Zeus
01-01-2006, 11:11 PM
A conversation has been made available which suppoedly delves more into the specific technology issues Sony is allegedly having with the PS3 and why. It also touches on some of the similar issues Microsoft had with the Xbox 360.
In-the-know says:
Sony will have to scramble and scramble hard to make spring release
In-the-know says:
and in case they actually manage that their content will stink since all games are way too far off
Friend Mole says:
lol
Friend Mole says:
i thought it was easy to program for
Friend Mole says:
unreal enine demo
Friend Mole says:
that was up in no time
In-the-know says:
an engine demo is not a full featured game
In-the-know says:
a game needs testing and extensively so
In-the-know says:
suppose you have an engine that can render a thousand butterflies
Friend Mole says:
yea?
[NOTE: He was most likely talking about the Factor 5 dragon game ‘Lair’]
In-the-know says:
and can do that in hi def at 60fps
In-the-know says:
you make one of the butterflies fully controllable instead of random
In-the-know says:
and its still 60 fps
In-the-know says:
but suddenly the engine starts cracking even without touching a controller
In-the-know says:
then you need to start looking what code is making it behave that way
In-the-know says:
start optimizing and changing parameters so external **** doesn’t cause that sorta stuff
Friend Mole says:
hmmm
In-the-know says:
lemme give another example
In-the-know says:
You have a 350 horsepower engine
In-the-know says:
350hp in tests
In-the-know says:
put it in a car and use faulty screws
In-the-know says:
and the engine will tear your nice car apart
Friend Mole says:
hmm, are things that severe over in sonyland?
In-the-know says:
then just try to find out what is wrong
In-the-know says:
it’s that severe with every game
Friend Mole says:
wow
Friend Mole says:
do you think they foresaw these problems?
In-the-know says:
yah
Friend Mole says:
wow
In-the-know says:
I mean
In-the-know says:
its always like that
In-the-know says:
MS has the same problem
In-the-know says:
but Sony miscalculated the added complexity of the cell infrastructure and its adverse effects on development
Friend Mole says:
so what did MS do right where Sony misstepped?
In-the-know says:
MS did a shitload wrong as well
In-the-know says:
none of the early games really show of the XBox
Friend Mole says:
has to do with out of order processing?
In-the-know says:
that is giving them a big image problem right now with people calling it xbox 1.5
In-the-know says:
yah that too
News Source: <A href="http://www.kotaku.com/gaming/ps3/more-dirt-on-the-ps3-problems-145977.php" target="_blank">Kotaku.com</a>
In-the-know says:
Sony will have to scramble and scramble hard to make spring release
In-the-know says:
and in case they actually manage that their content will stink since all games are way too far off
Friend Mole says:
lol
Friend Mole says:
i thought it was easy to program for
Friend Mole says:
unreal enine demo
Friend Mole says:
that was up in no time
In-the-know says:
an engine demo is not a full featured game
In-the-know says:
a game needs testing and extensively so
In-the-know says:
suppose you have an engine that can render a thousand butterflies
Friend Mole says:
yea?
[NOTE: He was most likely talking about the Factor 5 dragon game ‘Lair’]
In-the-know says:
and can do that in hi def at 60fps
In-the-know says:
you make one of the butterflies fully controllable instead of random
In-the-know says:
and its still 60 fps
In-the-know says:
but suddenly the engine starts cracking even without touching a controller
In-the-know says:
then you need to start looking what code is making it behave that way
In-the-know says:
start optimizing and changing parameters so external **** doesn’t cause that sorta stuff
Friend Mole says:
hmmm
In-the-know says:
lemme give another example
In-the-know says:
You have a 350 horsepower engine
In-the-know says:
350hp in tests
In-the-know says:
put it in a car and use faulty screws
In-the-know says:
and the engine will tear your nice car apart
Friend Mole says:
hmm, are things that severe over in sonyland?
In-the-know says:
then just try to find out what is wrong
In-the-know says:
it’s that severe with every game
Friend Mole says:
wow
Friend Mole says:
do you think they foresaw these problems?
In-the-know says:
yah
Friend Mole says:
wow
In-the-know says:
I mean
In-the-know says:
its always like that
In-the-know says:
MS has the same problem
In-the-know says:
but Sony miscalculated the added complexity of the cell infrastructure and its adverse effects on development
Friend Mole says:
so what did MS do right where Sony misstepped?
In-the-know says:
MS did a shitload wrong as well
In-the-know says:
none of the early games really show of the XBox
Friend Mole says:
has to do with out of order processing?
In-the-know says:
that is giving them a big image problem right now with people calling it xbox 1.5
In-the-know says:
yah that too
News Source: <A href="http://www.kotaku.com/gaming/ps3/more-dirt-on-the-ps3-problems-145977.php" target="_blank">Kotaku.com</a>