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Zeus
12-30-2005, 12:16 PM
Addi Lam from the school of creative media in Hong Kong designed a third party revolution controller as part of of his senior design project.

<center><img src="http://www.maxconsole.net/content_img/addilam.jpg"></center></a>


Addi Lam (pictured) from the School of Creative Media in Hong Kong designed a working, dare we say, third-party Revolution controller for what he calls a "senior design project." The interface was showcased at this year's Asia Game Show. From the article: "About the time Nintendo was showing off the Revolution's pretty packaging and dropping hints about the future of game controllers at E3 2005, Addi was showing his teachers a video game he'd designed with a controller you tilted and turned to control. He called it Pebbles."

Granted, Lam's controller is not intended for mass production, but the article gives great insight into driving game innovation through education. Nice work, Addi!


News Source: <a href="http://www.joystiq.com/2005/12/30/student-beats-nintendo-to-market/" target="_blank">Joystiq.com</a> via <a href="http://www.gamesfirst.com/index.php?id=1110" target="_blank">GamesFirst</a>

Azariel
01-02-2006, 10:18 AM
This game looks like yoshi gravitation on GBA.

PC_nerd1
01-05-2006, 02:51 PM
hahahaha Maybe So but it wont be as good as the Nintendo Version would it ?

Azariel
01-06-2006, 03:39 AM
No, means that this techonology more will soon be a standard , like digital input ( cross ) became after 8 bits consoles ( Nes )...invaded Phones..accessories..computer games etc.

Praxis
01-24-2006, 12:56 AM
It's nothing like the Revolution controller. We had tilt-sensing gyro-mouses before that kid made that, as well. The Revolution would just be a standard tilt sensing mouse if you think this is anything like it.

The Revolution ALSO detects its distance from the screen, and where it is pointing, and all motion. That is something nothing else can claim.