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View Full Version : Sony Say They Didn't Steal Wii's Motion Sensing Idea


Zeus
05-31-2006, 12:01 PM
In a recent interview with German website Spiegel online, Sony's Phil Harrison has lashed out at rumours that Sony copied Nintendo's Wii motion sensing idea. He says that the motion sensing controller was in development by Sony for a long time just as it was with Nintendo, he refers to when Sony brought real-time 3D graphics to the table with the original PSX, they didn't kick and scream as to say Nintendo copied their idea with the N64. This all comes despite a Bananarang shapped PS3 controller being shown off to the <a href="http://www.maxconsole.net/?mode=news&newsid=7020" target="_blank">world initially</a> and developers stating they only knew about the new motion sensing PS3 controller for <A href="http://www.maxconsole.net/?mode=news&newsid=7101" target="_blank">a few weeks</a>.

Here comes the response by Sony which was most likely sparked by Nintendo UK boss David Yarnton stating <a href="http://www.maxconsole.net/?mode=news&newsid=7300" target="_blank">Sony just copies us</a>...


Our CVG translation droid was duly warmed up and given a fresh dollop of oil and it reported the Sony boss said: "In a way I understand why people say [we stole Nintendo's idea], but it is a little stupid, if you forgive the remark."

When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time," he noted. "When Nintendo launched its N64 in 1996 it also had 3D graphics, did we say, "Nintendo stole our idea!"? Obviously not. Such innovations become possible because of a combination of technology, cost and manufacture capacities."

He continued: "We've been working on [motion-sensing technology] for a long time and Nintendo has certainly likewise already been working on something similar. The difference between our strategy and that of our competition is that our controller is still similar to the Dual Shock, the industry standard controller. I estimate that nearly 400 million Dual Shock controllers have been sold worldwide."

When asked how many PS3 games would use the motion-sensing function in its first year, Harrison said that he thinks "all games will use the function somehow." Harrison continued, "If you play a platform or soccer game now, you move the controller around," he added. "Now for the first time we can use both the primary input, executed by the analog sticks, and at the same time use the movements that the player makes as a secondary input. That is an important advantage, which only the PlayStation controller has."


News Source: <A href="http://www.computerandvideogames.com/article.php?id=140731" target="_blank">Computerandvideogames.com</a>

xiaNaix
05-31-2006, 12:25 PM
I guess he forgot that the PlayStation was originally supposed to be a collaboration between Nintendo and Sony. Seems they've been doing alot of revisionist history lately. :rolleyes:

MikeSkiX
05-31-2006, 12:32 PM
they also forgot the rumble and the analog :)
it true what they say..copy all that works best .... LOL

whackawookie
05-31-2006, 12:45 PM
big problem with the arguement is if they have been working on this for so long then how come no developers even knew of it until a week before e3. Kind of moronic to keep such a hardware change under tight wraps with only 8months til launch.

thePANICHIOteam
05-31-2006, 12:49 PM
I guess he forgot that the PlayStation was originally supposed to be a collaboration between Nintendo and Sony. Seems they've been doing alot of revisionist history lately. :rolleyes:

Yes but wasnt it Nintendo that screwed Sony over in the first place for a contract they had previously agreed to? And it was Sony and Philips that were working on the CDROM/XA in the first place and Nintendo wanted a piece of the action?

I think it was good that sony responded, not sure I believe him though. They seem to be under alot of pressure to get a console out in time. They havent even updated their PS3 website section.

tX_ram
05-31-2006, 02:22 PM
So it was Sony that invented 3D gaming? I don't think so. Sony is so full of BS.

AceMilo
05-31-2006, 02:38 PM
Whack beat me to it. If sony REALLY was designing the ps3 to have motion sensing, then why the hell did developers only find out about it 10 days before e3 and why was warhawk the only game at e3 that was playable with motion sensing??? I call shennanigens.

JoshX
05-31-2006, 04:41 PM
Ya sony brought in fanboys that enjoy flashy 3d prerendered crap, show me a 3d psx game that is not pre-rendered that looks better then let say Pilotwings or Super Mario 64... thought so all pixelated **** is all you can see.

Azariel Z
06-01-2006, 03:31 AM
Mario64 was the REAl intruduction to a 3D game on a console. Full analog interaction, enviroments full 3D , not a crap camera fixed " follow the path", or 300 polygons on a circle and some pixelate textures, over a bitmapped background ( fixed) like on FF7, off coruse with CG to break the routine from time to time.
Anyway, from what i can rememebr Starfox on the old and good SNES, I bet was the first 3D game. I rememebr was coming with a extra chip.
About the Titl sensor on Sony, how can someone call that "innovation", is a Tilt sensor, for damn sake, is a tilt sensor..crap! You get those by 2 dollar nowadays :D on the time they had to "put something" to replace the rumble, and try to compete with the pointer on Nintendo ( Oh, poor low hardware level of Nintendo ), they did as they could.
"Millions of Dollars and hundred of hours invested on the research anyway, dont forget that Sony is doing this for you, without cutting corners or going for "gimmicks" :) so you can play Riiiiiiiiiiiiidge Racer with your PSP like a retrovisor ;) "
Anyway, I will get a PS3 when they get cheaper ( a lot ), to play and not to show off :D when the game collection brings something good.

Reset
06-02-2006, 07:58 AM
arent star fox and stunt track fx for SNES technichally real time 3D.
Plus SEGA truley made 3d gameing the next thing, VIRTUA FIGHTER, VIRTUA RACER anyone.

I guess we can talk about ataris vector graphics, but those are different. but the goal of 3D has always existed.