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View Full Version : Help Tweaking SNEmulDS



MightyMeatSauce
08-10-2007, 12:16 PM
I'm having a few issues with SNEmulDS and I unfortunetly don't know enough programming to know what might be fixable. First, I'm running a MMD (prolly problem 1) with a 2 gig supercard. So here are my issues:

-Certain games that will play on my computer emulator (Jurassic Park 2) freeze at title screen or near beginning. I know certain games can't play because of the missing chip, but these games don't have the chip. As a side note, why can I play Mario RPG on my computer emulator? Does it have something the SNEmulDS doesn't?

-The picture can't seem to be compated to fit the screen. I found the way to push the bottom or the top down, but nothing to fit everything.

-Backgrounds that stick out in the foreground. Cool World is almost unplayable because of this, and the few changes that I make using the GFX config only muddle things more (since I have no clue what I'm doing). Mario All-Stars also suffers from this problem, but I was able to make it less noticible.

I've searched the forums and google, there is no manual to what the little tweaks do, so if anyone can point me in the right direction, I'd be very thankful!

bgmnt
08-10-2007, 03:48 PM
First of all http://wiki.pocketheaven.com/SNEmulDS may be helpful to you. Now then, onto the specific questions.

If a game freezes upon loading, try disabling sound or restarting the entire DS. If that doesn't work, then mess with the speedhacks and vblank to see if that helps. If all that doesn't help, then the game probably just doesn't work.

You can play Super Mario RPG on your computer because the emulators for the PC emulate the SA-1 coprocessor chip, which SNEmulDS does not support because it's 3 times faster than the SNES CPU itself. See http://wiki.pocketheaven.com/SNES_games_with_special_chips for a more complete listing of these games.

The developer does not wish to scale the screen, so you'll have to live with the unscaled nature of it. Only SnezziDS scales the screen, but that won't run on your MMD.

If backgrounds are showing up in the wrong priority, go into the Options menu and change the layer priorities from "auto" to the next option, then go back to see if it fixed it. If it didn't fix it, go back to the Options menu and tap it again to try the next combination. There are about 10 combinations in all, so try each one to see if it helps. Also, going into the GFX Config menu and turning on the "BG3 block" option can sometimes help.

For All-Stars, the compatibility list (http://wiki.pocketheaven.com/SNEmulDS_Compatibility_List) has this to say about the layers in the Options menu:

SMB1 - change to 2301 if HUD becomes invisible (underground, etc)
SMB2 - change to 3333 to see slot machines
SMB3 - change to 2301 to see text in Toad Houses

MightyMeatSauce
08-13-2007, 04:32 PM
Perfect. That answers my problems. I don't know how I missed some of those guides. Thanks for all your help!