View Full Version : Qoob Pro Cheats (U) 01.16.2006
IJTF_Cinder
01-16-2006, 11:40 PM
I have been previously releasing cheats for Qoob Pro on a torrent site that shall remain unnamed (Due to the rules here of course).
I did a complete rewrite from scratch on my cheats, with alot of formatting to make things nice and pretty and more functional.
I have been asked by some users here where I post them to. Since I can't name that place, and I'd like to share them with the users here.......well you get the idea. Here they are.
Please read my changelog for all the information you may need!
puripuri
01-17-2006, 12:07 AM
Thanks for making these database files, really appreciate the time you put in to keep this up to date.
mannafig
01-17-2006, 03:34 AM
Totally agree,thanks alot for these
ChronoZaga
01-17-2006, 10:08 AM
Wow, thanks a lot! :D
The Saint
01-17-2006, 03:09 PM
Thanks for the file, finally got reason to pull out the gc again :)
Schweino
01-18-2006, 04:48 AM
Thanks a lot, it's really appreciated!
Gcentrex
01-18-2006, 05:23 AM
Had a quick look at this, since I have quite afew US games, but those PSO codes, realy need to be changed big time you have codes in their that will not work with that enable code, the enable code that is in their is a file swap only enable code, if you want a real code list for the US version of PSO I have quite a complete list of cource I will remove codes that could harm other peoples game date if they still play on sega.
crazyshiza
01-18-2006, 10:13 AM
Had a quick look at this, since I have quite afew US games, but those PSO codes, realy need to be changed big time you have codes in their that will not work with that enable code, the enable code that is in their is a file swap only enable code, if you want a real code list for the US version of PSO I have quite a complete list of cource I will remove codes that could harm other peoples game date if they still play on sega.
Is there a PSO code that would prevent me from having to start from the first level every time I play coop offline mode?
IJTF_Cinder
01-18-2006, 06:23 PM
Had a quick look at this, since I have quite afew US games, but those PSO codes, realy need to be changed big time you have codes in their that will not work with that enable code, the enable code that is in their is a file swap only enable code, if you want a real code list for the US version of PSO I have quite a complete list of cource I will remove codes that could harm other peoples game date if they still play on sega.
Those codes are from the Codejunkies website, Datel's own website. If theres codes that aren't correct, you can blame them.
IJTF_Cinder
01-18-2006, 10:11 PM
I've just noticed that from the letter U on, cheats are appearing double.
They aren't double in QCHEdit, and I went through the QCH with a hex editor etc, and it's not a problem with the QCH from what I can see (Theres no obvious double entries)
I'm running 1.3c bios and using the 1.3 rev.1 flasher. Can anyone confirm if this happens on any other bios revision, or with any other flasher (Diff version, hacked one etc)?
If it's a problem with the QCH, I haven't got a clue where the problem resides, and QCHEdit is at fault. Though this didn't happen with my previous release, which was infact smaller.......so I'm wondering if the flasher is corrupting the QCH near the end during flashing.
Gcentrex
01-21-2006, 05:54 AM
Those codes are from the Codejunkies website, Datel's own website. If theres codes that aren't correct, you can blame them.
Actualy if you read it again I was talking about the PSO codes you included, those are the ones from GScentral's lists, not every code actualy came from Dates lists, since some of those codes came from the old Mario.cod file ;), and yes Codejunkies codes are not always correct, I just make them myself anyway since then I get what I want, my pso gc ar code hacking still comes in handy :)
IJTF_Cinder
01-21-2006, 12:23 PM
Ah yes, I forgot that PSO was one of the games I took from Mario's cheats (I stated this in my changelog though! :P ) I'd certainly appreciate a proper PSO COD if the one in my cheats is incorrect, I can't test that game to confirm you are right, I own PSO for Dreamcast and wouldn't waste my money on a Cube version. lol
I figured out what was causing the problem with the doubles in the cheat too. The Qoob Pro Bios And/Or Flasher is at fault. If anyone noticed the flasher would always say "Writing 448KB" when the QCH is not that big. I'm guessing it was writing duplicate data to fill the block, when if need it should be zeroing the empty space.
To remedy this I padded the QCH, and all seems well. I also added cheats for Mega Man X Collection.
I'm going to make a new thread so that people can easily find the new fixed version, posting it in this thread it will easily go unnoticed.
plauale
03-03-2006, 01:05 AM
Thanks for all the cheats, I use them often! I just can't get Baldur's gate to work. I have tried Mario's USA and PAL version, plus I have tried creating strait from the codejunkies site with gcncrypt. The game either doesn't load or doesn't have the cheat active.
Divid
03-03-2006, 11:09 AM
Ehm this cheat work only for qoob pro?
and for qoob sx?:D
IJTF_Cinder
03-03-2006, 03:36 PM
Qoob SX doesn't support cheats, backgrounds or any extra stuff flashed onto it.
scholar
03-04-2006, 09:50 AM
thanks for the file!
orb_nsc
03-04-2006, 07:02 PM
Please pardon my n00bness, but how do I use this cheat file? Do I just flash it onto my Qoob, and the cheats will be available?
IJTF_Cinder
03-04-2006, 09:11 PM
For anyone who doesn't know how to make use of the cheats:
Please Read (http://forums.maxconsole.net/showthread.php?t=12422)
Note: Cracked flasher with AR engine does NOT work on latest bios revision(s), get yourself an original AR disc or a backup of one. Latest AR is 1.14b.
Combustion
03-13-2006, 04:16 PM
Ive got a problem, ive got the EU Version of Fire Emblem Path Of Radiance, the cheats in this file only make my gamecube hum. Can someone post some cheats for this version or some how get me the U.S version?
IJTF_Cinder
03-13-2006, 08:20 PM
The cheats don't work because the cheats are US only. I'd post my (E) cheat file for you, which isn't up to date (yet), but there are no cheats available from Codejunkies for Fire Emblem (E), only (U).
Find me some from another source and I'll gladly convert them for you into whatever form you'd like (COD or QCH, you can flash multiple QCH to your Qoob)
gcmospeada
03-26-2006, 05:04 PM
today i flashed your cheat file and its very neat, without caps lock on the letters lol.
One thing i noticed is that metroid prime 1.0 for example has more cheats in the mario´s cheat file but in yours it has less cheats, That means you are using the official codejunkies cheat codes that appear on their webpage right?
is there any way you can release a .qch with Usa+Europe codes?
ridata@gmail.com
IJTF_Cinder
03-27-2006, 08:19 PM
The cheats in Mario's package oft contain cheats from another well known site that doesn't allow using their cheats without permission, and I'm quite sure he didn't ask.
Also cheats have been revised even on Codejunkies, with some removed in case, and in some cases theres more cheats for one region than another.
As for releasing a combined cheat, it ain't gonna happen. You can easily open up the QCH in QCHEdit and tack on the region to the US cheats (Or whatever other region) and then load in another regions cheats and do the same. Or simply add the region to one, and ignore the other and upload both QCH to your Qoob (You CAN have more than one, they get merged).
It's not worth my time doing combo releases, very few people want them, and it's easy enough for you to do it yourself.
marinos35
03-31-2006, 07:57 PM
Which is the well known site?
And gcmospeada, go here (http://forums.maxconsole.net/showthread.php?p=113714) to see how you can create your own .qch file.
IJTF_Cinder
04-01-2006, 01:32 AM
The well known site being ARCentral. I know for a fact theres a few codes in there that belong to them, and aren't available on Codejunkies.
marinos35
04-03-2006, 10:25 AM
thx. i hope they have more comes than CJ. You know, i have bought an original AR and i have more than 40 original games. But the CJ site doesn't have codes for a lot of europian releases, so i practicaly can't use it. and i have paid it :mad:
IJTF_Cinder
04-04-2006, 11:44 PM
Paying customers should be the ones contacting them and complaining. ;)
The lack of EU code updates has caused me to be lazy with my next cheat release, I don't have anything "new" for the (E) cheats besides pretty text formatting, so I've been lazily poking at it when I'm bored.
Gakman
04-09-2006, 06:41 AM
Codejunkies doesn't release new codes for europeans games... :(
Why don't you integrate codes from other websites in your amazing database ? What are newest releases of you bases ?
Do you know other website which offers AR codes (other than codejunkies) ?
Just one suggestion : When you name the games please figure (U), (J) or (E) in the end of the game name, cause I've flash all your 3 lists in my Qoob but It's unusable since games from different country aren't differenciables (since I use US or European and several japanese games).
Thank you and sorry for my english.
IJTF_Cinder
05-12-2006, 09:36 PM
I'm still working on them, I've just been very busy the last little while. The company I work for got bought out, so some restructuring etc there. I just moved 2 weeks ago......blah blah.
Anyway, to answer your question(s):
Codes from other sites that are unique, come from a very limited selection of places that state quite clearly that you may not use them without permission for anything but personal use. I don't want to step on anyones toes there, but it's something I'm considering after my next releases, which are official code additions and "cleanup" releases.
As for adding the region to the end of the game name, I seperated them by region, to seperate files for a reason. Quite a few games have very long names, and adding the region as well would force me to abbreviate names further. In the case anyone is flashing multiple QCH files, it's easy enough to open up QCHEdit and do the edits yourself in a matter of minutes, versus the ammount of time I'd have to spend making sure every game name still fit in the Qoob menu 100% visible and correcting any that don't.
Dinkie
06-07-2006, 02:31 PM
mhh serious
orb_nsc
06-21-2006, 10:30 PM
Any new status IJTF_Cinder? I'm totally with you in the whole too-busy-to-mess-with games situation lately. But I do look forward to the updates. :D Particularly for games like Sonic Riders, which looks cool but I suck too bad at racing games to progress very far...
IJTF_Cinder
06-21-2006, 11:21 PM
No codes available for Sonic Riders yet, but I have a handful of code additions sitting here ready to go into the next release. PAL release is higher on my priority list right now, and I'm still not done it.
Good news is, I should have a little more free time for them. I resigned my post as a moderator on GCTracker last night. I'm sick and tired of all the complaining about the staff by users who seem to think they can do a better job........I say let em.
007craft
07-03-2006, 03:26 AM
I think Im gonna release my own cheat codes for this game. Seems like lots of work but I want codes more up to date then this
IJTF_Cinder
07-04-2006, 10:04 PM
Where are you finding AR codes for Sonic Riders? I see none for any region on the Codejunkies website.
If you're making your own, what tools (If any are available) are you using to nail the right memory addresses? I'm VERY interested in creating my own cheat codes, especially for games that don't have any.
007craft
07-05-2006, 03:43 AM
hey. Just wanted to let you know I sorta took over your project of bundling codes.
First I read up on how to make codes and from what I gather, Its very complex. Even some1 like me who understands all about memory locations and whatnot from my college courses, is still confused. It appears to be very time consuming. I have decided to leave the code making to the people who enjoy doing all that stuff. If You want to make learn how to make codes then go for it. Theres plenty of games out there that have no codes or only like 1 or 2 and It would be great if these games could get codes.
I have however done what you have, and made a package of "codes" of every game and formatted it for the qoob. But I not only added the new games that where released from when you last updated your pack in Janurary, but I have also added thousands of unofficial codes, created codes based of digit charts and scoured the interent for codes on every game available. Theres plenty of codes which have a scope simply to great to make pre-made codes for, but I have have done my best to add everything together. I should be done in the next 2 days (Im literaly spending 6 hours a day working on these) and I hope to release them. I will also release every .COD file so users can only include the games they want if space is an issue, or for making Future changes. The file size itself is probably going to be 2x the size of your first one... but its worth it for all the non-code junkies codes you will be gettings.
I also have plans to make a Pal list as soon as Im done (and maybe a JPN list if theres interest).
IJTF_Cinder
07-05-2006, 09:17 PM
If you've added that many codes, I'm willing to bet you obtained many of them from places like ARCentral. They won't be pleased if you didn't ask permission to use them in any way other than for your own personal uses, as these guys spend the time creating their own codes.
I hope you asked for permission from these 3rd party sites.......
Oh and on another note, if you put out a QCH, make sure you pad it. If it doesn't fill the last block in it's full 64kb you'll wind up with duplicate entries of the last codes. I think it's a bug in the Qoob flasher.
And I in no way have quit, so "taken over" you have not. :D
I could release another US version right now, but I'm busy with the PAL release.
The Raincheck
07-08-2006, 03:51 AM
Im getting the Qoob Pro extreme combo from Extreme Mods and im new to the GC modding scene. Got at least two questions for ya. One: Can you use a copied version of AR burned from an ISO to rip the cheat engine to my qoob pro? I know of a place i get my other cheat disc isos and was wondering if i can use their iso of GC AR to rip the engine from. Two how much progress and how long will it be for the new AR codes for Qoob GC Pro for the US Games will be out? Thanks
007craft
07-08-2006, 02:53 PM
Yes I did use codes from ARcentral and the like as well as other codes found using google and such.
All non code junkie codes are listed as unofficial for all my cheats. I did not ask for permission. Ill put down sites which codes came from when I release the package. If they really get angry for using their codes, they can try and sue me lol.
IJTF_Cinder
07-09-2006, 11:12 PM
Mods please lock this thread, as it's now outdated.
NeXsus
09-28-2007, 02:50 PM
Hey man thanks for this, this was my last hope after AR stopped working for wii and it worked flawlessly for me :)
You rock!!
Lepralord
12-22-2007, 07:46 AM
Hi!
Can I somehow use cheats to Super Smash Bro Melee without buying actionreplay?
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