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View Full Version : Castlevania SotN Glitches within 3.10_OE-A



HarleyGuy
02-08-2007, 03:54 PM
It appears that some graphical glitches within Castlevania SotN have popped up in 3.10A

on 3.10A when some creatures are killed (most obvious with the Malachi), there is a black box surrounding the sprite during it's death animation. This was not there in 3.3 (was in the middle of playing the game when I upgraded)

Hopefully this will be resolved in a new release. DA is a God!

grisser
02-08-2007, 04:47 PM
Perhaps it will be fixed, but I think you put the emphasis of fixing PSX emulation on the wrong person :)

Hopefully soon he will release 3.02/3.03 Pops plugin for 3.10OE.

That is the only thing holding me back from upgrading.

HarleyGuy
02-08-2007, 04:48 PM
Hopefully soon he will release 3.02/3.03 Pops plugin for 3.10OE.



That's what I meant when I referred to a new release... oops

alphabetagamma
02-08-2007, 05:00 PM
it's just a minor glitch. i, too, upgraded mid-game and was still able to finish it.

Kettenhund
02-08-2007, 05:06 PM
looks like the new popstation in 3.10 is a little bit unstable with Castlevania SotN. My psp freezed 2 times already with the game (once on title screen and once i pressed HOME Button during the game).

popypopy
02-08-2007, 07:02 PM
Not seeing any issues on my version. Try re-rip/convert?

Xenogears V
02-09-2007, 06:49 AM
Strange, I use pal version, and it all right!.