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View Full Version : StrmnNrmn's progress on Daedalus R12



Timboo
05-10-2007, 04:49 AM
StrmnNrmn has been hard at work on the R12 release of his N64 emulator Daedalus. Among the progress made, he's fixed four or five different pressure points which caused some bugs in running Super Smas Bros. He's also said why GoldenEye and Mario 64 doesn't seem to work properly in the existing R11. For GoldenEye, this seems to hinge on the fact that the game "executes code from virtual memory." That poses a problem on PSP emulation because it's slow and that "the rom (all 12 MiB for GoldenEye) must be permanently loaded into memory, and there just isn't enough memory left to do this anymore."

<center><img src="http://www.maxconsole.net/content_img/daedalusr12_qjgenth.jpg"></center></a>

The solutions he advises are:


* Permenantly disable dynarec for Goldeneye, and reuse the dynarec buffers (6MiB) the expansion pak (unneeded anyway, 4MiB) and anything else I can scavenge, to fit the rom in a contiguous block in memory.
* Investigate a way of getting the memory-mapping hack to work with rom caching.
* Re-examine how I handle TLB miss exceptions for instruction fetches, and implement them correctly.

News source: <a href="http://strmnnrmn.blogspot.com/" target="_blank">strmnnrmn.blogspot.com</a>

Freakshock
05-10-2007, 06:11 AM
It would rock to be able to play super smash bros on the PSP!:eek:

Xenogears V
05-10-2007, 08:58 AM
Oh f*ck,Have 2 days passed only, and now it already go out 12?. The developement has to work on the compatibility!.:mad:

gonepostl
05-10-2007, 07:10 PM
Oh f*ck,Have 2 days passed only, and now it already go out 12?. The developement has to work on the compatibility!.:mad:
SPEED!!!!!!!:mad:

Cantenna
05-10-2007, 07:50 PM
.....................................

brethren
05-11-2007, 05:38 AM
everbody who says i don't like it, its not fast enough, its not compatible with my fave game etc, you do realise that it has took strmnrmn 6 years to get daedalus to where it is now. That kind of dedication deserves to be respected

Xenogears V
05-11-2007, 09:56 AM
everbody who says i don't like it, its not fast enough, its not compatible with my fave game etc, you do realise that it has took strmnrmn 6 years to get daedalus to where it is now. That kind of dedication deserves to be respected

Cantenna is always illegible, with these comments of his!.;) :D .

You right Brethren, but you will be worthwhile with me, that scarce after 11 releases, the compatibility and the speed!.:rolleyes:

Strmnrmn, has everything of my respect. The history has taught us that the emulator for N64 has always been difficult to realize.

gonepostl
05-12-2007, 03:44 AM
Cantenna is always illegible, with these comments of his!.;) :D .

You right Brethren, but you will be worthwhile with me, that scarce after 11 releases, the compatibility and the speed!.:rolleyes:

Strmnrmn, has everything of my respect. The history has taught us that the emulator for N64 has always been difficult to realize.
6 years? Are you high?

Illegal Machine
05-12-2007, 04:01 AM
6 years? Are you high?



I'm high.


And getting higher