guess i'm just gonna have to wait for someone to crack nesds for my card :p

Cucucachoo
08-05-2006, 12:11 AM
I would really appreciate a way to accomplish save states for the Max Media Player 4 Gig HD. Perhaps it can be done by emulated prompt save state style (where it pretty much captures the game at its current state) if one were to press a non-used button... such as L! When L is pressed, a prompt would print text "Do you wish to save state?" then hitting yes or accept would save current data temporarily in the SRAM, then prompt ndstool to split the emulator with the rom & then recompile the emulator with the rom immediately after updating the state of the rom, as to not try to integrate an save into the emulator/rom wrap. Do you think this would work Emu_Kid?

Maybe it sounds bogus but I thought I'd give my piece rather than continually asking for more.

TY -Cucucachoo-

emu_kidid
08-05-2006, 01:35 AM
I would really appreciate a way to accomplish save states for the Max Media Player 4 Gig HD. Perhaps it can be done by emulated prompt save state style (where it pretty much captures the game at its current state) if one were to press a non-used button... such as L! When L is pressed, a prompt would print text "Do you wish to save state?" then hitting yes or accept would save current data temporarily in the SRAM, then prompt ndstool to split the emulator with the rom & then recompile the emulator with the rom immediately after updating the state of the rom, as to not try to integrate an save into the emulator/rom wrap. Do you think this would work Emu_Kid?


Its very good that you give your view on things, more people should do the same. Unfortunately, this won't help at all. Currently the emulator does take everything that is happening at the time in the emu and rom etc and saves it to a file on the media it's running from. Max Media Player 4GB HD just isn't working, I have to implement a fix for it, but at this current stage you can't save.

Bkid
08-05-2006, 09:31 PM
As well as Cucucachoo, I could personally test any changes that have to do with the MMP 4 gig HDD. That is, unless you have one of your own. But yeah, I'd be happy to test anything out.:)

emu_kidid
08-06-2006, 01:53 AM
As well as Cucucachoo, I could personally test any changes that have to do with the MMP 4 gig HDD. That is, unless you have one of your own. But yeah, I'd be happy to test anything out.:)
Thanks for your support, I will try and get this sorted out soon so you can test it as I only have a SuperCardSD to test with and it's working fine for me. (obviously - since i can test it myself)

Elrinth
08-06-2006, 04:53 PM
great someone has taken up development on this...
and to the question:
will there be support for EZ4 in any future releases?

korbob
08-06-2006, 06:40 PM
I noticed this problem in Scummvm DS where the Max Media Dock isn't recognized as a compact flash drive, so the program cannot find anything in the compact flash card/HDD even if a rom is right next to the program. In fact, the previous versions of NesDS only worked for MMD/MMP because NesDS and the roms were made into a single "nds" via ndstool and make_nds.

I think that is why my MMD refuses to work with the new NesDS. I don't have any possible solutions to offer though.

Cucucachoo
08-07-2006, 05:19 AM
If I may interject with a question to emu_kidid... you remember how all of us 4G HDD Max Media owners kept bugging you for operational roms, then later saves? Well, from what you've produced it seems to me that you've accomplished a portion of the program to be a lead-in specifically to be compatible with the MMP. So, knowing this... that portion of the programming language kind of acts as a secondary NDS tool, only specifically for the MMP, does it not? Anyway, maybe I'm wrong but if I'm not then you could use this code to improve upon the current snesDS which is incompatible with the MMP because of a "No roms found". The principle would be the same if you think about it. .NDS files are created the exact same way with NDS tool and Make_Batch. I noticed that you fixed this problem with the nesDS earlier and would like to know if a snesDS fix is possible.

I greatly anticipate your response.
-Cucucachoo-

Btw: I forgot to say ty for the emu so far... it saves and runs great on MMP.

emu_kidid
08-07-2006, 05:47 AM
Hi,
So does it work on the MMP?

And thanks for your reply.

outphase
08-07-2006, 10:35 AM
I know why there is a problem with saving on the g6, but I have no idea how to implement it. Right now, sram use is enabled when there are no roms packed in the file allowing nesDS to search the CF/SD card for roms. When roms are packed in the file, saving no longer works (as is the case with the g6 or any other flash-based cart). Other homebrew (scummVM) tend to act differently with saves when roms are packed versus roms are on the SD card. Maybe you knew this already, but I figure it could be of some help.

Cucucachoo
08-07-2006, 01:39 PM
Well, nesDS works fine like I was saying but snesDS cannot find any roms.... it says, "No roms found." So snesDS is operational it just needs to be tweaked to work with MMP.

korbob
08-07-2006, 07:33 PM
How did you get the NesDS to work AND save on MMP/MMD? Which NesDS did you use?

Cucucachoo
08-08-2006, 11:31 AM
Okay so maybe you have it a little mixed up, the steps are the same for the MMP and the MMD. If you have a MMP like me then this is what you have to do:

1. Download the most recent version of nesDS (by emu_kidid on this site)
2. Download ndstool.exe
3. Get some random nes rom (I think all of them work).
4. Make a new folder put all of them in it.
5. Click the file named Make__Batch.exe (or something like that), click on the icon of the folder (it doesn't say but this is "open") and select your nes rom.
6. Now hit save making sure there is only ONE rom on the list and it will say "done" when you click done wait a second then look in the folder with all the nesDS stuff... even though it gave you the option to save as a .gba file only, it should have also made file named nesDS.nds this is your game.
6.5 rename nesDS.nds to somthing else...ex: smb3.nds
7. But wait you're not done yet, hook up the MMP and drag it into the folder.
8. You can put this game within ANY folder in your MMP HDD except you absolutely MUST have the original rom in the root directory. (ex: if I did all this and got the nesDS.nds file using the game super mario brothers 3 then I would copy super mario brothers 3 rom and paste it into the base folder of the Datel device.)
9. So now you're ready to play if you have a .nes file and a matching .nds file on your HDD! Just boot it up and enjoy the sweetness thanks to emu_kidid.

One minor difference if you have a MMD: you must download a particular earlier version... sry I can't seem to find it right now but it is on Max Console somewhere just ask your fellow MMD users if they have it.

But if you have the HDD then this should work! :)

mikehaggar
08-08-2006, 03:00 PM
Has anybody tried to use this fix AND save with either supercard Mini-SD OR supercard Lite??

BlaXun
08-08-2006, 03:28 PM
The very first release called nesDS_bins works fine with my mmd, but sound is missing

korbob
08-08-2006, 04:04 PM
Wonder why (my) MMD doesn't work.

Thanks for your help.

patttf
08-08-2006, 04:05 PM
Here's the verison that I have working on MMD. No saving but whatever, it works with sound. You need to do the same steps as posted above but you don't need to copy the .nes file to your card, it's IN the .nds file when you add it using the make_nds.bat


I've only added a few games at a time to each .nds file (Mario 1-3 in one, All shinobi's in one, etc...) I think you have to keep it under 1 MB.

korbob
08-08-2006, 04:10 PM
Yes, one of the older Loopy's version works with MMD, and I could save more than 1 mb's worth of roms in a single ".nds" file. The biggest thing that does not work is the save state/sram/preferences.

Cucucachoo
08-08-2006, 04:51 PM
Maybe this was already mentioned but, most of us here (I assume) have gotten nesDS to run and have tried out a few different roms. Has anyone tried out the original super mario brothers?--it doesn't work! All I can get to is world 0-1 and I cannot play the real game! Am I just an idiot or am I not. :confused:

patttf
08-08-2006, 09:25 PM
I have it working with the files I posted. I've played up to world 5 without any problems.

Cucucachoo
08-09-2006, 03:13 AM
but i can't use the MMD version emu b/c i have MMP!
...

Templedog
08-09-2006, 10:49 AM
Templedog, I had the same problems with the G6 lite. Unwrapped, it won't recognize roms. Wrapped, as a DS file, it only recognizes the first 5-6. If you wrap it as a GBA file and load it from the MyCard menu on the top left without a header, it will play, but save states do not work. It seems to think SRAM works this way, as it says it's saved, but it appears that it isn't. Reboot and try to move the SRAM to the default position and it will fail.


Still no love-- Mine doesn't even get as far as the "No Roms Found" screen when I wrap them (and launch as a nds OR gba)- Just a white screen.

stvmeister
08-09-2006, 04:24 PM
I am also stuck at world 0-1.....

Anyone know what the problem is??

I am using the sc lite and 1gb microsd card

Cucucachoo
08-09-2006, 04:39 PM
I'd been doing a bit of research on this mysterious level 0-1 and have come up with the answer that many people experience it and don't know what to do, nor do I but I shall continue research until I can solve the problem.

On a side note when I was searching I found these (not exact) statements on an Xbox emu forum:

1. Maybe it is a programmer's testing level.
2. (I doubt this) I remember there was some way you could beat it and get level select.

I'll post when I know more.

Cucucachoo
08-09-2006, 04:56 PM
Here's what Wikipedia has to say about world 0-1 on smb:

The Minus World


The Minus world is set predominately in water. Minus World is an infinite water level (with a layout similar to that of Levels 2-2 and 7-2). A result of a programming glitch, this level is sometimes claimed to be a myth. It does exist, although it can be difficult to reach. It is accessible in the World 1-2, a mostly underground level. To enter the Minus World, the player first reaches an area near the end of the level, where a pipe entrance leads back to the surface. Without entering the pipe but instead jumping onto the top of the pipe entrance, Mario must then destroy at least one block above him to the left of the rightmost block, which is to be kept intact. Next, Mario should be balanced as far past the pipe's edge as possible without falling, and facing toward the left (away from the wall). Next the player will attempt to duck-jump through the brick on the right. While holding down, the player presses the A button, resulting in Mario jumping while ducking. If successful, Mario's head will then hit the left edge of the rightmost block without destroying it, and Mario will move through the brick wall to where the level's warp zone is located. There, the first and third pipe lead to the Minus World. (Incidentally, the second pipe leads to World 5.)

Once Minus World is reached, it is impossible to escape, and Mario is destined to die by running out of time (assuming he survives the standard water-level obstacles as well). The reason for this is that the pipe at the end of the level leads to the very beginning, instead of dry land, and therefore, the level loops, or repeats itself. The name was created by a glitch, and since it is not a normal level, the name is literally (nothing)-1, creating the effect of -1.

Similar Minus levels can be accessed by jumping over the flagpole at the end of each level (a difficult goal, but completely possible to achieve), and allowing the flagpole to scroll off of the screen. Again, Mario (or Luigi) will be trapped in an infinite level until time runs out.

Technically speaking, the Minus World is World 36-1 (with "36" being the game's code for the space character, not to be confused with the idea of a 36th world). The game's default pipe layout virtually consists of one pipe which warps to World 5. This pipe layout is used in a warp zone located in World 4-2. When this layout is transposed to the warp zone of World 1-2, the first and third pipes point to nothing, resulting in World 36. World 36 was chosen because in warp zones with this warp pipe layout, number 36 would point to a blank tile, so no number would be shown above the then non-existent pipes.

World 36-1 in the Japanese Famicom Disk System version of the game is considerably different and has three levels, after which the player is returned to the title screen as though he or she completed the game. This glitch has been fixed in the Super Mario All-Stars remake as well as in Super Mario Bros. Deluxe. Super Mario All-Stars changes the default pipe layout to remove the Minus World pipe.

Bkid
08-09-2006, 10:20 PM
To reply on an earlier comment about how to use nesDS on the MMP, when you make the .nds file, you ONLY have to move that .nds file to the MMP, you don't need the original .nes file. I dunno about the MMD, but the Player doesn't need the originals..

Templedog
08-10-2006, 12:28 AM
I have had that Minus World thing happen to me. It doesn't really have anything to do with the emulator.

There are a few different dumps of SMB floating around-- you need to find the one that doesn't do that :) I have played a few versions, and can tell you that some dumps work just fine, but others tend to start me off in minus world the second time I load it. So, it's just a weird dump.

Cucucachoo are you going for a post record or something? That avatar creeps me out!

Cucucachoo
08-10-2006, 01:04 PM
Well, seeing as how nobody else has an avatar I suppose I could get rid out it :rolleyes: but c'mon, its captain Jean Luc Picard from the USS Enterprise. But as for the minus world rom... if you use a rom hacking utility could you maybe input a level select or delete world 0-1? b/c several of the hacked ones do this and I would just like to play ones that sound really funny like Satanic Freak Brothers and Super Sonic Brothers and all that kind of stuff. And finally, am I going for a posting record: no, I'm just talkative.

RabbitGTI
08-10-2006, 04:32 PM
Can we keep this on topic please.

Last I heard was that emu_kidid was going to impliment some changes so that more SD cards are supported based on card voltages. Is this still in the works? I have tried the MMC solution of just 1 rom but that still won't save the game's battery backup.

m0n3y
08-10-2006, 05:04 PM
Just FYI for emu_kidid

Can't seem to get any roms to load using:

GBA Device: Max Media Dock
MEM Device: 2Gig Sandisk CF (80x)

When I try I just get a "no roms found" message after a few seconds. I can get the previous version of nesDS to load on the MMD just fine. Thanks for your hard work!

cinematic
08-11-2006, 05:03 PM
Hi,

Some people claim to be able to save state, but how is it done? Is there a menu somewhere? Button combination? I cannot find it...:confused:

mmmax
08-11-2006, 06:12 PM
The new version of the REIN now works on M3 mini SD.
emu_kidid can you use the library of te REIN r16 for nes ds?
Maybe so this great emulator will works on M3 mini SD newer model too!:rolleyes:

ren6175
08-12-2006, 12:18 AM
I can get nesDSwip1 to run on my setup but SRAM and save states don't work.
I assume it is a problem where nesDS would need to be coded specifically for my setup which is annoying. Good work emu_kid. Sorry, you have to try to code
individually for so many different setups.

dsl, f2au-512, passcardv3

korbob
08-12-2006, 08:56 PM
DS: Max Media Player
GBA: Max Media Dock
MEM: Patriot 2GB Compact Flash Card

"No Roms Found Error" no matter where the roms are.

ejx982
08-12-2006, 08:58 PM
Thanks for a great program emu_kid, I finally got it working this morning:

Setup:
DS Lite + Passcard 3 + M3 MiniSD + 2GB A-Data MiniSD Card.

(1) Used nesDS-WIP1
(2) Created nesDS.nds file by running make_nds.bat and NOT selecting any roms.
(3) Transfered nesDS.nds from step 2 to my MiniSD card using M3 Game Manager.
(4) Make a folder called \NES on my MinSD card and threw my roms there.
(5) Tested savestates, those work great. Haven't tried SRAM, but I've always prefered save-statess, just save and shut the DS off I say...

I'd volunteer if some other people would like to get together and post "working" nds files of this great program. I guess some people have to do some things to get supercard to work, it may help people.

ejx982

ejx982
08-12-2006, 08:58 PM
Hi,

Some people claim to be able to save state, but how is it done? Is there a menu somewhere? Button combination? I cannot find it...:confused:

Took me *FOREVER* to find this, when you are running a NES game, tap the touch screen. A menu will come up, then select file.

ejx982

mmmax
08-12-2006, 09:09 PM
Thanks for a great program emu_kid, I finally got it working this morning:

Setup:
DS Lite + Passcard 3 + M3 MiniSD + 2GB A-Data MiniSD Card.

(1) Used nesDS-WIP1
(2) Created nesDS.nds file by running make_nds.bat and NOT selecting any roms.
(3) Transfered nesDS.nds from step 2 to my MiniSD card using M3 Game Manager.
(4) Make a folder called \NES on my MinSD card and threw my roms there.
(5) Tested savestates, those work great. Haven't tried SRAM, but I've always prefered save-statess, just save and shut the DS off I say...

I'd volunteer if some other people would like to get together and post "working" nds files of this great program. I guess some people have to do some things to get supercard to work, it may help people.

ejx982

ejx982, do you have the new or the old version of the M3 mini SD?:confused:

ejx982
08-12-2006, 10:36 PM
ejx982, do you have the new or the old version of the M3 mini SD?:confused:

I'm pretty sure I have the new version of the M3 MiniSD, I've had it less than 5 weeks, and I couldn't get Rein to work, UNTIL the new version 16 that supports new M3 MiniSD.

If you know anyway to check 100%, I can check for you.

Cucucachoo
08-13-2006, 04:17 AM
Cucucachoo...need.... clean smb1 dump.... now!!! going... !|\|$@|\|3

O_o *falls over and throws up on the MMP hopefully ruining it.

mmmax
08-13-2006, 06:48 AM
I'm pretty sure I have the new version of the M3 MiniSD, I've had it less than 5 weeks, and I couldn't get Rein to work, UNTIL the new version 16 that supports new M3 MiniSD.

If you know anyway to check 100%, I can check for you.

I have the new M3 mini SD and the nes DS wip1 doesn't work on it... :(
With your method, it freeze after the loading :o

cinematic
08-13-2006, 09:18 AM
Took me *FOREVER* to find this, when you are running a NES game, tap the touch screen. A menu will come up, then select file.

ejx982

Thanks! This should be put in the readme since it is quite far from obvious...

Anyway this menu does not work very good, I guess you are supposed to press "file" with the pen to access the save functions, but nothing happens when I do.

Cucucachoo
08-13-2006, 12:50 PM
Good news, I found a clean, working dump of smb1! here's the link LINK REMOVED AS ITS AGAINST THE RULES ... its super mario brothers and duck hunt.


Its against the rules to post ROM links and it can result in a BAN.

- Edited by FifthE1ement

Cucucachoo
08-13-2006, 12:50 PM
I wonder if I'll get banned for posting that rom location??? oh well :D

ren6175
08-13-2006, 01:19 PM
umm...I don't know about posting that ROM location but you should be banned from this thread since you are so far off topic.

Has anyone made nesDS work with any of the GBA Flashcards or does it need to be reprogrammed to work that way?

IBARRAthegreat
08-13-2006, 02:40 PM
i have MMD with a CF 512MB

i tried almost all the methods and still got a no roms found error?

what should i try?

Elrinth
08-13-2006, 06:05 PM
I'll state my question once again since it's not answered :)

Will EZ4Lite be supported in the future?

Kagaden
08-14-2006, 04:25 AM
I have the new M3 mini SD and the nes DS wip1 doesn't work on it... :(
With your method, it freeze after the loading :o

How about you describe -exactly- what you're doing when trying to get it to run, also post your memory card type. More than likely you're either using the wrong version or installing it wrong. My girlfriends M3 mini SD works fine with this. :cool:

Kagaden
08-14-2006, 04:27 AM
I wonder if I'll get banned for posting that rom location??? oh well :D

OFF TOPIC AND FLAMING

- FifthE1ement

Cucucachoo
08-14-2006, 10:02 AM
OFF TOPIC AND FLAMING

- FifthE1ement

ejx982
08-14-2006, 02:12 PM
I have the new M3 mini SD and the nes DS wip1 doesn't work on it... :(
With your method, it freeze after the loading :o

Try running it using only the "A" button if that doesn't work, power off the M3 and run it using "start" button only.

ejx982

ejx982
08-14-2006, 02:15 PM
Thanks! This should be put in the readme since it is quite far from obvious...

Anyway this menu does not work very good, I guess you are supposed to press "file" with the pen to access the save functions, but nothing happens when I do.

I have to use the DS Sylus, I think the touch area is very small, and it's the only way I can get it to register a touch. Still thouugh, all i do is pause the game, hit file, save state and I'm good to go. Try only using the stylus.

ejx982

RabbitGTI
08-14-2006, 10:51 PM
Well I just narrowed down my problem with nesDS. I borrowed my sisters SanDisk 256meg SD card and what do ya know it works with my M3SD.

ran make_nds.bat and saved empty
copied the .nds to the root
threw a rom into a /nes folder
bam nice little file browser and saves and SRAM work

So I guess my discount purchase of a Kingston 1gig SD is commin back to haunt me but hopefully eum_kidid will impliment extended support for SD cards such as mine.

ejx982
08-15-2006, 02:17 PM
I took this post from another forum, but it helped me alot during the Castlevania Test. Now my A-Data 2GB MiniSD & my friend's Kingston 1GB MiniSD both get 5/5. We've noticed that homebrew also works much better, those of you who are having trouble you may want to try this. At the very least, FMV will play better:

*FIRST BACKUP ALL OF THE DATA FROM YOUR MEDIA CARD TO YOUR COMPUTER*... In fact everytime you send something new to your media card, you should always at least backup your saves.... but this is VERY VERY important this time.

(1) Insert your media card into your card reader of your computer, and connect it to your PC.

(2) Click on Start->Run
(3) Type cmd
(4) We will be formating your card. All data will be gone, so it's important that you backed up your data. Look at the chart below for the size of your card, when you find it type: The line below it.

Change "CARD" to the letter of the drive that the SD or CF card is inserted into:

8GB CF card:
Format CARD: /FS:FAT32 /A:64K

4GB SD or CF card:
Format CARD: /FS:FAT32 /A:32K

2GB SD or CF card:
Format CARD: /FS:FAT32 /A:16K

1GB SD or CF card:
Format CARD: /FS:FAT32 /A:8192

For example, I have a 2GB MiniSD Card. At the prompt I typed: FORMAT F: /FS:FAT32 /A:16K This is because my Media Card is drive F in my computer. You should put CARD: as your driver letter of your card. Once it's done formatting, exit out of the prompt by typing exit. Then copy your data back.

What this does it changes the sector size on your media card, alot of people report good things. If nothing works and you want to go back, just format it again normally, and move the data back.

ejx982

mmmax
08-16-2006, 07:21 AM
But what does change to format a flash card in fat or fat32?
Maybe, Can the flash card go faster? :rolleyes:

RabbitGTI
08-16-2006, 12:15 PM
ejx982: I tried your suggested method of formatting but it still does not work. I wish emu_kidid would drop us a line as to the status of the next update if there is one.

Then if someone can do the same for snesDS... i'm getting a little ahead of myself. slow down...

ejx982
08-16-2006, 03:08 PM
But what does change to format a flash card in fat or fat32?
Maybe, Can the flash card go faster? :rolleyes:

In theory yes. Making the sector size bigger allowed my card to be read faster, less sectors to read across I guess. As far as FAT32 vs FAT goes, you *have* to use FAT32 on Cards 2GB+, since FAT isn't supported. Some GBA games didn't work under FAT on my M3, but work fine under FAT32, so I'd recommend you backup your data, reformat and try it.

ejx982

mmmax
08-16-2006, 04:44 PM
Ok, I have a 2 gb Sandisk mini SD, I will try this method! :)

ssj4android
08-16-2006, 08:57 PM
Not working on my Supercard SD. Do you think you could use the REIN FAT libraries? Those work in other programs for me.
Using a PNY 1 GB SD card, BTW. I don't know if that matters though, might be something else in the FAT. What drivers are you using? Chism's? Those still aren't good.

ryo_andr
08-18-2006, 08:45 AM
I notice that the DAC sound channel is completely missing. You might not notice right away because it is not used by all companies (mainly, Capcom does not use it AT ALL in thier games, and Capcom is obviously a favorite on NES). The DAC is usually responsible for the drums in soundtracks (ie the wonderfull drums in SMB3 world 8. Without DAC, world 8 music is almost inexistant).

robman84
08-20-2006, 05:05 PM
Anyone else have this problem? I run nesDS (M3SD) and load a rom from the list and all I get is two blank screens (black I guess). If I touch the touchscreen I can get into the menu, and even load a new rom, but I still just get two blank screens.

Any suggestions? It feels like I'm almost there!!!

ejx982
08-21-2006, 02:08 PM
If you are able to run nesDS, and load a ROM, then it may not be a program problem. Your ROM file may be currupt or just not supported. Use a known working ROM, like Super Mario 3, Mario 2, etc. Sometimes emulators have problems with different countries as well, so I'd try a different ROM, then try your favorite:

For Instance:
Mike Tyson's Punch Out

Is one of the games I wanted emulated, but it doesn't work well, tons of graphic glitches. There are about 5-6 different variants of this ROM, some users even hacked/changed mappers to make it more compatable.

ejx982

Omegatron
08-23-2006, 05:45 AM
so wait i have to take all my nes roms that i put in my NESDS folder..and patch them to the nesds.ds file
with teh nesds.exe
so that i can save...this is confusing me

ejx982
08-23-2006, 04:31 PM
so wait i have to take all my nes roms that i put in my NESDS folder..and patch them to the nesds.ds file
with teh nesds.exe so that i can save...this is confusing me

I didn't put all my NDS Roms in the NESDS Folder. I made a folder on my MiniSD Card called "NES", put all my roms there. Then ran nesds.exe to create the nesds.nds file PLAIN, no roms. Then I added nesds.nds using M3 Game Manager. Now everything works good.

ejx982

Cesta
08-24-2006, 03:05 AM
Any chance of this messing up my M3 before I use it?

ejx982
08-24-2006, 03:30 PM
It won't damage the product, but you should /always/ backup your saves from time to time. Ive found everytime I do any changes to my M3 (adding/Removing ROMs, Adding/Removing NDS/GBA Games, messign with homebrew) you should *always* backup your NDSSAVE & GAMESAVE folders at the least. This way, if your media card get currupt, you can format it, and restore it back. I backup the entire card, since mine is only 2 gigs. I've had to format once, but that was because I was dumb, I was running a scandisk on my PC, and it scandisked my media card and fubare things up.

Backing up never means having to say you f$cked it up.

ejx982

SNES_Master
08-25-2006, 06:24 PM
Attention MAX Media Dock users:

Someone here said that when booting it froze, that is not the case...leave the DS alone for about 30 seconds, it takes a while to boot on MMD for some reason.


P.s. I keep getting the "No roms found" error. I use the MAX Media Dock, with a 1 gig LEXAR CF card.

SNES_Master
08-25-2006, 06:30 PM
How come it keeps telling me " No ROMS found"? How do I fix that?

ssj4android
08-26-2006, 08:22 PM
Yeah, is this ever going to be fixed?

outphase
08-27-2006, 06:29 AM
Yeah, is this ever going to be fixed?
Yes, only because you asked.

Omegatron
08-27-2006, 03:08 PM
is anyone here running this on a SUpercard lite...the process for saving is still confusing me

M2J
08-28-2006, 03:38 AM
How come it keeps telling me " No ROMS found"? How do I fix that?

I'm having strange results with this emulator. It seems as though the M3 has a better time handling these apps than the G6. With the M3, I can simply browse the card I'm using and go to a folder with *.nes files in it. Using the G6, I must first generate a *.gba file with NES roms loaded into it already. Sadly, that takes time to load and more space than I care to use on the G6. I'm not sure where the compatibility issues lie however.

sailoranna
08-28-2006, 02:56 PM
I was useing the 12-31-2005 version of this as well and all was great but there was no saving *duh* when this came out I tried it and it just gives me 2 white screens and then after a while says no roms loaded. I'm only loading 1 rom at a time as well. At the same time I gave the 12-31-2005 nds rom file to my friend and he gets the white screen and no roms loaded that worked perfect on mine. I have not tried this verson on his system. The weird thing is that the only difference is that his is a ds lite and mine is just a ds *blue* we are both using the max media dock and I have a 512 meg card and he has a 256. I dont know if this helps anything, I'm just puzzled on why this is happening.

Kagaden
08-29-2006, 04:24 AM
I'm having strange results with this emulator. It seems as though the M3 has a better time handling these apps than the G6. With the M3, I can simply browse the card I'm using and go to a folder with *.nes files in it. Using the G6, I must first generate a *.gba file with NES roms loaded into it already. Sadly, that takes time to load and more space than I care to use on the G6. I'm not sure where the compatibility issues lie however.

That's how flash cards normally work, and why the suck imo.

Omegatron
08-29-2006, 05:38 AM
ok i got save state working...using sram i think...but is thier a way i can save mutliple games...like hav a contra save file a mike tysons punch out save file...
stuff like that..is that possble

ejx982
08-29-2006, 04:46 PM
ok i got save state working...using sram i think...but is thier a way i can save mutliple games...like hav a contra save file a mike tysons punch out save file... stuff like that..is that possble

I can have more than 1 save state. It allows me to have 1 state / ROM(game). Multiple statse per ROM, I'm not sure, I can usually get by with just 1 state.

Did you find a copy of Mike Tyson's that works without graphics glitches? If so can you tell me the filename?

Thanks,

ejx982

Omegatron
08-29-2006, 05:16 PM
so instead of a nesds.sav file i want a contra.sav file, a miketysons.sav file correct...and it will save to those files

scoobydooby
08-30-2006, 04:53 AM
Omegatron - would like if you'd share steps to accomplish save state on SCL.
I just can't figure it out. Have you successfully saved a state which will persist thru a "repower" of the DSLite? ie. file it, then reload it on a subsequent boot? thanks

simon4242
08-30-2006, 09:43 AM
Has anyone had any luck running Earthbound Zero?

When trying to run you can get to the title screen but the screen goes black after the the file select screen while the music continues to play. I have seen other people have a similar problem on other forums but I have not been able to find if anyone has been able to get it to work.

I am using the following release:
Earthbound Zero (Demiforce v1.01 Hack-2) (U).nes

Thank you for any help you can give. And thank you emu_kidid for making such a great emulator even better.

metroplex2k7
08-30-2006, 09:45 PM
please, need save support for MMD! Please!!!!!!!!!

outphase
08-31-2006, 12:32 AM
please, need save support for MMD! Please!!!!!!!!!
Well since you're the first person to ever ask for it... ever, i'm sure emu_kidid will put it in just for you.

around2k
08-31-2006, 02:39 PM
Hola!! I am thrilled to see NesDS going somewhere again! Unfortunately on the WIP1 release, I can't seem to get savestates to work on my Flash2Advance 256. Sram saving does work, but if I save in a game like zelda, then save in a game like Dragon Warrior 4 or final fantasy, my save for zelda is gone. Am I missing something somewhere or is my setup just obsolete? I am using a first generation DS with updated firmware and a Flash2Advance 256. Thanks for all the help!
Around2k

metroplex2k7
08-31-2006, 07:50 PM
I am also on some other forums, (DSEmu, Lik-Sang, etc.) and there are ALOT of people with Max Media Player and Max Media Dock that are screaming for NES and SNES emu ability. NesterDS works for the MMP, and the original NESDS works for the MMD. Cool. Now we are thirsty for one that can save our Final Fantasys, Dragon Warriors, and Crystalis'.

Please Emu_kid, be our savior!!!

Kagaden
09-01-2006, 02:23 AM
I am also on some other forums, (DSEmu, Lik-Sang, etc.) and there are ALOT of people with Max Media Player and Max Media Dock that are screaming for NES and SNES emu ability. NesterDS works for the MMP, and the original NESDS works for the MMD. Cool. Now we are thirsty for one that can save our Final Fantasys, Dragon Warriors, and Crystalis'.

Please Emu_kid, be our savior!!!
You already posted a request for compatibility, now you're just being annoying.

outphase
09-01-2006, 08:47 AM
I am also on some other forums, (DSEmu, Lik-Sang, etc.) and there are ALOT of people with Max Media Player and Max Media Dock that are screaming for NES and SNES emu ability. NesterDS works for the MMP, and the original NESDS works for the MMD. Cool. Now we are thirsty for one that can save our Final Fantasys, Dragon Warriors, and Crystalis'.

Please Emu_kid, be our savior!!!
Well since so many other people are asking other than you, I'll put it in personally :)

Jeriam
09-02-2006, 10:45 PM
Newly joining the thread (and the forum, actually) - hi all :D

First off, this is totally awesome - saving state is working fine for me on an M3-CF. I don't have the ROM's bundled in - they're in a separate directory on my CF card - I actually haven't been able to figure out how to bundle them; if I load them up when running make_nds.bat (which then runs nesDS.exe) and try to save them in the .nds file, I still get a file browser menu when I run the .nds from M3, not a selection menu for the ROMs. So it seems to make just as much sense to just run make_nds.bat without putting any ROMs in the list, since I have to load them separately anyhow. If I'm missing something there, please correct me.

Functionality question - I notice that on some ROMs (SMB1 and SMB3 are the most noticeable) the timing is just a little bit fast... I mean, only a hair, but you can tell that the music is going a little too quickly and the movement is a little too quick as well. Is there a way to manually adjust that within nesDS or (if there is a way to successfully bundle in the ROMs) apply a timing setting to them before copying them to the CF card? Any advice here would be appreciated - I found nothing in the readme or testing out the options in the menus.

Again, fantastic work on getting the save states working. There will be little if any reason to ever use pocketNES again. :D

around2k
09-03-2006, 03:31 PM
okay, I ordered a supercard MiniSD because I couldn't get NesDS working on my flashcart. All I can say is THANKS!! IT WORKS FLAWLESSLY NOW!! :) I am using a supercard mini sd with 1.62 kernel, sandisk minisd 512 memory formatted at fat16. Sram saving and save states all work fine! Thank's so much, emu_kidid!!!! I really appricate all the work you did and I really look forward to newer versions of nesds!!
around2k

chuckstudios
09-16-2006, 01:37 PM
I've put this on my M3SD everyway I know how to but it always say "no roms found", I thought it was supposed to be able to browse your card?

RabbitGTI
09-16-2006, 05:44 PM
I've put this on my M3SD everyway I know how to but it always say "no roms found", I thought it was supposed to be able to browse your card?

I have the same problem and it is your SD card that is causing it. My Kingston 1G won't work but I have a 256MB SanDisk that does. Frustrating. Hopefully this will be fixed in the future but I have not heard anything on further development of this emulator.

justhereforone
09-17-2006, 12:58 AM
I was wondering if you could add support for Qix. I have an unglitched version of the Qix rom that plays fine in FCE Ultra, but is glitched when ran with nesDS. Also the Bases Loaded series has glitched characters(the ones close to the screen).

around2k
09-17-2006, 04:05 PM
anybody got any news on a possible update coming?

Kagaden
09-18-2006, 02:53 AM
anybody got any news on a possible update coming?

I hope this project isn't dead already... heh what a buzzkill.

around2k
09-18-2006, 08:07 PM
that would without a doubt suck royally! :(

M2J
09-20-2006, 12:31 AM
I have the same problem and it is your SD card that is causing it. My Kingston 1G won't work but I have a 256MB SanDisk that does. Frustrating. Hopefully this will be fixed in the future but I have not heard anything on further development of this emulator.

On my M3 (Compact Flash) it allows me to browse, but on the G6, I have to use the program to make a list of roms and export it to a gba file, and only those roms will be playable, otherwise it will not show any.

EgonVLC
09-24-2006, 09:01 AM
Flashcart: G6 Lite 4G
- Hangs for 30 secs with white screen (why...?)
- Then it works only with merged roms (4 - 5 roms max)
- Could not browse roms on flashcard, always "no rom found" message

Other than that, emu works very good. Only glitches found:
- No sound on DAC channel
- Small flicker in 3rd stage in battletoads and in lives/score text
- PAL games work too fast! (tested with Super Mario Bros (E version))

I wish I could be your betatester, Emukid!!

around2k
10-01-2006, 07:55 PM
Anybody got any news on this project? Is it still going?

golo
10-01-2006, 10:22 PM
Another user said it has been picked up yo be worked again after being dumped by the original maker.. other than that.. nothing more.. i hope it is developed more to have the save states working :)

Thraxen
10-02-2006, 02:53 AM
I've been reading through this thread and am confused about the save states. Some people say they work and other say they don't.

I'm using an M3 Lite SD. When I run the emulator without the ROMS bundled in I just get the "no roms found screen". If I bundle the ROM with the emulator the game runs just fine, but the save sates do not work.

Has anyone with an M3 Lite SD gotten this thing to work correctly?

Thraxen
10-06-2006, 10:03 PM
No one knows?

haloslayer
10-07-2006, 04:21 AM
I have the M3 lite, with a SanDisc 1gig microSD card. I'm not sure if it is the latest build of nesDS and I did not bundle the games with it, and it loads the games and saves just fine for me.

I think I remember something like that happening to me at first though, it said no roms or something. I just remade the .nds file with no roms in it and everything was fine after that.

Thraxen
10-07-2006, 12:13 PM
Are you just putting the ROMS in the same directory with the .nds emulator file, or do they need to go into a sub folder? Also, are you using the 'wip' version posted in the first page of this thread or the 'improved' version posted on about the 3rd page?

golo
10-08-2006, 05:38 AM
i have posted here with my my problem... save feature not working.. but i found something else out interesting today that may help a lot of people with their no roms found problem. I have SC lite microsd with a sandisk 1GB microsd that works fine but does not hold the saves after power off... my friend also got a SC lite microsd but he got it with a kingston 1GB microsd.. i set his card up the EXACT same way i set mine up... and on his SC lite microsd he gets the no roms found.. so considering everything is exactly identical except for the microsd cards.. it must be the card difference... so unless you have a SCLite microsd running the proper working nesds.nds file off of a sandisk microsd card and you are getting the no roms found, then I am wrong.. but my final conclusion would be nesds does not work properly on the kingston 1GB microsd card...

i just hope someone will pick up the nesds project and make it work properly on the microsd cards :)

haloslayer
10-08-2006, 08:44 AM
I have the roms in different folder than the nesds.nds.gba file. I use the .gba file and just push A twice to run it.

This is the same setup I had for my MiniSD card & adapter before I got the microsd. Which worked fine on a 2gig Sandisc minisd.

Now a few friends of mine have gotten the miniSD adapters with various minisd cards. I have put the same files onto theirs and the person with the Kingston card got the no roms found error. Others like: Transend, Topram, and another Sandisc all worked fine.

I have also read some posts online saying that the kingston is not very homebrew compatible or so it seems. I have never had an issue with my Sandisc memory sticks.

I did have a TopRam 2gig miniSD card once which ran all games/homebrew fine, but after just droping the card a few feet while still in the adapter it would no longer work in the ds or my media card readers. RIP $40.

Thraxen
10-08-2006, 01:06 PM
But I do have the SanDisk microSD card :(

I tried the .gba build and all I got was a white screen. With the .nds build I get "no roms found" if I don't bundle the ROMS. If I do bundle the ROMS the games run fine, but I can't save.

golo
10-08-2006, 07:24 PM
what do you mean by bundle the roms? the way i can play roms fine is i make a nes folder... in that folder all i have is the nesds.nds file which i got from renaming the nesds.bin to nesds.nds then i made another folder called games and that is where i put my .nes games. When i click on nesds.nds the top screen is black and the bottom screen shows the folders on my microsd card.. i simply go into NES folder then the games folder inside of that and see my roms... then click on a game and it plays perfect.. the saves have never worked though.. so when you say bundled with the roms do you mean the roms and nesds.nds file are all in the same folder?

Thraxen
10-09-2006, 12:23 AM
What I mean is this... if you download the WIP version you must run the 'make_nds.bat' file in order to create the nesds.nds file. When you do this a screen pops up. At this screen you can hit the folder icon and then brose for files... in this case the NES ROMS. You select the NES ROMS you want and then click save. Now the ROMS will be inside the .nds emulator file.

This is the only way I can get the emulator to find my ROMS.

golo
10-09-2006, 06:40 PM
well i ran the bat file.. picked a game.. then save.. i then get a nesds.ds.gba file... i rename this to nesds.nds i go to run it... white screens top and bottom... the only way i can get nesds to work is renaming the nesds.bin file from the WIP zip to nesds.nds and running that

justhereforone
10-23-2006, 10:28 PM
Yo emu_kidd,
Did you abandon this or something? Cause that's kinda what it looks like.

Beliavski
10-27-2006, 06:54 AM
So some reviews claim that nesds works on the ds-xtreme.
But all I get when i tried the program is 2 white screens with nothing on it. Has anyone in here gotten nesds to work with ds-xtreme?
If you did can u write down in detail how you went about.

thebert55
10-30-2006, 04:28 PM
So some reviews claim that nesds works on the ds-xtreme.
But all I get when i tried the program is 2 white screens with nothing on it. Has anyone in here gotten nesds to work with ds-xtreme?
If you did can u write down in detail how you went about.
When I run it, the program runs, but the program displays an error, and I can't load any roms. Since it has been reported that nesds works, I think it must be the version by loopy that works. Although, I don't like that version, because you can't browse folders to load the roms. Hopefully, this one will be fixed with the firmware upgrade.

golo
10-31-2006, 12:08 AM
firmware will not change anything... the only way nesds will work properly is if someone updates nesds itself... nesds works on my SCLite micro with a 1gig sandisk microsd card... but i set my friends SCLite micro with kingston 1 gb micro sd card the SAME exact way and it does not work.. ONLY thing different is the brand of memory... nesds works on mine but as far as i know saves do not work on any SC micro versions *because* nesds was made long before the micro versions were out.. so the only hope to get nesds working properly and with saves is if someone works and updates nesds itself.. i wish i could but i do not know squat on programming.. =(

Cucucachoo
11-07-2006, 02:52 PM
is emu_kid dude like not talking to anyone OR working on the emu?

knux896
11-07-2006, 06:10 PM
is emu_kid dude like not talking to anyone OR working on the emu?
It has been said he is taking some time off for something or other in another forum. We just have to be patient.

thebert55
11-08-2006, 06:28 PM
It runs on the DS-X now, with the new firmware upgrade. 1.0.2! YAY! :)

Beliavski
11-10-2006, 03:25 AM
so much for the expert coment of "the firmware wont change anything".
I uppdated the ds-x firmware last night and nesds started working right away

golo
11-11-2006, 12:50 AM
well since nesds hasnt been updated at all recently... and wasnt working on the ds-x.... you would think nesds would need to be changed/updated to work on the ds-x.. and if you think they updated the ds-x only for the purpose to get nesds working on it (highly highly doubt it) then wow, you must feel special... i would guess it is just a big coincidence.. then tell me why nesds still doesnt work properly on a lot of peoples supercard lites?

thebert55
11-12-2006, 10:35 PM
They updated the fatlib something or other... I don't fully understand it, but I think there was some compatability issues as the DS-X is a storage device formated as FAT. So nesDS couldn't read the memory properly? I don't know, but regardless, it works, and it's sweet! The DS-X team is awesome like that!

justhereforone
12-15-2006, 01:01 AM
i'm bumping this for people since this hasn't been posted in in over a month.

ribstabsheart
12-27-2006, 03:43 AM
Hey all!

This WIP1 doesn't work for save states for me, and I think its because I have a Kingston 1gb microSD card that leads me to the "No Roms Found" error on my M3 Lite. I can get the games to work (without save states) by wrapping them in nesDS, but I cant get the little filebrowser to work.

Has anyone here with the "no roms found" error got it to work, especially on a kingston card, or a M3 lite? Will this maybe be able to be overcome in the future?

RabbitGTI
12-28-2006, 01:44 PM
I believe your memory card is the problem as I had the EXACT same issues with my regular Kingston SD card. I have since moved to a SanDisk which made NesDS work perfectly.

I just wish someone would pick up the project again to fix this issue with SD cards and more so implement a save function on the settings so I don't have to set the controls to A and B each time. oh well it emulates very well.

ribstabsheart
12-28-2006, 02:54 PM
I believe your memory card is the problem as I had the EXACT same issues with my regular Kingston SD card. I have since moved to a SanDisk which made NesDS work perfectly.

I just wish someone would pick up the project again to fix this issue with SD cards and more so implement a save function on the settings so I don't have to set the controls to A and B each time. oh well it emulates very well.

::sigh:: This is such a fucking good emulator, its a shame that the drivers/whatever dont seem to be perfect. I havent had any other problems with my kingston card, so I dont really need to drop the $30-40 on another card right now, but I guess if I see a deal I'll grab it.

I've been playing Megaman II "nes-style" (no save states/SRAM), and this emulator is just amazing. I really wish someone could do just a bit more work and get the filebrowser to work on all memory cards (along with savestates/SRAM) and have the configuration stay saved. These things are all that is missing from this crucial emulator. The rendering looks great, the sound is very good as well (just missing the drums, but I can live with that).

Please don't abandon this project emu_kidd, or anyone else!

ribstabsheart
12-28-2006, 02:55 PM
On a less dramatic note, does the SRAM work for any games that support it? I know that it doesnt seem to with Zelda, but then again this is going off of my Kingston card that doesn't do savestates either. I know I can get the SRAM to save if the game doesn't have it, but no luck with Zelda yet.

daleks
01-01-2007, 02:32 PM
I just renamed the .bin to .ds.gba for my m3 lite & copied it over with some roms, and it worked great. Save states were working, sram save reported success... Then when I powered off and back on, I saw that it had written .nss files. Awesome... except... the nesds.ds.gba file was gone. It had deleted itself somehow. That was less awesome.

n1ce_hat
01-11-2007, 09:50 PM
- M3 Simply
- 1.0GB SanDisk MicroSD

henchturk
01-12-2007, 03:16 PM
Anyone got this working for supercard DS(one)?

If so how?

Thanks in advance.

luelinks
01-22-2007, 11:09 PM
If anyone finds that too many, or the "wrong combination" of roms gives you a white screen, first try one or two roms, and if that works, try splitting your nds's up. I split mine into 6 rom packs, so I have like 8 (currently) nds's which I tried to keep alphabetic. Took me about 5 hours to come to that find, so I hope someone else can find it useful, haha.

I have an R4, 2gb sandisk micro.

Scratch2k
01-24-2007, 07:34 PM
- M3 Simply
- 1.0GB SanDisk MicroSD

Same here, games work great just by following the readme, doesn't even need DLDI patching.

3mb limit on the nds is a bit of a pain, and Save States don't seem to work at all.

vitellus
01-31-2007, 10:40 AM
Small report here:

Super Card SD
1GB SanDisk SD

and...
doesn't work, no matter how I try. Black screen with the stilish "nesDS" logo on the upper right corner of the lower screen, and that's all. no roms menu, no errors, it just freezes like that, leaving a black hole of shattered hopes...

The old nesDS (the one with no saves) worked just fine.
I read the whole thread and I noticed that someone else had the same problem. Did you manage to succeed? (If yes, you're not reading this, prolly)
Thankx (to everyone @ the DS emu scene).
:)
V.

big_woods
02-02-2007, 01:17 PM
Any other experiences getting nesDS working with M3 DS Simply?

I have one coming and a 1GB Kingston Micro SD and I'm hoping to get this working without too much hassle. Crappy to hear that Kingston cards have some problems...

The Britney Fan
02-03-2007, 06:19 PM
I'm having a bit of M3 Simply trouble myself.

I am, unfortunately, using the Kingston 1GB card from Taiwan (got suckered into that one, hooray). The problem is that I'm not even getting as far as YOU guys are getting.

In the main M3 game loading interface, I see the NESDS.ds.nds file I built (with no ROMs included, I just built the main GBA file and renamed it to .ds.nds) which is 58K in size. When I select it to load it, it just stalls at the progress screen, never loading it at all. When I try to load a version with ROMs on it, it takes about 30 seconds to get 1/20th of the way loading, then it stalls too.

Surely THAT is not just my card? If not, any idea on what's up there?

ejx982
02-05-2007, 04:14 PM
After reading all the trouble everyone has with nesDS, I haven't bothered to get it to work on my DS Simply. I did get it to work on my M3 MiniSD, but never got it to work on my M3 Lite. I vote that it gets updated to support DLDI. I have a feeling that if DLDI support is added, along with a settings menu to save, it will fix most of everyone's problems.

It is still a cool emu... hope it continues.

ejx982

vitellus
02-05-2007, 04:52 PM
It is still a cool emu... hope it continues.
ejx982

I think it's the best NES emu out there on the DS - full stop:)
It would be soo nice to have a word from emu_kidid - I guess/hope he's still reading this forum. Maybe we should chant all together D.L.D.I. like in a Y.M.C.A. fashion. Or something like that... everything, if this can help us to summon emu_kidid once again.
Jokes apart, mr. emu_kidid, are you still on this board?
Thanks for your attention;)
B.

chuckstudios
02-05-2007, 06:17 PM
After reading all the trouble everyone has with nesDS, I haven't bothered to get it to work on my DS Simply. I did get it to work on my M3 MiniSD, but never got it to work on my M3 Lite. I vote that it gets updated to support DLDI. I have a feeling that if DLDI support is added, along with a settings menu to save, it will fix most of everyone's problems.

It is still a cool emu... hope it continues.

ejx982

Not possible. nesDS is compiled with a different compiler than DLDI was made for (ADS *i think* vs devkitARM)

hakstooyy
02-06-2007, 02:52 PM
Not possible. nesDS is compiled with a different compiler than DLDI was made for (ADS *i think* vs devkitARM)

I pm'ed emu_kidid about his intentions for nesDS and he replied that he is occupied with other concerns at present but intends to come back and update nesDS.

He is looking at DLDI as this could allow him to add support without too much effort. So unless he really hadn't looked at it at all, I would assume it is compatible.

chuckstudios
02-06-2007, 09:05 PM
I pm'ed emu_kidid about his intentions for nesDS and he replied that he is occupied with other concerns at present but intends to come back and update nesDS.

He is looking at DLDI as this could allow him to add support without too much effort. So unless he really hadn't looked at it at all, I would assume it is compatible.

Hmm... Seems unlikely it would be compatible out of the box... But he is a master coder, so he could probably just take the framework and make it work.

AWal_
02-20-2007, 11:11 PM
Hi everyone.

I hacked the "improved" build posted a few pages back and it works with my MMP+MMD setup with saves.

I posted the link on the pocketheaven boards:

http://www.pocketheaven.com/boards/viewtopic.php?t=5345

Cheatsalot123
02-21-2007, 01:53 PM
Hi everyone.

I hacked the "improved" build posted a few pages back and it works with my MMP+MMD setup with saves.

I posted the link on the pocketheaven boards:

http://www.pocketheaven.com/boards/viewtopic.php?t=5345
so you were able to get it work on mmp/mmd cf I was not able to download the file that fixes it could you post it here and could make it zip file because I don't have winrar. Edit: never mind I got it now it works great thanks awal for getting the emulator to work on mmd cf.

emu_kidid
04-01-2007, 02:04 AM
adding DLDI sometime soon as per popular demand!

papayo
04-01-2007, 04:27 AM
adding DLDI sometime soon as per popular demand!

Awesome :D
I have a m3 perfect SD (Slim) myself and saving didn't work, I hope it does work with the new DLDI version.

justhereforone
04-01-2007, 01:46 PM
Emu_kidid, can you also fix the graphical glitches that certain games have?

golo
04-02-2007, 04:12 AM
Yay! @ emu_kid I don't mind some graphic glitches that some games have (except mike tyons punch out.. I wish that game was perfect =( one of the best games ever made... But just getting saves to work would be awesome.. so many nes games i want to play but don't because I can't save. (supercard Lite w/ sandisk MicroSD)

Otherwise NesDS is a bad ass emulator!!

Thanks again Emu_kid! Much appreciated!:D

needlesmcgirk
04-02-2007, 10:08 AM
dldi will be fantastic! Thanks so much for working on that! Being able to save on the R4 will be sweet.

I concur on Punchout! I hope that one and others get fixed soon. Thanks!

jakitaclone
04-02-2007, 10:15 AM
That is really awesome news Emo_Kidd! That would be the killer app that would get my friends to buy a DS. DLDI support is going to change NDS homebrews world. Popular demand is right this thread has over 40,000 views! It would be nice for you to start a new thread letting us know where your prog stands so this thread can go away. Well anyhow good job and I am really excited about the news.

hakstooyy
04-03-2007, 02:04 PM
Excellent news, now I might actually start using that M3 Perfect (microSD) I bought.

evilmario4545
04-03-2007, 05:49 PM
For The Love Of Jacob! The Roms On My Nesds Work Flawlessly But When It Comes Down To Saving...ouch. If I Tap 'save State' Nothing Happens... If I Tap 'save Sram' It Then Says 'saved' But If I Reset The Game Nothing Is Saved!! What The Hellman's Mayonnaise Is Going On!!! I'm Using Games 'n Music With A 1gb Micro San Disk Card. Im A Learning Newbie Help Would Be Good... Thanks In Advanced!

Ps. Saving On Snesds....?

chuckstudios
04-03-2007, 07:34 PM
It's not working because Games 'n' Music is not supported by the FAT library in this version. Even after emu_kidid changes to DLDI, it will still not be compatible because Datel has not released a DLDI patch for the Games 'n' Music.

You want compatiblity? Go pester Datel.

redchao7
04-03-2007, 09:51 PM
As long this isn't a cruel 4/1 joke, I am very excited. I have an M3DSS and a GBAMP CF (v1) but the M3 is easier to carry than the GBAMP.:p

shadow_cruiser
04-04-2007, 06:41 PM
As long this isn't a cruel 4/1 joke, I am very excited. I have an M3DSS and a GBAMP CF (v1) but the M3 is easier to carry than the GBAMP.:p

I doubt emu_kidd jokes about anything. He's very busy though working on Wii DVD Dump, GCOS final and NesDS. Lots of projects so give him some time:)

redchao7
04-09-2007, 03:11 PM
Well, anyways, I hope in the next version, Fantastic Adventures of Dizzy, Dizzy the Adventurer, and the Quattro Series' graphical bug is fixed. Some of the sprites/colors are just plain ugly.

chaosboi
04-14-2007, 10:42 PM
Sorry if asked before but is there chance you can make Earthbound Zero work on the emulator? It crashes somewhere around the titlescreen (Possibly after it). Anyway, good luck with the projects.

WhiteZero
04-17-2007, 03:38 PM
No news yet on DLDI support?
Hows the development goin?

Bob Sagit
04-23-2007, 11:24 PM
The uh... NDStool thing is uhh crap? It doesn't work. How about making programs that actually work, dipshit.

bgmnt
04-24-2007, 12:48 AM
The uh... NDStool thing is uhh crap? It doesn't work. How about making programs that actually work, dipshit.

What the heck are you talking about? NDStool wasn't made by emu_kidid, it was made by DarkFader, one of the "fathers" of DS homebrew, and it does indeed work. All you have to do is have NDStool.exe in the same directory. You don't need to open it or do anything to it other than just have it sit there while you run the batch file.

It would help if you explained your problem rather than just saying "your program sucks"

WhiteZero
04-24-2007, 02:02 PM
The uh... NDStool thing is uhh crap? It doesn't work. How about making programs that actually work, dipshit.

lol, someone needs to learn some internet etiquette. lol
:P

Or at least complain to the right people.

needlesmcgirk
04-24-2007, 04:48 PM
Can't wait for the next DSnes update!

justhereforone
04-24-2007, 07:55 PM
Can't wait for the next DSnes update!

I take it you have dyslexia?

redchao7
04-24-2007, 09:04 PM
I take it you have dyslexia?

I'm pretty sure it's lysdexia.

psywolf
05-19-2007, 11:52 PM
I read through almost all of this

tried to use the new wip thing to save on my r4 didn't work

so is it possible? cause I must have misread some things in here I heard it worked for some people

bgmnt
05-20-2007, 12:10 AM
Try following the instructions for R4 at http://wiki.pocketheaven.com/NES_DS

While saving might not work since you're packaging the games into the .nds file, at least you'll be able to play the games.

In any case, emu_kidid, any news on the DLDI implementation?

psywolf
05-20-2007, 07:13 PM
thanks
I can already play them fine I wanted to be able to save

oh well that just means till there is a upgrade I'll have to buy vc nes games on my wii but I doubt they will ever release bugs bunnys bday blowout
which is what I wanted to play most of all :(

bgmnt
05-20-2007, 08:41 PM
Ask Canfield (http://forums.maxconsole.net/member.php?userid=95171), as I believe he somehow got savestates to work on his R4.

http://forums.maxconsole.net/showthread.php?t=53652&page=2

ejx982
06-22-2007, 12:30 AM
nesDS got updated to support DLDI, works great. Update your flash carts, M3 Simply & R4, if you do it'll do DLDI patching on the fly.

ejx982

EgonVLC
06-22-2007, 07:42 PM
Do you have any link?

DQHero
08-07-2007, 05:06 PM
I'm having somewhat trouble with it. The older version in your link works fine, but the new version (The one I need since it uses save support) does not work on my R4. Both bats only make .gba for me and I need .nds for it to work. I tried
renaming it to .nds yet it still does not load.

bgmnt
08-07-2007, 05:15 PM
Just go to the homepage and download the standalone nesDS.nds file. Patch with DLDI and put on your card. No batch files needed.

DQHero
08-07-2007, 05:17 PM
Just go to the homepage and download the standalone nesDS.nds file. Patch with DLDI and put on your card. No batch files needed.

I've DLDI patched, still hasn't worked with saves. Is it just the game's problem or something?

EDIT: Problem fixed.

Black-P!rate
02-24-2008, 12:40 PM
okeey it don't work

DanTheManMS
02-24-2008, 09:20 PM
okeey it don't work

Wow, that is the most specific help request I've ever seen.

Seriously, if you'd like us to help you out, you really need to supply more information. "It doesn't work" doesn't help us troubleshoot what the problem is. Which version are you using? On what device? Do you get an error messages? What have you already tried doing?

Etriel
02-25-2008, 06:08 PM
hey dan. i was lookin on newgrounds a few days ago and i saw your video of ssbm temple crossers. that was sweet:D:D:D:D:D

DanTheManMS
02-25-2008, 06:22 PM
Must be a different guy. I rarely ever go to Newgrounds, much less registering an account there.