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View Full Version : Games will have to be programmed to support new Xbox 360 LE controller improvements


Zeus
09-16-2008, 12:11 PM
GameSpot may be on to something here. In office tests with the new LE green Xbox 360 controller, you know the one with the 'improved D-Pad', they found that the control pad performed the same as with regular controllers on PES 2008 and Forza Motorsport. So they assert that it seems as if games will have to be programmed to support the new pad improvements or updates will have to be issued!

<center><img src="http://www.maxconsole.net/content_img/hotgreens.jpg"></center></a>


We tried the new controller at Leipzig 2008 and found it was fairly difficult to notice the difference. In office tests on Pro Evolution Soccer 2008 and Forza Motorsport 2, the control pad performed at the same standard as regular controllers on both games. It appears that games will have to be programmed to support the new pad or retrospectively offer downloadable updates.

The physical form of the green model is identical to other Xbox 360 control pads. The pad has the same shape, look, and weight as before and even the label on the inside of the battery compartment doesn't indicate that it is a limited edition, referring to it merely as an "Xbox 360 wireless controller." The pad came with the standard AA battery pack, but there's currently no matching rechargeable battery pack.

There's no ignoring the colour of this pad, which is best described as "mushy pea green". It takes its inspiration from the green of the Xbox logo, but it's pretty hideous, and it would be difficult to see Sony or even Nintendo making something similarly outlandish. It also sits awkwardly with grey section on the edge, which is different from the usual glossy silver trim.


News Source: <A href="http://uk.gamespot.com/hardware/blogs/hardware-insider/909185655/26593264/xbox-360-limited-edition-green-wireless-controller-hands-on.html?tag=siteblogs;title;2" target="_blank">Gamespot.com</a>

skweezer
09-16-2008, 12:15 PM
d-pad looks the same to me

MaxSay
09-16-2008, 12:44 PM
d-pad looks the same to me

QFT

it seems that microsoft improvements are hardly any "improvement".

sigma8
09-16-2008, 01:15 PM
what is wrong with the d-pad in the first place? I thought it was just uncomfortable and awkward as far as pieces of plastic go. So using the same plastic wouldn't really help...

sirxlaughs
09-16-2008, 01:32 PM
QFT

it seems that microsoft improvements are hardly any "improvement".

The new pad has 16 directions instead of 8. It's also supposed to be different internally (the rocker and such). There are tutorials for dpad fixes around.

QrafTee
09-16-2008, 01:45 PM
But it needs to be programmed into the games, huh? Interesting. I guess it'll make more obvious impacts on fighting games like Street Fighter 4.

happygg
09-16-2008, 03:08 PM
The new pad has 16 directions instead of 8. It's also supposed to be different internally (the rocker and such). There are tutorials for dpad fixes around.

doesnt that make it more analogy like an analog stick but not so much? whats the point?

shoulda just fixed the shape.. and feel

Cue
09-16-2008, 03:55 PM
The new pad has 16 directions instead of 8. It's also supposed to be different internally (the rocker and such). There are tutorials for dpad fixes around.

I've heard very conflicting articles about this. The original 360 pad was said to have only 4 directions whereas the new green one has 8. others say that it had 16 now it has 32. surely by now they know how many directions are on the original.

IGN apparently says it has 4 and the new one has 8 the same as all other d-pads on all other controllers around.

http://darkzero.co.uk/game-news/new-microsoft-controller-will-have-better-d-pad/

Sepioth
09-16-2008, 04:18 PM
When they say "8" they mean the diagonals too .. but all that essentially is is two directions pushed at once ...

The current one is a 8 way stick ... because it has the capabilities of 8 unique directions.

Games like Pac-Man in the arcade used a 4 way stick where diagonals where blocked.


Not really too sure why you need 16 directions though ...

faceless
09-16-2008, 04:49 PM
if the new controller has 8 contact pads (16 directions) then it would most definitely need updated code in games for it to work, since games with digital controls will only be programmed to accept 4 or 8 directions.

Mikeyy
09-16-2008, 10:44 PM
This is GOOD, now we can see where Infinity ward (Call fo duty 4) really stands. They told PS3 to **** off when we got rumble. When we got trophy support they flipped us the bird again and said "its too late for COD4 to get anymore patches or support, we are done with COD4".

I am going to be pissed is IW comes out with a patch for 360 to support this new controller.

Cue
09-17-2008, 12:24 AM
This is GOOD, now we can see where Infinity ward (Call fo duty 4) really stands. They told PS3 to **** off when we got rumble. When we got trophy support they flipped us the bird again and said "its too late for COD4 to get anymore patches or support, we are done with COD4".

I am going to be pissed is IW comes out with a patch for 360 to support this new controller.

well you aint really going to be placing diagonal claymores, or doing an airstrike night vision finishing move are you so I'm almost 100% sure they will not patch anything.