View Full Version : Popstation Compatibility Thread
bhytre
12-28-2006, 09:16 AM
Zanac X Zanac = Works (NTSC-J)
Very fun old-school shooter, seems to have no problems at all ^_^
RE_T-Virus
12-28-2006, 09:28 AM
Has anyone tried Overblood yet? I haven't found my copy to test right now. Overblood for the people who might of never heard about it, its a little like Resident Evil with Metal Gear elements.
It starts off with a guy waking up from cryogenic sleep in a deserted lab. The alarm is going off and its freezing. You have to quickly find a jacket before you die from hypothermia there is even a bar to show you how much time you have left. After that you'll meet up with this little robot you get to control and switch around during game play, and later find different kind of weapons, solve puzzles, and encounter zombie like creatures. I never got to beat the game so thats all I really know/remember about it and supposedly there is even a sequel to it.
If anyone has tried it, does it work well on the PSP's emulator?
zero10999
12-28-2006, 09:48 AM
I've been trying everything I possibly can to get this to work but I just can't figure it out, so I'm asking for help. I know its probably something obvious but I can't find anything wrong. The GUI says that everything is perfect and transfers without a problem. On PSP, the game appears to be Hotshots Golf 2 (as expected) but comes up with an Error Code 80000004 when trying to launch (doesn't even get to the game). It has done this exact same thing for both games (Crash Bandicoot 2 and Threads of Fate (both NTSC U)) I have tried. No tutorial has mentioned this and I just can't think of what to do...anyone have any idea??
chirotob
12-28-2006, 09:53 AM
*NEW* You can fix working-non-working games by opening the image in isobuster and resaving it to another format *NEW*
Can someone explain this? What do you convert the image to? Obviously it starts life as an iso(I'm assuming) but what do you convert it to so that it works? Thanks in advance.
mrch1ppy
12-28-2006, 10:13 AM
ZER0========= have updated to oe-b??
Chirotob============ you have to convert to .pbp file using popstation
mrch1ppy
12-28-2006, 10:20 AM
Kula world PAL
Works great
some graphic glitches (ok when nstc patched)
mrch1ppy
12-28-2006, 10:22 AM
Tony hawks 3 PAL
works but graphics messed up bad (even when nstc patched)
mrch1ppy
12-28-2006, 10:33 AM
One thing I will ask is even when ive nstc patched them, they still have a bit of the top missing??
Does anyone know if I can fix this its not that bad but would be nice to have 100%
:confused:
zero10999
12-28-2006, 10:49 AM
ZER0========= have updated to oe-b??
Yeah I've updated to OE-B...everything seems right. I'm gonna try changing the iMG to a different format (BIN I guess), and seeing how that works. I'll post again with what happens later.
evaconcept
12-28-2006, 11:19 AM
chalk up another...
Thunderforce V - Perfect System (NTSC) = works perfectly
fantasticly overlooked game. there used to be loads of art for it ont he web... can't find much ATM, but will lob some PNG's up if I find decent source images..
Metalmurphy
12-28-2006, 11:35 AM
Street Fighter Plus EX 2 = Freezes on the Bonus Stage (NTSC JAP)
apcarr
12-28-2006, 12:03 PM
Tomb Raider NTSC & PAL both crashed after starting a new game for me.
Tomb Raider II PAL not working either...Damn I love Tomb raider too hope the emu gets an update for these games....
i tried Catlevania SOTN, and it's working fine, until you find the first teleport in the outer wall, use it, and go back to the wall...
at this point, the game crashes...
someone else noticed this?I've completed the game yesterday (198.1% map completion btw) and didn't notice any problem at all - the game works perfect!
I only would like to have the ability to stretch the in-game-screen vertically, so that it would fill the entire screen in "full view" mode (but that's something only Sony could do).
darknight88
12-28-2006, 12:28 PM
dont know if my games were put on the list but here are my results:
Jade Cocoon = works fine (NTSC USA)
Test Drive 6 = works fine (NTSC)
Internal Section = works fine (NTSC JAP)
Crash Bash = works fine (NTSC)
Ooops
12-28-2006, 12:59 PM
Star Ocean2 is reported in the list as"crash after intro" but mine (NTSC-U) doesn't, I was able to save at first save point outside the village.
Destruction Derby Raw NTSC-U works but is quite laggy, even with the PSP clocked at 333.
Dino Crisis 1 (NTSC-U), Tactics Ogre (NTSC-U), Vandal Hearts 2 (NTSC-U) work too.
markiemannie
12-28-2006, 01:01 PM
Spyro 2: Gateway to Glimmer (PAL) works: Use the crack from B.A.D.
It glitches a little bit, because it's PAL.
The original CD had bad sectors (due to the crack) but if you rip it with isobuster, you should be fine.
EDIT: Very bad sound in the first movie when Spyro is teleported, but after that: Everything is perfect!
EDIT2: The ingame sound is OK, but the sound in the movies is very, bad.
Just skip all those movies.
thepspgamer
12-28-2006, 01:03 PM
Here is what i have tested so far-
Klonoa-Door to Phantomile (NTSC); Runs Perfectly
Final Fantasy 8 (PAL)- Runs Perfectly, Randomly Crashes, but Great otherwise
SoulBlade (PAL)- Runs Perfectly
Speed Freaks (PAL)-Runs Perfectly
South Park Rally (PAL)-Runs Perfectly, but has no background music and you are forced to skip intro as it crashes if you dont
Klonoa Beach Volleyball (PAL)-Runs Perfectly
Ehrgiz (PAL)-Runs Perfectly
Crash Bandicoot 2 and 3 (NTSC) -Runs Perfectly
All Converted From ISO's and Ripped from PSX Collection and Patched with Zapper2000
sony154
12-28-2006, 01:04 PM
can i get some confirmation about GTA 1 not working?
romuloarpini
12-28-2006, 01:30 PM
Is ff7 really freezing in costa del sol? :(
driftprince86
12-28-2006, 01:41 PM
I tested Dance Dance Revolution 3rd Mix (J). It boots up the PS logo, then after it, it stays black, but able to press home and exit.
RageKage14
12-28-2006, 01:45 PM
Has anyone else played to Costa del Sol in Final Fantasy VII?
damitzsean
12-28-2006, 01:47 PM
FF7 disc 1 freezes when in costa rica in the bar
happened 3 times, will try to find solution
greatest hit version
i have no problem because i'm at temple of the ancients right now
Sephiroth87
12-28-2006, 01:50 PM
I've completed the game yesterday (198.1% map completion btw) and didn't notice any problem at all - the game works perfect!
I only would like to have the ability to stretch the in-game-screen vertically, so that it would fill the entire screen in "full view" mode (but that's something only Sony could do).
mhm...
maybe i'll try going another way and see what happens...
ytsejam
12-28-2006, 02:29 PM
Test Drive 6 = WORKS (NTSC)
NFL Blitz 2000 = WORKS (NTSC)
Martian Gothic: Unification = WORKS (NTSC)
MDK = WORKS (NTSC)
ONE = DOES NOT WORK (NTSC) freezes at initial copyright screen
firstadam2k
12-28-2006, 02:39 PM
hey darknight88 how far have you played jade cocoon my rip freezes in the same place in the dragonfly forest.
Dizney Tarzan = Works Fine A few Sound problems(NTSC)
Ooops
12-28-2006, 02:53 PM
Wipeout 3 (NTSC-U) works except soundtrack (multissession disk).
Wipeout 2 (NTSC-U) crashes atfer intro (2nd blue loading screen), skipping the intro doesn't help.
Sudds
12-28-2006, 02:55 PM
Tomb Raider Revelation, Tomb Raider 3 (PAL) doesnt work.
bhytre
12-28-2006, 03:00 PM
Does anyone have an idea why Parasite Eve 2 keeps freezing at the intro screen? Could it be fixed if you rip out the movie files from the game?
johnhummel
12-28-2006, 03:23 PM
Does anyone have an idea why Parasite Eve 2 keeps freezing at the intro screen? Could it be fixed if you rip out the movie files from the game?
Is that a multi-track CD? If so, that may be the problem - so far, Popstation doesn't know how to handle multiple track CD's, but I'm not sure.
mrch1ppy
12-28-2006, 03:32 PM
Yeah I've updated to OE-B...everything seems right. I'm gonna try changing the iMG to a different format (BIN I guess), and seeing how that works. I'll post again with what happens later.
I been using alcohol 120% works great for me.
Good luck !!!!!!!
Also try changing the config option in the recovery menu to 1.50 kernel for some reason i coulnt get it working till i had done this.
mrch1ppy
12-28-2006, 03:33 PM
Yeah I've updated to OE-B...everything seems right. I'm gonna try changing the iMG to a different format (BIN I guess), and seeing how that works. I'll post again with what happens later.
I been using alcohol 120% works great for me.
Good luck !!!!!!!
Also try changing the config option in the recovery menu to 1.50 kernel for some reason i coulnt get it working till i had done this.
blackrave
12-28-2006, 04:14 PM
Dino Crisis = Loads, but doesn't get past the "This game contains scenes of explicit violence and gore" screen (PAL).
Pandemonium = Works, but some meaningless graphical glitches and a little screen misplacement (PAL).
Awesome list, thank you everyone for reporting! :)
By the way, PopStation can handle multi-track images, but the extension .iso cannot. UltraISO, the program I use for making my images, warns me when I try making .iso files of multi-track discs, and then makes the file a .bin instead (which seems to be compatible with multi-track discs). Hope that clears up a bit.
h4zmat
12-28-2006, 04:47 PM
Twisted Metal 4 = works (NTSC-U)
sound is a little bit odd though, sounds fuzzy, but itis barely noticable.
chirotob
12-28-2006, 04:48 PM
Chirotob============ you have to convert to .pbp file using popstation
not sure if my question was clear enough. In his edit, I am assuming he is saying to open a non-working game in isobuster. By that I further assume that the user has already tried to properly convert(or has already properly converted a number of games with save correction) PS1 games to the pbp file, and this particular game "X" does not work. I'm assuming now that I would need to open the iso file with isobuster, unless I'm missing something and isobuster can open the pbp file and I didn't know it.
Now what I need to know is what format do you save the file as once open in isobuster? I'm guessing isobuster won't convert to a pbp file, so again I assume that you need to save it as an iso file, which is exactly where you started to begin with.
Any further help is appreciated...and thanks again for the time.
elifecyber
12-28-2006, 05:12 PM
Tomba crashes when cutscenes play, can't get past the fog movie. :mad:
mauler
12-28-2006, 05:29 PM
add wwf in your house-usa ntsc (works perfectly) and clock tower-usa ntsc (not tested deeply, this is a long game):)
mrch1ppy
12-28-2006, 05:51 PM
not sure if my question was clear enough. In his edit, I am assuming he is saying to open a non-working game in isobuster. By that I further assume that the user has already tried to properly convert(or has already properly converted a number of games with save correction) PS1 games to the pbp file, and this particular game "X" does not work. I'm assuming now that I would need to open the iso file with isobuster, unless I'm missing something and isobuster can open the pbp file and I didn't know it.
Now what I need to know is what format do you save the file as once open in isobuster? I'm guessing isobuster won't convert to a pbp file, so again I assume that you need to save it as an iso file, which is exactly where you started to begin with.
Any further help is appreciated...and thanks again for the time.
I just copy the original with alcohol 120% into iso like you said, then you use popstation with the files from the hotshots ie........ keys.bin & base.php (renamed) from the eboot of hotshots golf (ps1)
This converts iso into eboot.php (of the game you have used) then all you have to do is put keys.bin & eboot.php into the game folder.
Hope this helps
Bijoruku
12-28-2006, 05:51 PM
sorry I just read in another thread so just play on !:D
Drucifer
12-28-2006, 05:53 PM
I heard reports that Final Fantasy IX has been crashing after a few hours into the game. Is there anyone here playing through it that can let me know where they are and how long they have been playing if they haven't had it crash yet?
lunasicc
12-28-2006, 05:56 PM
Fist of the North Star (PAL) stays at a black screen after third boss battle.
Wakutan
12-28-2006, 06:09 PM
Dragon Valor CD1 = Working (PAL to NTSC) Full speed!!
Dragon Valor CD2 = Working (PAL to NTSC) Full speed!!
AuraithX
12-28-2006, 06:37 PM
Tekken 2 & 3 aren't working at all for me, The playstation logo appears then "NAMCO PRESENTS" comes up then the screen just goes blank :mad:
Not a major game breaking problem but my copy of FFVIII crashes when I attempt to use 'Scan' anyone else get this?
nonameduck
12-28-2006, 07:34 PM
Xenogears appears to work, but the sound quality is horrible. I'm getting tons of static. Anybody else?
brianfast
12-28-2006, 08:02 PM
Tony Hawk Pro Skater 3 = Works, graphical glitches (NTSC)
bigdaddie
12-28-2006, 08:13 PM
Dead or Alive Pal, converted with y-fix, intro movie plays slow, inside the game you have the option to adjust screen. BGM doesnīt work. Game plays fine :)
az_bont
12-28-2006, 08:29 PM
The NTSC/US version of "Qix Neo" works perfectly.
guest
12-28-2006, 08:36 PM
Delta Force Urban Warfare (NTSC) = Working
Rampage World Tour (NTSC) = Working
RPG Maker (NTSC) = Working
Team Buddies (NTSC) = Crash on Loading 1 Player Campaign
X-Men Mutant Academy (NTSC) = Crash after Bios screen
War Craft 2 Dark Saga = Working
MWMDRAGON
brianfast
12-28-2006, 08:38 PM
007: The World is Not Enough = Works (NTSC)
Kettenhund
12-28-2006, 09:45 PM
Strider 2 [NTSC] - works perfect
neverm1nd
12-28-2006, 09:48 PM
Gex = working (NTSC - U)
(weird startup though, it kinda freezes right before the playstation logo but give it a sec and it'll start up. I dont know if its because I used psx2psp.exe instead of popstation.exe this time, maybe)
I'll release icons soon ;0
Kettenhund
12-28-2006, 10:13 PM
C - The Contra Adventure [NTSC] - Works but there are some graphics missing after the 2nd Boss of Stage 1. Didn't play longer.
zero10999
12-28-2006, 10:25 PM
I'm the one with the 80000004 error and I have tried all suggestions from every forum I can find, but still nothing. I tried updating again to OE-B just to be sure, still nothing. Tried converting the IMG to BIN and ISO formats before converting to EBOOT; still didn't work. Tried all forms in all folders and all in both 1.50 Kernel and 3.02. Nothing has worked and they all give the exact same error. I just don't know what to do and it doesn't seem like anyone else has this problem. *sigh*
romuloarpini
12-29-2006, 12:02 AM
"Final fantasy 9 crashes, when garnet and steiner are at Bohden station (a few hours into disc 1).
I tried it many time the screen goes black.
Here is my game save if you want to test it yourself:
http://rapidshare.com/files/9354186/SCUS94476.rar"
I saw this on gamefaqs, can someone confirm it?
leonsceco
12-29-2006, 12:12 AM
Running Wild Works - NTSC - Full Speed
Street Fighter Alpha 2 Gold - Street Fighter Collection Disk 1 - Works (NTSC)
leonsceco
12-29-2006, 12:17 AM
I'm the one with the 80000004 error and I have tried all suggestions from every forum I can find, but still nothing. I tried updating again to OE-B just to be sure, still nothing. Tried converting the IMG to BIN and ISO formats before converting to EBOOT; still didn't work. Tried all forms in all folders and all in both 1.50 Kernel and 3.02. Nothing has worked and they all give the exact same error. I just don't know what to do and it doesn't seem like anyone else has this problem. *sigh*
Get the Key.bin file from Hot Shots Golf 2
Put in the same directory as your eboot or replace the one of the game you trying to play.
If it is a converted image, grab the latest version of IsoBuster wherever you can, you should know how to get it, open the image file, right click on session 1, Click on "Extract Session 1 <image>" click on RAW (*.bin, *.iso) and save the file as iso, then convert it with popstation.
Hope that helps, I was having same problem as you, also make sure you have the latest verision of Cygwin or later than june 2k6.
Peace out
I'm Loving This!!!
Ki_King...
Grimspoon
12-29-2006, 12:28 AM
Tactics Ogre = Works (NTSC)
xshot
12-29-2006, 12:45 AM
Destruction Derby Raw = Works, Menu graphic glitches (PAL)
evelsnake
12-29-2006, 12:49 AM
This game is listed as working (Works = Perfect Speed and Sound).
i cannot get the sound to work. i have tried alcohol 120 and isobuster.
any ideas???????
Marissa
12-29-2006, 01:17 AM
Clone cd. Try that.
brianfast
12-29-2006, 01:25 AM
Someone else needs to take control of this thread. The guy who started it is way behind.
someguy222
12-29-2006, 02:18 AM
Croc 2 = Works (PAL) :)
lupin
12-29-2006, 02:26 AM
Wait Im sorry there are 55 pages did the new things work for Resident Evil 2? IE saving the ISO to a new format/hammering the start button? I just love RE2 it is the second best title imho in the RE franchise. TIA
aniMAXXX
12-29-2006, 02:28 AM
Hi, I m using TA-082 PSP, @3.02 OE-B (Formerly 2.71).
all works perfect thx to Dark_Alex.
but for some reason, the popstation doesn't.
i converted the game(s) ISO to PBP all good, but when loading
all games after the screen-full-of-white-texts, it goes black-screen.
still can hit HOME and see the menu for screen size/manual etc. but not the game.
tried KOF 99, Megaman Legends I&II,Star Ocean,FFIX.(all NTSC) no use.
wat am i doing wrong or missing?
EDIT* Tried kernel 1.5/3.02, hammering start/etc btns. no use.
Xandrax
12-29-2006, 03:15 AM
Legend of Legaia (NTSC) is NOT working. It loads but when you go into the first training battle to progress the story, the game locks up and you can't do anything.
proudheart
12-29-2006, 03:55 AM
Xenogears appears to work, but the sound quality is horrible. I'm getting tons of static. Anybody else?
Hi, are you using Weltall's cwcheat are other SE plugins?
Disable it and try again.
It seems like it is causing all the trouble with the sound.
I had the same Problem with Xenogears, Wild Arms 2 and some other Games and this worked for me.
mrch1ppy
12-29-2006, 05:01 AM
I'm the one with the 80000004 error and I have tried all suggestions from every forum I can find, but still nothing. I tried updating again to OE-B just to be sure, still nothing. Tried converting the IMG to BIN and ISO formats before converting to EBOOT; still didn't work. Tried all forms in all folders and all in both 1.50 Kernel and 3.02. Nothing has worked and they all give the exact same error. I just don't know what to do and it doesn't seem like anyone else has this problem. *sigh*
Have you got the hotshots golf to work? Or is it just the 1s you are making?
All i can think of is to try diff stuff to the config like "no umd" etc.....
you are putting the key.bin in the same folder as the eboot?
Good luck m8 im dont think i can really help you n e more (gutted) I hope you sort this.
Quixote
12-29-2006, 06:28 AM
I have experienced one crash while playing Castlevania SOTN. I have only been playing for a few hours, and the crash happened at the outer wall. I think that even if these infrequent crashes happen the game is still quite playable (for now, more to follow as I progress further through the game)
Treyarch
12-29-2006, 06:35 AM
Update to my Final Fantasy VIII post earlier. The game completly locks up on Gronaldo Boss fight in the training center. This is not a random lock up, it always crashes the game, there's no way to get pass this point (for me anyway).
I would mark this game as 'not playable'.
PSP Rookie
12-29-2006, 06:57 AM
I don't know if this has been posted all ready but Gran Turismo 2 NTSC works full speed perfect and everything:D
quetz67
12-29-2006, 07:24 AM
Resident Evil 3 Nemesis hangs when going through the door from the parking lot area back to the police station area...can anyone confirm this? Maybe I need a different version?
Teebor
12-29-2006, 07:41 AM
SpeedBall 2100 - Can't get it working with PAL version, tried converting to NTSC and didn't work either.
Black screen after disclaimer thing, start button mashing didn't help either :( but can quit out using home button
*****EDIT******
I lied, my first ISO was nerfed somehow, working a treat now with the fourth ISO I created :/
Sephiroth87
12-29-2006, 08:22 AM
I have experienced one crash while playing Castlevania SOTN. I have only been playing for a few hours, and the crash happened at the outer wall. I think that even if these infrequent crashes happen the game is still quite playable (for now, more to follow as I progress further through the game)
that happened to me too...
for now, i took another route avoiding to go back to the outer wall, and it didn't crashed anymore...
G-Darius (NTSC) works perfectly! :)
NSCXP
12-29-2006, 09:40 AM
does anybody know how to get FF8 (PAL) working, as everything I try it, it only shows the playstation logo and then a black screen.
does anybody have any ideas how to get this working?
Hi,
First post to share with you a bunch of good old PSX games, that I tested these tree days, with this excellent firmware 3.02OEB :)
Here the list:
24HRS LE MANS = Works (NTSC/PAL)
ARMY MEN 3D = Works (NTSC)
ARMY MEN: AIR ATTACK = Works (NTSC)
BALLISTIC = Works (NTSC)
BLOODY ROAR 2 = Works (NTSC-J)
BRUNSWICK CIRCUIT PRO BOWLING 2 = Don't Works (NTSC)
COOL BOARDERS 3 = Works (NTSC)
COOL BOARDERS 4 = Works (NTSC) but graphics glitches
CRASH BANDICOOT 3: WARPED = Works (NTSC)
DEAD OR ALIVE = Works (NTSC)
DESTRUCTION DERBY RAW = Works (PAL)
DUKE NUKEM: TIME TO KILL = Works (NTSC)
G-DARIUS = Works (PAL)
GRAN TURISMO 2 = Works (NTSC)
HYDRO THUNDER = Works (NTSC) but no sound
JET MOTO 3 = Works (NTSC)
MEDIEVIL 2 = Works (NTSC/PAL)
MOTO RACER 2 = Works (NTSC)
MR DRILLER = Works (NTSC)
N2O NITROUS OXIDE = Works (NTSC)
NEED FOR SPEED 4: HIGH STAKES = Works (NTSC)
NEED FOR SPEED 5: PORSCHE UNLEASHED = Works (NTSC)
NO FEAR DOWNHILL MOUNTAIN BIKING = Works (PAL)
PONG = Works (PAL)
QUAKE 2 = Works (PAL)
RAYMAN 2 = Don't Works (PAL)
ROAD RASH 3D = Works (NTSC)
ROLLCAGE = Works (NTSC)
ROLLCAGE STAGE II = Don't Works (PAL)
R-TYPE DELTA = Works (NTSC-J)
STREET FIGHTER ALPHA 3 = Works (NTSC)
TEST DRIVE 6 = Works (NTSC)
TEST DRIVE OFF-ROAD 3 = Works (NTSC)
TOMB RAIDER CHRONICLES = Works (PAL)
ULTIMATE 8 BALL = Works (NTSC) but graphics glitches
V-BALL = Works (PAL)
VIGILANTE 8: SECOND OFFENSE = Works (NTSC)
X-MEN: MUTANT ACADEMY = Don't Works (NTSC)
X-MEN: MUTANT ACADEMY 2 = Don't Works (PAL)
EazyX
12-29-2006, 10:28 AM
@uatu:
What conversion tools do u used for the pal games?
@uatu:
What conversion tools do u used for the pal games?
I don't use any tools conversion, it's the original format of my isos.
Stroker Ace
12-29-2006, 10:31 AM
Silhouette Mirage - NTSC
Jp/US doesn't seem to work.
markiemannie
12-29-2006, 10:36 AM
Metal Gear Solid VR Missions (PAL with zapper2k to NTSC) cracked by KWC works perfectly!
Not a single glitch.
zero10999
12-29-2006, 11:03 AM
Okay I'm still trying. lol. I did have the KEYS.bin in the same folder and everything...I'm pretty sue its either a problem with 3.02 OE-B or just the way I'm converting them. I'm gonna try what leonsceco said and just keep trying. I'll get it eventually.
bugs bunny and taz - time busters (NTSC) = Working
thepspgamer
12-29-2006, 11:05 AM
does anybody know how to get FF8 (PAL) working, as everything I try it, it only shows the playstation logo and then a black screen.
does anybody have any ideas how to get this working?
the reason it dosent load is it has protection on the disk thats why it refuses to boot, i had the same problem
go to http://www.megagames.com/psx/psx_patches.shtml, and goto the f section and find the PAL FF8 protaction fix, apply it to the iso and then make into an eboot file, it should work a treat then (im lovin it):D
quetz67
12-29-2006, 11:11 AM
Duke Nukem - Total Meltdown (NTSC) - Works with serious texture issues for me
fusionx
12-29-2006, 12:00 PM
Nightmare Creatures NTSC - Works 100% Great Speeds
NSCXP
12-29-2006, 12:11 PM
thepspgamer, it works fantastic, but the screen is not aligned right. there is a thick black line at the top, any ideas on how I can fix this?
Dino Crisis NTSC works 100%
zero10999
12-29-2006, 12:14 PM
Okay, at least I now know what the problem is. I'm doing something wrong with OE-B; not the ISOs. Because Hot Shots Golf 2 doesn't even work by itself (same error). I read somewhere else that Error 80000004 means you either have custom fonts, gameboots, debranding, or a modchip. But I'm pretty sure I don't have any of those. I must have done something wrong in the settings of OE-B but I checked and everything is default...hmm
HUB107
12-29-2006, 12:36 PM
Okay, at least I now know what the problem is. I'm doing something wrong with OE-B; not the ISOs. Because Hot Shots Golf 2 doesn't even work by itself (same error). I read somewhere else that Error 80000004 means you either have custom fonts, gameboots, debranding, or a modchip. But I'm pretty sure I don't have any of those. I must have done something wrong in the settings of OE-B but I checked and everything is default...hmm
80000004 - wrong save file data
doomgaze_86
12-29-2006, 12:38 PM
i tried Catlevania SOTN, and it's working fine, until you find the first teleport in the outer wall, use it, and go back to the wall...
at this point, the game crashes...
someone else noticed this?
Umm I'm not sure if I'm at the right point of the game, but I found the very first teleport in the outer wall which took me to some place near the beginning of the castle(where you met Death at the start). I teleported back to the outer wall but everything was fine, except there was now a lot of mist.
It might be a bad iso dump?
Nobunaga
12-29-2006, 01:00 PM
Anyone here having some lag in FF9 when walking in the cities? Perhaps it's just me.
KatanaPL
12-29-2006, 01:05 PM
It's normal on PSP when playing FF IX. The emu is just not optimized for this game. But the lag is not biig, the game runs just little slower (1-2 frames slower but still visible)
scarecrow
12-29-2006, 01:11 PM
Umm I'm not sure if I'm at the right point of the game, but I found the very first teleport in the outer wall which took me to some place near the beginning of the castle(where you met Death at the start). I teleported back to the outer wall but everything was fine, except there was now a lot of mist.
It might be a bad iso dump?
at random intervals mist appears, its natural. not a bad dump
Nobunaga
12-29-2006, 01:23 PM
It's normal on PSP when playing FF IX. The emu is just not optimized for this game. But the lag is not biig, the game runs just little slower (1-2 frames slower but still visible)
Thank you.
Nobunaga
12-29-2006, 01:24 PM
Capcom vs SNK pro - 100% working (NTSC-U)
joymonkey
12-29-2006, 01:31 PM
Is anyone else having trouble with MediEvil (NTSC-U) ?
Mine freezes at the Playstation logo.
Pender666
12-29-2006, 01:40 PM
Mine Final Fantasy VIII USA locks when Quistis do her limit breaker soon in game( that one of the laser beams going from her eyes). Can anyone confirm it?
zero10999
12-29-2006, 01:46 PM
80000004 - wrong save file data
...Thank you beyond all reason person who posted this. That made me realize that, after all this time and all the stuff I did, this was happening because of a save data file. When I was first installing OE-B I put a PSX save data file in my savegame folder to test something...and I forgot to delete it. Its funny how such weird problems always have such simple, make-me-feel-like-an-idiot solutions. Thanks again everyone, works great now.
And I can verify Threads of Fate (NTSC U) works great. :D
MrViewtiful
12-29-2006, 02:05 PM
Does Tomba US versions work or only the PAL version (Tombi)??
Also to add, Strider2 NTSC and Duke Nukem Time to Kill NTSC work as well..
Also Blasto NTSC and Disneys Hercules NTSC both work.
Oh and BTW you have Hokuto no ken NTSCj as working but it freezes after you kill the guy with the eye patch the screen just stays black and music plays... similar to the problem in Resident Evil 2.
Sephiroth87
12-29-2006, 02:14 PM
at random intervals mist appears, its natural. not a bad dump
mhm, so maybe is the mist that made my game crash...
right now i'm far away from the outer wall, i'll see when i'll get there again...
Ahmed_p800
12-29-2006, 02:24 PM
This is my list:
Test drive 5----WORKS
FF9----WORKS
Mortal kombat (SUB ZERO)----WORKS
Crash team racing----WORKS
All NTSC
SonyUSA
12-29-2006, 02:24 PM
Star Ocean 2 (Second Story) NTSC does work, im playing it right now with no problems. It is an NTSC rip I made myself not too long ago, I think the other guy just had a bad rip or something. Please update the list I would hate for another SO2 lover to see that and get discouraged :)
I just past the first battle in Shingo Forest with no issue. Saving works and the emulation is smooth and fast... only problems are the semi-glitchy sound that most games have with the pops emulator right now :D
Ahmed_p800
12-29-2006, 02:28 PM
Anyone here having some lag in FF9 when walking in the cities? Perhaps it's just me.
Yeah,I have noticed that
Thats the reason I stopped playing it
SonyUSA
12-29-2006, 02:33 PM
I also forgot to mention that the sound in FF7 is FAR from perfect. POPS, like in most games, has an annoying chirp during the FMV's. This is blatantly apparent in the opening video where its a starscape. All you should hear is a soft breeze as it pans around to look at the stars. Also, as with most emulators, the sounds that the characters make when they hit the enemies in battle is fudged up. Clouds sword doesnt have that meaty slicing sound.. its more like a clink. Pretty much everyone elses weapon is weird sounding too. The higher pitched SFX like jumping and things like that get garbled too every now again and dont quite play right and make funny blurting noises.
wolfNaz
12-29-2006, 02:34 PM
Star Ocean 2 (Second Story) NTSC does work, im playing it right now with no problems. It is an NTSC rip I made myself not too long ago, I think the other guy just had a bad rip or something. Please update the list I would hate for another SO2 lover to see that and get discouraged :)
I just past the first battle in Shingo Forest with no issue. Saving works and the emulation is smooth and fast... only problems are the semi-glitchy sound that most games have with the pops emulator right now :D
Star Ocean: The Second Story (NTSC) - Works Flawlessly
I second this. I ripped my copy of Star Ocean 2 (NTSC) two days ago. I'm about 4 hours in and it works beautifully still. The part I'm really loving about this is we get the goodness of PSX titles without the evil that was CD load times.
proudheart
12-29-2006, 02:43 PM
I also forgot to mention that the sound in FF7 is FAR from perfect. POPS, like in most games, has an annoying chirp during the FMV's. This is blatantly apparent in the opening video where its a starscape. All you should hear is a soft breeze as it pans around to look at the stars. Also, as with most emulators, the sounds that the characters make when they hit the enemies in battle is fudged up. Clouds sword doesnt have that meaty slicing sound.. its more like a clink. Pretty much everyone elses weapon is weird sounding too. The higher pitched SFX like jumping and things like that get garbled too every now again and dont quite play right and make funny blurting noises.
One Question: Do you use cwcheat?
If so, try to disable the plugin through the recovery menu and try it again.
It worked for me. :D
By the way, Discworld 2 (German) Pal version is working with pal2ntsc patches.
killmojo2000
12-29-2006, 02:48 PM
Oddworld: Abes Exoddus = Working (PAL)
Mat Hoffman Pro BMX = Working (NTSC) Glitches around the player
SonyUSA
12-29-2006, 02:49 PM
One Question: Do you use cwcheat?
If so, try to disable the plugin through the recovery menu and try it again.
It worked for me. :D
By the way, Discworld 2 (German) Pal version is working with pal2ntsc patches.
Nah, I'm not using CWCheat
I can hear the chirping in many games videos-- another example is the opening rock animation on SOTN
Edit- I believe I heard it in an opening SO2 video but I skipped through those so I'm not sure which one it was. I dont hear it on FF9 which I'm playing currently.
pakkman781
12-29-2006, 02:52 PM
RPG Maker = Works (NTSC)
Another to add to the list :)
jjmacky
12-29-2006, 02:58 PM
DOOM (NTSC) locks up at loading screen
vansslipon
12-29-2006, 03:03 PM
hey people how do you think ... is it gonna be possible to play VS ( wireless ) somehow ???
mixedkid
12-29-2006, 03:16 PM
i dunno, if it was posted, but Driver 2 NTSC is unplayable on the psp :(..the game boots fine, sound and music is here, but beside the awesome cutscenes and when Tanner is on foot, the game is slow and laggy as hell..i dont use any overclocking module (i dunno if its gonna change anything)..i just started the first mission of the game and when i drive the car, its unplayable, its slow...anybody else has this problem? all the other games work fine, with full speed, but not this :mad:
Dany25
i have had the same problem but there is an altenative by holding down the R trigger that speed you up as if you were tanner running. but its annoying to have to hold down R just to play it
doomgaze_86
12-29-2006, 03:37 PM
mhm, so maybe is the mist that made my game crash...
right now i'm far away from the outer wall, i'll see when i'll get there again...
It's possible. The mist seems to appear after teleportation. Also, my game just crashed after I exitted the door leading to the outer wall(after teleporting), but this was the first time it happened.
Here another batch of my PSX Games: ;)
ALIEN TRILOGY = Works (PAL) but graphics glitches
APOCALYPSE = Works (PAL)
BATTLE ARENA TOSHINDEN 4 = Works (PAL)
CIRCUIT BREAKERS = Works (NTSC)
GEX 3 = Works (NTSC)
LEGACY OF KAIN: SOUL REAVER = Works (NTSC)
MARVEL SUPER HEROES = Works (NTSC-J)
MARVEL SUPER HEROES VS STREET FIGHTER = Works (NTSC-J)
MARVEL VS CAPCOM = Don't Works (NTSC)
MORTAL KOMBAT 4 = Works (NTSC)
MOTO RACER WORLD TOUR = Works (PAL)
RC REVENGE = Works (PAL)
SPEED FREAKS = Works (NTSC/PAL)
SPYRO THE DRAGON 2 = Works (PAL)
STRIKERS 1945 = Works (NTSC)
TEKKEN 3 = Works (NTSC-J)
X-MEN VS STREET FIGHTER = Works (NTSC)
logicbomb.de
12-29-2006, 04:58 PM
Nightmare Creatures NTSC - Works 100% Great Speeds
Quick Question....
Is the BGM working? i think there was CD audio on the disc, but that was the PC version, never got the PSX one....
thx
h4x0r3d
12-29-2006, 05:00 PM
I'm sorry if this has been posted already but this thread is 58 pages long so I couldn't really read every single post. But the list states that Bloody Roar 2 works. But I get a black screen when I try to play it and I tried the start button thingy to get it working, I've also tried multiple rips but it just wont work for me neither will Bloody Roar 1. So could someone tell me how to get it working. thanks.
vietboi21
12-29-2006, 05:04 PM
castlevania symphony of night crashes right after i go to outer wall from the first portal room.
waynevan2000
12-29-2006, 05:10 PM
"Parasite Eve = Works (NTSC-U)"
Has anyone managed to start cd2. Im stuck there!
xpana
12-29-2006, 05:43 PM
DragonBall Z Ultimate 22 = works
Destruction Derby Raw = Works
Mortal Kombat Trilogy = Works
Virtual Pool = Works
rx7_ted
12-29-2006, 05:53 PM
can someone try Racing Lagoon
and see if they can get into a race?
i've been trying all sorts of different rips of the game and all of them work fine until you try to get into a race, that's when it crashes.
dejawho
12-29-2006, 06:05 PM
"Parasite Eve = Works (NTSC-U)"
Has anyone managed to start cd2. Im stuck there!
me too:( :( :( :(
zshadow
12-29-2006, 06:35 PM
castlevania symphony of night crashes right after i go to outer wall from the first portal room.
mine doesnt you must have a bad dump
Kefko
12-29-2006, 07:20 PM
Never posted here before but I figured I might aswell help with the compatibility list.
I just dumped and converted Gex The Gecko (1) PAL.
Worked besides the displaced screen and some minor clipping issues.
Converted to NTSC and now works perfectly.
I'll update on more games when I have the chance
LiquidKal
12-29-2006, 07:27 PM
I also forgot to mention that the sound in FF7 is FAR from perfect. POPS, like in most games, has an annoying chirp during the FMV's. This is blatantly apparent in the opening video where its a starscape. All you should hear is a soft breeze as it pans around to look at the stars. Also, as with most emulators, the sounds that the characters make when they hit the enemies in battle is fudged up. Clouds sword doesnt have that meaty slicing sound.. its more like a clink. Pretty much everyone elses weapon is weird sounding too. The higher pitched SFX like jumping and things like that get garbled too every now again and dont quite play right and make funny blurting noises.
The sound in the opening FMV works fine for me. I know the sounds your refering to because I get it when CWCheat is loaded, but without it works fine.
The attacking sounds is garbled for me too, but only 50% of the time. Half the attacks sound how they should, the other times it sounds like a kind of bleeping noise.
mastermib
12-29-2006, 07:27 PM
Just spent the day trying to run GTA 2 :eek: .. It boots but when it is loading it breaks at the very end and psp just shuts down. Since I only started doing this today it would be nice if someone tried to run the game.
rx7_ted
12-29-2006, 08:10 PM
Just spent the day trying to run GTA 2 :eek: .. It boots but when it is loading it breaks at the very end and psp just shuts down. Since I only started doing this today it would be nice if someone tried to run the game.
that's exactly the same thing happening with Racing Lagoon, maybe it's a related problem?
mixedkid
12-29-2006, 08:18 PM
to get driver 2 (NTSC) playable while driving around in a car. You can hold down R trigger or you can jack a car that has a siren and the game will be playable. so u dont have to hold down the R trigger. it works for the undercover mode. you have to do this every time you start the game.
h4x0r3d
12-29-2006, 08:22 PM
anyone thoughts on bloody roar 1 and 2 pls ?
Sudds
12-29-2006, 08:52 PM
Tomb Raider Revelations (PAL -> NTSC) working but, when starting a New Game, a squealing noise is apparent, so bad, sound has to be turned down almost fully... :mad:
castlevania symphony of night crashes right after i go to outer wall from the first portal room.
i just finished the whole game without it crashing once.
babbaganoush
12-29-2006, 09:13 PM
Assault Rigs = Works, No Music (NTSC-U)
Gekioh: Shooting King = Works (NTSC-U)
Johnny Bazookatone = Works (NTSC-U)
Kileak: The DNA Imperative = Works (NTSC-U)
Road Rash = Works, but menu music skips and menu selections take EXTREMELY long time to change. (NTSC-U)
Starblade Alpha = Works (NTSC-U)
Zero Divide = Works (NTSC-U)
fergie4000
12-29-2006, 09:26 PM
has anybody managged to get parasite eve 2 working yet?
Perseid
12-29-2006, 09:28 PM
As per the new text on the front page: I'm 99% Grandia also lets you save and go to disc 2.
Also, for Xenogears has anyone made it to the first boss with Deus(quite far into the game)? It has a certain attack that makes all the PC emulators crash and makes a real PS2 crash if you turn the graphics smoothing on. I'm sure Sony's emulator should be better than the PC ones, but it's something we should verify before it goes on the definitely working list.
Perseid
12-29-2006, 09:54 PM
Vib Ribbon - Technically it works, but since the game relies on CD Audio tracks, which Popstation doesn't support, the game just keeps asking for an audio CD over and over.
Probably the most pointless game I could have tested, eh?
Dany23
12-29-2006, 09:57 PM
yep, i just tested it and its works fine :D nice find mixedkid...if u dont press the R button the game become laggy when u drive (~5-7fps), the game works fine when u r on foot, so u dont need to press the R then...if u press and hold R button, the driving is on normal speed (like on a real PS1/PS2). so i can confirm that it works with the NTSC version of the game :D..can u add this extra info sony154
Dany25
to get driver 2 (NTSC) playable while driving around in a car. You can hold down R trigger or you can jack a car that has a siren and the game will be playable. so u dont have to hold down the R trigger. it works for the undercover mode. you have to do this every time you start the game.
mixedkid
12-29-2006, 10:15 PM
thank you. its better if u find a firetruck or cop car so you dont have to old down R trigger for the rest of the game play
Dany23
12-29-2006, 10:26 PM
i know but in undercover mode, when u have no choice for other cars just the one u use for the mission, u have to press R in order to advance :P unless u wanna drive in slow motion for 5 hours until u find one police car..lol :p. I guess this method should work fine with Driver too, as it use the same engine as the second and some ppl reported some slowdowns too...also, i just stolen a school bus in Driver 2 (free ride mode) and by accident, i hit a parking meter on the street, then the game/psp freezed up completly and shutdown after :eek: so ppl try not to hit those parking meters in missions..lol :p
Dany25
thank you. its better if u find a firetruck or cop car so you dont have to old down R trigger for the rest of the game play
munkor
12-29-2006, 10:33 PM
Bubble Bobble + Rainbow islands, when converted to NTSC , u cannot see the character you play (bub) and so it is unplayable.
mixedkid
12-29-2006, 10:34 PM
i find a firetruck or any car that has a siren so i can play undercover mode i dont like holding down R so i get a fire truckin free roam. there easy to find there near the airport. when u find the fire truck or cop car u dont have hold down R anymore for under cover
Just tried playing some FF8. The game froze the times I used some different magics, than the basic elementals, like esuna during the comm tower boss fight. I wonder if there's a way to fix this. :(
Xandrax
12-29-2006, 11:04 PM
figured I'd tell OP that both Lunar games also allow you to save before disc swapping, oh, and Legend of Dragoon too.
cubenoob
12-30-2006, 12:17 AM
Rayman [PAL] = working, no sound just sfx
It wasnt converted to ntsc or anything just tested and it has some minor glitches but they are so small that most ppl wont even notice
babbaganoush
12-30-2006, 12:25 AM
Descent = Works, Crashes when accessing automap, whining noise during video clips (NTSC-U)
Fade to Black = Works, Whining noise during video clips (NTSC-U)
Gex = Works (NTSC-U)
Philosoma = Works, Whining noise during video clips (NTSC-U)
Shockwave Assault - Disc 2 (Operation Jumpgate) = Not Working, Radar screen inoperative making game nearly unplayable & whining noise during video clips. Otherwise fine. (NTSC-U)
The used copy of Shockwave disc 1 that I bought many years ago has a scratch so I can't pull a working image off right now. Sorry.
Ooops
12-30-2006, 12:50 AM
Destruction Derby Raw (NTSC-U) = works but with choppy framerate.
Dino Crisis 1 (NTSC-U) = works.
Ogre Battle Limited Edition (NTSC-U) = works.
Star Ocean (NTSC-U) = works (means doesn't hang past the intro, I've went to the 1st save point).
Tactics Ogre (NTSC-U) = works.
Vandal Hearts 2 (NTSC-U) = works.
Warcraft 2 (NTSC-U) = works.
Wipeout 2097 (aka XL) (NTSC-U) = doesn't work.
Wipeout 3 (NTSC-U) =works.
Wild Arms 2 (NTSC-U) = works.
I wonder how many times it's needed to report here before it's taken into account.
Sepharite
12-30-2006, 01:46 AM
Just when I thought I had it all perfect =/
Final Fantasy VIII - I was able to pass the Comm tower. But it crashed at least 3 times - always in battle. Battle with the fake president, and a battle while in Laguna's dream (2nd time).
:(
edit: I edited the options - made the camera to 0% - using less memory. I'm hoping that'll work.
kaliko88
12-30-2006, 02:14 AM
Lode Runner NTSC (Legend Returns / Extras) = works (no BGM)
kaliko88
12-30-2006, 02:18 AM
Time Commando NTSC = not playable. Loads OK, but when game starts, screen is full of garbage..........
jasmart
12-30-2006, 04:53 AM
Syphon Filter 2 - PAL, converted using Zapper tool
Works 100% :)
Grimspoon
12-30-2006, 05:05 AM
Wild Arms 2 = Works Partially: Battle menu flickers. (NTSC-U)
Bijoruku
12-30-2006, 06:39 AM
Well when I play Digimon World it sometimes gets corrupted only in the text-area:confused:
And why are the games displayed out of area of the PSP-screen? I am missing the third line in texts!:confused:
manias
12-30-2006, 09:19 AM
Well when I play Digimon World it sometimes gets corrupted only in the text-area:confused:
And why are the games displayed out of area of the PSP-screen? I am missing the third line in texts!:confused:
pal probably? convert to ntsc
dahaka88
12-30-2006, 09:50 AM
Need For Speed 4: High Stakes
Need For Speed 5: Porshe Unleashed
both works great (didn't play too much), both ntsc version
Feark
12-30-2006, 10:40 AM
Resident Evil 2 = Works, but crashes when entering Police Station (NTSC)
The PAL version also does it. Any idea why? So god damn annoying :mad: , second RE is the best one...
matelm
12-30-2006, 11:35 AM
Final Fantasy 8 - (NTSC) Hangs if you draw and cast scan on the blue bies just outside first graden. You can draw and stock it but you cant cast it.
Alundra - (NTSC) Smal hardly noticeable flaw might be due to the game being displayed on LCD in stead of normal CRT. Vertical walls when you are inside houses tend to get a fading flamey effect when walking left and right.
Final Fantasy 7 - (NTSC) When you are in battle and shose a target with the white pointing hand, what the hand covvers is displayed in the top left och the attack menue.
Will update with more when found.
matelm
12-30-2006, 11:37 AM
Die Hard trilogy - (PAL) Works great (only thing is that it is displayed alinged to the botom of the screen in stead of centerd, tho this might be so with all PAL i havent tryed other PAL games.)
matelm
12-30-2006, 11:40 AM
How com Apocalypse works great if i remember correct that was the first game requiering you to have the analog controler? Then it shuldnt work.
micielk
12-30-2006, 11:52 AM
Dracula (NTSC) 100% works
I asume that Dracula Last Sanctuary works too
Mr. Driller (NTSC) - 100% works
Loaded (NTSC) - 100% works
catire
12-30-2006, 12:34 PM
G-Police 1 ( Pal ) works fine so far, some slight audio errors during cutscenes but none that i notice ingame
HavenDOOM0
12-30-2006, 01:02 PM
My Threads of Fate freezes after when I jump into the hole after climbing the "magical" spinning staircase in the underground ruins.
Can anyone confirm this? Please test, I need to know if I have a bad rip.
orbital
12-30-2006, 01:17 PM
I don't know if this has already been discussed, but I've got some little problems with Final Fantasy VII.
1) When I'm selecting a target, the hand cursor in the menu (lower part of the screen) doesn't show. In it's place it's shown what's below the cursor in the battle screen.
2) When I'm using the ALL materia, the cursor should blink on all targets. Some times it works normally but sometimes it stays like I'm selecting just one target.
3) Tifa's Limit Break.
I'll post screenshots later
Wilds
12-30-2006, 01:30 PM
Saiyuki Journey West NTSC/UC does not work ...not sure i i converted it correctly but it does show me the announcements of the home button but it never boot the ps1 logo ....:confused:
madridi4ever
12-30-2006, 01:39 PM
Final Fantasy IX
Game ID: SLES02965
not working..
manias
12-30-2006, 02:01 PM
Final Fantasy IX
Game ID: SLES02965
not working..
that's due to a protection, get a patch @ megagames.com.
Anyone know if parasite eve 2 doesn't work for both pal AND ntsc versions? (i saw the pal version has a protection too)
mrpsp
12-30-2006, 02:23 PM
that's due to a protection, get a patch @ megagames.com.
Anyone know if parasite eve 2 doesn't work for both pal AND ntsc versions? (i saw the pal version has a protection too)
i have tried ripping my original pal copy and applying patches but can never get beyond the square screen im afraid:(
Grimspoon
12-30-2006, 02:31 PM
Valkyrie Profile = Works Partially - Voice audio broken (NTSC-U)
manias
12-30-2006, 02:42 PM
Valkyrie Profile = Works Partially - Voice audio broken (NTSC-U)
might's well get the proper psp version.. has more movies and such
manias
12-30-2006, 02:42 PM
i have tried ripping my original pal copy and applying patches but can never get beyond the square screen im afraid:(
ntsc same thing?
3x3eyes
12-30-2006, 02:54 PM
has anybody got jackie chan stuntmaster to work?? i just get a black screen after the radical games logo :(
Lush78
12-30-2006, 03:40 PM
Has anyone tried combining all 3 disks of ff7 into one eboot? I've made working backups of all 3 disks. I then dumped the contents of all 3 disks into seperate folders. Then i combined all folders into one. i then recreated the iso using magiciso. then converted using PXS2PSP0.6 using save ID of disk 1. So far all seems good. i load in xmb and the background/icon semi-fade into wall paper and freeze. home menu is psx mode and working. exit and go to usb, proper savedata has been created on MS.
conclusions... the only difference in each disk is the movies, super nova files on 3, and each disk had a file ... SCUS_941.63, SCUS_941.64, SCUS_941.65 respectably on its root dir. I tried eboots built with all 3 files in the root, and with the SCUS_941.63 only... same results... also tried using straight up popstation command prompt no filename or saveid change... same results... eboot.pbp 1,276,257KB too big?
Has anyone had any success?
babbaganoush
12-30-2006, 04:09 PM
Adventures of Lomax = Works, No CD Audio (NTSC-U)
Armored Core = Works (NTSC-U)
Ballblazer Champions = Works, Some video & audio glitches during intro, No CD Audio. (NTSC-U)
Broken Helix = Works (NTSC-U)
Broken Sword 2: The Smoking Mirror = Not working, Hangs at 1st loading screen, also has a single 3min CD Audio track of ?background music? (don't remember) (NTSC-U)
MGSrulz
12-30-2006, 04:14 PM
tekken 2 doesnt work for me :(
got to the "NAMCO presents" and it just hangs there..
not sure what i did wrong....
madridi4ever
12-30-2006, 04:38 PM
that's due to a protection, get a patch @ megagames.com.
Anyone know if parasite eve 2 doesn't work for both pal AND ntsc versions? (i saw the pal version has a protection too)
ooooooh..
so I CAN play my final fantasy IX after all..
I have a stupid question though..
I downloaded a ppf patch.. and I have my .iso..
how can I apply the patch?
manias
12-30-2006, 05:02 PM
ooooooh..
so I CAN play my final fantasy IX after all..
I have a stupid question though..
I downloaded a ppf patch.. and I have my .iso..
how can I apply the patch?
google ppfpatcher ;)
dont forget to convert the iso to ntsc with the gui in the end so u dont have any graphical crap :)
BzYczekMaruSha
12-30-2006, 05:13 PM
Micro Maniacs PAL doesn't work - hangs at end of level load.
madridi4ever
12-30-2006, 05:15 PM
google ppfpatcher ;)
dont forget to convert the iso to ntsc with the gui in the end so u dont have any graphical crap :)
thanks for your help.. the game works now.. =)
I still have graphic crap though.. =P .. used the gui's version changer..
I'm trying the zap thing now..
EDIT: Still Graphical problems.. I dont know what has been changed in the patch or something.. but ummmmm.. yeah seems like I'm not playin this game after all.. =(
EDIT 2: Nevermind me.. I'm so stupid.. it works fine.. =D
Parasite Eve 2 was very difficult to backup even with the patches, I remember burning a lot of coasters for that game
badboyluc
12-30-2006, 06:20 PM
J-League Winning Eleven 97 = Work Perfect, Full speed :D
J-League Winning Eleven 3 = Work, but very slow ingame :( (I Try change clock with CWCheat but not changed nothing)
zerophoenix
12-30-2006, 06:42 PM
NBA Hangtime = Works (NTSC-U)
love those cheesy midway arcade games.
sunlife
12-30-2006, 07:16 PM
hi,
I canīt get the pal version up and running whatever i tried. I can access the start screen then comes the piracy info, then comes the gamelogo and then the game stopps with a turning CD ....
any suggestions?
Pender666
12-30-2006, 08:29 PM
My Threads of Fate freezes after when I jump into the hole after climbing the "magical" spinning staircase in the underground ruins.
Can anyone confirm this? Please test, I need to know if I have a bad rip.
Mine works perfectly. try another iso.
krazykeitaro
12-30-2006, 08:55 PM
Digimon Rumble Arena NTSC doesnt work...stops at playstation logo
it was ripped straight from my psone disc
Isamu_Dyson
12-30-2006, 09:59 PM
Night Raid [NTSC - JAP] - Works but has gfx bugs, scenery and enemy ships are invisible which makes it unplayable. :(
Dany23
12-30-2006, 10:06 PM
NTSC version, doesnt work for me, after the first licence/logo screen, all i get is a black screen then nothing happens. I can quit with Home :(
Dany25
hackless
12-30-2006, 10:07 PM
This one works like a charm. I love Yie Ar Kung Fu!!! Oh and Gyruss too!!
Kefko
12-30-2006, 10:11 PM
Digimon World PAL boots but freezes after playstation logo.
Now gonna try ripping the intro out to see if it changes anything.
Rlan2
12-30-2006, 11:34 PM
http://img150.imageshack.us/img150/4068/spyrosb9.jpg
PAL version of Spyro 3 with PAL2NTSC patch added.
Seems to work with no major problems. The first cinema had some out-of-sync voice, with some points almost going too fast. Doesn't seem to be a problem with any of the "while your playing" cutscenes. Might just be a PAL thing.
hackless
12-31-2006, 12:07 AM
Played through a single race...works so far.
Ammar
12-31-2006, 12:29 AM
For some of the games (all NTSC-U), I get a 1 cm black screen at the top and bottom of the psp screen. Is this because I ripped PS CD badly? or is it because the emulator doesn't handle the screen adjustment correctly?
By the way, Star Ocean: The Second Story works perfectly for me, fullspeed no sound problems on the NTSC-U. Only problem is that small black strip at the bottom and the top as mentioned above.
sens8
12-31-2006, 02:14 AM
Does anyone know exactly why Tombraider don't work?
thebuddybud
12-31-2006, 02:15 AM
Inuyasha- a Feudal Fairy Tales seems to work, everything but the actual fights
it says round 1, but it doesnt start the fight
so i guess it doesnt work
goombakid
12-31-2006, 02:21 AM
Adding in: (all images ripped with CloneCD and converted using PSX2PSP v.0.6)
Gran Turismo [NTSC/J]: Works fine
Tomb Raider [NTSC/U]: Loads to main menu, but then goes blank after that.
If anyone had luck with Tomb Raider NTSC/U (disc id SLUS00152), please let me know how you got it to work...PM me if possible.
controlgg
12-31-2006, 03:31 AM
Final fantasy8 freezed usually...
I cnn't play it.
manias
12-31-2006, 07:03 AM
For some of the games (all NTSC-U), I get a 1 cm black screen at the top and bottom of the psp screen. Is this because I ripped PS CD badly? or is it because the emulator doesn't handle the screen adjustment correctly?
By the way, Star Ocean: The Second Story works perfectly for me, fullspeed no sound problems on the NTSC-U. Only problem is that small black strip at the bottom and the top as mentioned above.
yeh the bars are normal for some reason.. :) dont worry!
di3sel
12-31-2006, 07:50 AM
Ninja Hayate (JAP) works fine :) , will try the other disc Time Gal in a bit
sliggo
12-31-2006, 08:10 AM
LOL I had Time Gal on the megacd if its similar on psx it aint worth playing.
turnipeater
12-31-2006, 08:10 AM
pong 3d = doesnt work (NTSC U)
boots up and plays for first 3 or 4 minutes then slows down and crashes
sunlife
12-31-2006, 08:30 AM
Adding in: (all images ripped with CloneCD and converted using PSX2PSP v.0.6)
Gran Turismo [NTSC/J]: Works fine
Tomb Raider [NTSC/U]: Loads to main menu, but then goes blank after that.
If anyone had luck with Tomb Raider NTSC/U (disc id SLUS00152), please let me know how you got it to work...PM me if possible.
how can you use CloneCD Images? They are no compatible format for PSX2PSP?
OK i see It could.....
Kefko
12-31-2006, 08:46 AM
Digimon World PAL boots but freezes after playstation logo.
Now gonna try ripping the intro out to see if it changes anything.
Quoting myself, ripping the intro out had no effect.
Game Digimon World PAL = Not Working
machinecode
12-31-2006, 09:13 AM
Does anyone know exactly why Tombraider don't work?
i think alot of us would love to know that too, its probably one of the most wanted titles on psp,
has anyone had any luck getting games previously not working to work using sony154's advice at the start of this thread
[/QUOTE]
*NEW* You can fix working-non-working games by opening the image in isobuster and resaving it to another format *NEW*
ive tried isobuster but it doesnt look like it saves a new image and i didnt know what method to extract with it, anyone got a good guide on using isobuster to repackage ps1 games and also anyone know if sony154 meant to change the format completely i.e from .bin to .iso when he said "new"
Jules
penance
12-31-2006, 09:18 AM
Regarding Final Fantasy VIII (NTSC):
I did a little research for those interrested. Many people report crashes in battle when using limits, casting magic or drawing it from monsters. Also, people report crashes with the boss in the communication tower. That is indeed true, but not 100%. I did this: I loaded a save about 15 times, entered a random battle in this place 15 times, faced the same enemy 15 times, and did exactly the same command pattern 15 times. about 20% of the time it crashed. My commands were:
1) Using an Aura Stone at Quistis (never crashed)
2) Casting Scan (a frequent crash people repont, it never crashed to me)
3) Casting Laser Eyes with Quistis (crashed once)
4) Drawing Magic and casting it (Curaga, Scan, never crashed)
5) Casting Shockwave Pulsar with Quistis (never crashed)
I did the same pattern at many locations. And here is what I noticed 95% of the crashes occured when I had the Screen Mode of the emulator stretched (either Normal or Full Screen). I noticed that every time a character casts a spell from the above (or any spell for that matter), the memory card flasshes for a second before executing it, and maybe lags one-two frames before that. That means it loads the animation sequence to the memory, just as any PC does it to the RAM when playing games. Well, if crashes occur more often when the screen is stretched (in other words, an internal emulation parameter that also needs processing), it means that the hangs have to do with the lack of memory, as if the emulator is not handling it properly. I think, since this emulator was designed for Hot Shots, and it worked properly there, it was simply not tested for other purposes (Like playing Final Fantasy VIII...), so there were never lack of memory there.
I do believe that when more games will be available for the PSP, the emulator will be better (since it will be tested for more games). Considering the fact that only five games were available, and that only for about one month and only in US-JAP, and we already have it hacked, used it inside a custom firmware that supports it, and have a 65 page thread covering it's compatibility, this will be rather quick, when Sony releases it ;). Do not forget that Sony stated that 7000 titles will be available by the end of 2007 (bollocks in my opinion, but lets keep the faith), and I can't imagine Final Fantasy series being left out, it would be plain stupid (even for Sony). Now if someone checks for torrents here and there, already all the official games for the emulator are available (especially Hot Shots, and do not tell me all those people that created this 65 page thead have bought a PS3 to aquire the game ;)). That means we will definitelly play this game full speed and perfect some day.
In conclusion regarding this game, I would mark it buggy, since crashes are random and frequent, although one may try to finish the game, but armed with patience... Also, the communication tower crash, also is random, but more frequent, so I do not think "works (NTSC) confirmed crash at comm tower" is the best descriptionn but "buggy (NTSC) random crashes in battles, use Original screen setting".
I hope I carified this situation.
artadams
12-31-2006, 09:57 AM
disney's the emperors new groove works great. funny stuff just like the movie.
EazyX
12-31-2006, 10:34 AM
Parappa The Rapper NTSC hangs on level 3 for me?
Anyone else has this problem?
manias
12-31-2006, 10:50 AM
Regarding Final Fantasy VIII (NTSC):
I did a little research for those interrested. Many people report crashes in battle when using limits, casting magic or drawing it from monsters. Also, people report crashes with the boss in the communication tower. That is indeed true, but not 100%. I did this: I loaded a save about 15 times, entered a random battle in this place 15 times, faced the same enemy 15 times, and did exactly the same command pattern 15 times. about 20% of the time it crashed. My commands were:
1) Using an Aura Stone at Quistis (never crashed)
2) Casting Scan (a frequent crash people repont, it never crashed to me)
3) Casting Laser Eyes with Quistis (crashed once)
4) Drawing Magic and casting it (Curaga, Scan, never crashed)
5) Casting Shockwave Pulsar with Quistis (never crashed)
I did the same pattern at many locations. And here is what I noticed 95% of the crashes occured when I had the Screen Mode of the emulator stretched (either Normal or Full Screen). I noticed that every time a character casts a spell from the above (or any spell for that matter), the memory card flasshes for a second before executing it, and maybe lags one-two frames before that. That means it loads the animation sequence to the memory, just as any PC does it to the RAM when playing games. Well, if crashes occur more often when the screen is stretched (in other words, an internal emulation parameter that also needs processing), it means that the hangs have to do with the lack of memory, as if the emulator is not handling it properly. I think, since this emulator was designed for Hot Shots, and it worked properly there, it was simply not tested for other purposes (Like playing Final Fantasy VIII...), so there were never lack of memory there.
I do believe that when more games will be available for the PSP, the emulator will be better (since it will be tested for more games). Considering the fact that only five games were available, and that only for about one month and only in US-JAP, and we already have it hacked, used it inside a custom firmware that supports it, and have a 65 page thread covering it's compatibility, this will be rather quick, when Sony releases it ;). Do not forget that Sony stated that 7000 titles will be available by the end of 2007 (bollocks in my opinion, but lets keep the faith), and I can't imagine Final Fantasy series being left out, it would be plain stupid (even for Sony). Now if someone checks for torrents here and there, already all the official games for the emulator are available (especially Hot Shots, and do not tell me all those people that created this 65 page thead have bought a PS3 to aquire the game ;)). That means we will definitelly play this game full speed and perfect some day.
In conclusion regarding this game, I would mark it buggy, since crashes are random and frequent, although one may try to finish the game, but armed with patience... Also, the communication tower crash, also is random, but more frequent, so I do not think "works (NTSC) confirmed crash at comm tower" is the best descriptionn but "buggy (NTSC) random crashes in battles, use Original screen setting".
I hope I carified this situation.
Hmm thanks for that info
So what i'm still wondering:
- does it crash at all when you don't stretch the screen
- when you get past the communication tower does it crash less? (at all?)
still strange that for some scan crashes and others it doesn't.
penance
12-31-2006, 11:12 AM
Hmm thanks for that info
So what i'm still wondering:
- does it crash at all when you don't stretch the screen
- when you get past the communication tower does it crash less? (at all?)
still strange that for some scan crashes and others it doesn't.
1) It does crash, but far less (in 15 times, it crashed once, while 2/3 of the times it crashes when I have the screen stretched
2) The "crash rate" is the same after communication tower. It depends on where you battle, and what you do in the battle.
In general, if you have your screen at Original, you probably will be able to play the game with only a few crashes, but to me, just give it a month or so, and a new release will probably be out ;)
cde_gk73a
12-31-2006, 11:25 AM
Hi guys, not naving much luck with my pal copy of soul reaver:mad: ripped MY original ps1 disc using ULTRAISO and converted to eboot no problems. game boots fine and plays great until you get to your first encounter with Sluagh, the game then locks up solid..:confused: if you press the home button you can still exit back to the xmb. I tried a few ways of ripping the iso but the all get stuck in the same place. also tried it as pal and ntsc.. hope there is a patch cos this must be one of the best ps1 games ever..:)
Yet another batch of my PSX Games:
CHAMPIONSHIP MOTOCROSS FEATURING RC = Works (NTSC)
DEMOLITION RACER = Works (NTSC)
RAY CRISIS = Works (PAL)
ROLL AWAY = Works (NTSC)
SOUL BLADE = Works (PAL)
STREET FIGHTER EX2 PLUS = Works (NTSC)
TOMB RAIDER THE LAST REVELATION = Works (NTSC)
TOMBA! 2 = Works (NTSC)
TONY HAWK'S PRO SKATER 2 = Works (NTSC/PAL) but graphics glitches, unplayable for me
V-RALLY 2 = Works (NTSC/PAL) it's a ''russian'' version but I've the PAL version (SLES_01907) that doesn't works
manias
12-31-2006, 11:45 AM
Hi guys, not naving much luck with my pal copy of soul reaver:mad: ripped MY original ps1 disc using ULTRAISO and converted to eboot no problems. game boots fine and plays great until you get to your first encounter with Sluagh, the game then locks up solid..:confused: if you press the home button you can still exit back to the xmb. I tried a few ways of ripping the iso but the all get stuck in the same place. also tried it as pal and ntsc.. hope there is a patch cos this must be one of the best ps1 games ever..:)
you could import a savegame just after that from epsxe with cwcheatsomethingwhateverit'scalled :)
darkangel_x66
12-31-2006, 11:47 AM
Legend of mana runs but when the carracter charges up power it apear black lines and some efects when you use a new Artifact dont apear correctly,
the legend of mana i use is a american version NTSF
Kefko
12-31-2006, 12:21 PM
Digimon World 2003 PAL tested now, after bypassing some security protocols I finally converted it.
It seems good at first with some minor graphic glitches now and than. It freezes and locks up. So you could say it's particly compatibel.
Gargash
12-31-2006, 12:42 PM
i am not sure what you guys are smoking but front mission 3 always locks up on me. i have tried making my own image from getting one online so you guys need to pass whatever your smoking.
peace, still loving 3.02oe-b
Gargash
ZerberusX
12-31-2006, 12:56 PM
dino crisis 1 pal eng crashs on "violence and gore" screen
SLES02207;;[E];SLES-02207;;;;PS1;Dino Crisis
sunstar715
12-31-2006, 01:00 PM
Digimon World 2 = Works (NTSC)
Digimon World 3 = Works (NTSC)
Digimon World Digital card battles = Works (NTSC)
played each game like 10-20 minutes
enishi1
12-31-2006, 01:09 PM
I don't know if somebody else found this but overclocking Final Fantasy VIII at 333/166 with cwcheat makes it work flawlessly. So I'm sorry before hand if this has been posted before.
I've been having crashes constantly at the train boss (the president double), but it's working fine now. Maybe overclocking is the solution for the crashes. I cannot guarantee for other games as I've only tried Final Fantasy VIII. Hope that helps.
manias
12-31-2006, 01:15 PM
I don't know if somebody else found this but overclocking Final Fantasy VIII at 333/166 with cwcheat makes it work flawlessly. So I'm sorry before hand if this has been posted before.
I've been having crashes constantly at the train boss (the president double), but it's working fine now. Maybe overclocking is the solution for the crashes. I cannot guarantee for other games as I've only tried Final Fantasy VIII. Hope that helps.
really? that'd be great news! keep us updated if it crashes at all :D
penance
12-31-2006, 01:20 PM
I don't know if somebody else found this but overclocking Final Fantasy VIII at 333/166 with cwcheat makes it work flawlessly. So I'm sorry before hand if this has been posted before.
I've been having crashes constantly at the train boss (the president double), but it's working fine now. Maybe overclocking is the solution for the crashes. I cannot guarantee for other games as I've only tried Final Fantasy VIII. Hope that helps.
I will try that today. But there is one problem there:
With cwcheat on, the sound is a little bit choppy and... well you get the picture. Do you know a way to fix this?
enishi1
12-31-2006, 01:22 PM
I will try that today. But there is one problem there:
With cwcheat on, the sound is a little bit choppy and... well you get the picture. Do you know a way to fix this?
When you overclock at 333/166, it will fix the choppy sound problem too. That's what weltal said and I'm confirming that is true. I tried overclocking to fix this problem at first and I got lucky that it fixed the crashing problem too.
But I think I have to play some more to make sure that there'll be no more crashing.
s00pcan
12-31-2006, 01:32 PM
Thrasher: Skate and Destroy (ntsc) works! I just played up through LA. It has graphical glitches, the stuff off to the sides isn't rendered correctly. Still very playable though.
penance
12-31-2006, 01:34 PM
When you overclock at 333/166, it will fix the choppy sound problem too. That's what weltal said and I'm confirming that is true. I tried overclocking to fix this problem at first and I got lucky that it fixed the crashing problem too.
But I think I have to play some more to make sure that there'll be no more crashing.
Unfortunatelly it does not fix things, at least 100%:
I tried the same sequence as my previous post and here is what happened.
1) Scan was ok (again)
2) Aura Stone worked fine
3) Quistis's Laser Eye worked fine two times, BUT the third time, in order to test the theory you mention I tretched the screen. Guess what. It stuck.
I will put this to the test, by constant battling here and there trying everything. Also, if one could give me his save file so I could try doing that in places people reports it crashes (like the president battle). I will post my results analytically.
manias
12-31-2006, 01:42 PM
Unfortunatelly it does not fix things, at least 100%:
I tried the same sequence as my previous post and here is what happened.
1) Scan was ok (again)
2) Aura Stone worked fine
3) Quistis's Laser Eye worked fine two times, BUT the third time, in order to test the theory you mention I tretched the screen. Guess what. It stuck.
I will put this to the test, by constant battling here and there trying everything. Also, if one could give me his save file so I could try doing that in places people reports it crashes (like the president battle). I will post my results analytically.
is there no other way to enable 333mhz without cwcheat? perhaps it uses too much memory when really stressed
Admittedly, all I managed was a thread search for "spacehulk" and "space hulk", so at the risk of repeating someone, has anyone given this game a go yet? Ever since learning about the first PSX emulators, I have had a burning desire to play Diablo and Spacehulk on my PSP! Tomorrow I will be scouring second hand shops for them both :D.
enishi1
12-31-2006, 01:46 PM
Unfortunatelly it does not fix things, at least 100%:
I tried the same sequence as my previous post and here is what happened.
1) Scan was ok (again)
2) Aura Stone worked fine
3) Quistis's Laser Eye worked fine two times, BUT the third time, in order to test the theory you mention I tretched the screen. Guess what. It stuck.
I will put this to the test, by constant battling here and there trying everything. Also, if one could give me his save file so I could try doing that in places people reports it crashes (like the president battle). I will post my results analytically.
You are right. It does not work at 100%. I just got another freeze. I tried getting into random battles to see if this solution stands and it doesn't. That's really too bad. I hope somebody will come with a fix for crashing soon. I'm dying to play FFVIII all over again, it's such a great game (even though lots of people hate it, a lot!).
penance
12-31-2006, 01:57 PM
is there no other way to enable 333mhz without cwcheat? perhaps it uses too much memory when really stressed
No, at the moment there isn't. The CPU option in the Recovery Menu of 3.02-OE says "not yet".
enishi1, I also want to play this game badly. FF VII, VIII and IX are my best equally, each one for different reasons, and I say that having played all of them except XI and XII. Soon, we will, I am positive ;)
romuloarpini
12-31-2006, 02:07 PM
For Those Trying toget FF8 working properly, I saw this on gamefaqs:
"I found a solution that's working for me. I was stuck in the second Laguna dream, would freeze every time.
I tried several different ripping programs and finally found one that works. UltraISO with CDClone as the output type. Works great, and I'm now at the end of disc one. Hope this helps!"
Can anyone confirm?
manias
12-31-2006, 02:08 PM
For Those Trying toget FF8 working properly, I saw this on gamefaqs:
"I found a solution that's working for me. I was stuck in the second Laguna dream, would freeze every time.
I tried several different ripping programs and finally found one that works. UltraISO with CDClone as the output type. Works great, and I'm now at the end of disc one. Hope this helps!"
Can anyone confirm?
Hmm surely ppl have tried this with alcohol too?
penance
12-31-2006, 02:12 PM
For Those Trying toget FF8 working properly, I saw this on gamefaqs:
"I found a solution that's working for me. I was stuck in the second Laguna dream, would freeze every time.
I tried several different ripping programs and finally found one that works. UltraISO with CDClone as the output type. Works great, and I'm now at the end of disc one. Hope this helps!"
Can anyone confirm?
I have my image in done exactly the same way, so I do not think this is the solution... It has to be something dealing with the emulator, since epsxe runs the same image flawlessly, and popstation simply recompiles the image, it does not alter it in any way.
ff8 Works PAL aslong as copy protection is removed via Fix,
Im crashing 99% of the time when the spell Scan is used or Drawn unsure if others have this problem,
(ONLY tested upto Fire cavern because im trying to make screen centre if anyone has a file for Zapper that works thanks. I tried making one but it didnt make a difference. Pm me)
And screen is to low obviously and unable to fix via Zapper2k or Pal2uk
manias
12-31-2006, 02:44 PM
ff8 Works PAL aslong as copy protection is removed via Fix,
Im crashing 99% of the time when the spell Scan is used or Drawn unsure if others have this problem,
(ONLY tested upto Fire cavern because im trying to make screen centre if anyone has a file for Zapper that works thanks. I tried making one but it didnt make a difference. Pm me)
And screen is to low obviously and unable to fix via Zapper2k or Pal2uk
it apparently crashes less when you enable 333 @ cwcheat, please try it and confirm ;)
Pender666
12-31-2006, 02:45 PM
is there no other way to enable 333mhz without cwcheat? perhaps it uses too much memory when really stressed
Use CHEATMASTER instead. It overclock the CPU, has cheats and works with 302OE.
Use CHEATMASTER instead. It overclock the CPU, has cheats and works with 302OE.
I dont have Devhook do I need it to still use cheat master or CW cheat...
manias
12-31-2006, 02:52 PM
I dont have Devhook do I need it to still use cheat master or CW cheat...
i have no idea what cheatmaster is (will look into it) but cwcheat installs as a PRX plugin into OE-B. download it n it's all in the readme i think
babbaganoush
12-31-2006, 03:24 PM
Colony Wars: Red Sun = Works (NTSC-U)
Elemental Gearbolt = Works (NTSC-U)
G. Darius = Works (NTSC-U)
Reboot = Not Working, Constant very annoying audio glitching during gameplay. (NTSC-U)
Moosaka
12-31-2006, 04:09 PM
Star Ocean: 2nd Story (Pal) = Doesnt work, Black Screen :(
Darn and I was looking forwad to playing that D:
manias
12-31-2006, 04:10 PM
Star Ocean: 2nd Story (Pal) = Doesnt work, Black Screen :(
Darn and I was looking forwad to playing that D:
look in the index, it does work @ ntsc anyway so get that :) (maybe SO2 pal is protected? check megagames.com)
manias
12-31-2006, 04:12 PM
-edit- OCModule was here but it's not working properly
I found a module that only overclocks the psp, nothing else:
http://www.megaupload.com/?d=6GOW16CM
It's called OCModule
Now we can check if this fixes FF8 crashes more than cwcheat! :)
I saw that but apparently some one claimed it Bricked their psp, Dont know how thats possible but just a head up for you!!!
Do you crash when drawing casting Scan???
Try it multiple times in a battle,...
manias
12-31-2006, 04:15 PM
I saw that but apparently some one claimed it Bricked their psp, Dont know how thats possible but just a head up for you!!!
Do you crash when drawing casting Scan???
Try it multiple times in a battle,...
eeek really :| i'll stear clear for now then
i'll convert my ff8 later today i'll let u know!
by the way i'll edit out the url since i heard other ppl have had issues with it too.. like when it's running games not booting and stuff like that. Can you do that in your quote too? ta!
jbsnibz
12-31-2006, 04:19 PM
Marvel Super Heroes Vs. Street Fighter PAL WORKS.. many graphical glitches..
just use psx2psp and convert pal to ntsc .. it makes it have very few graphical glitches..
Zappy
12-31-2006, 04:44 PM
I tried the GDI CD of Command and Conquer, works fine althrough the video and audio might be getting out of sync during cutscenes.
Moosaka
12-31-2006, 04:46 PM
look in the index, it does work @ ntsc anyway so get that :) (maybe SO2 pal is protected? check megagames.com)
Ah thanks, I'll see if there's anyway to convert what I haveto Ntsc before I resort to the torrent option, otherwise that's going to take me ages via torrents XE
sunstar715
12-31-2006, 05:29 PM
Megaman legends 2 = Works (NTSC)
WWF Smackdown = Works (NTSC)
Played about 20 minutes
manias
12-31-2006, 05:39 PM
Ah thanks, I'll see if there's anyway to convert what I haveto Ntsc before I resort to the torrent option, otherwise that's going to take me ages via torrents XE
the GUI actually can do that :)
firstadam2k
12-31-2006, 05:44 PM
anyone else having freezing issues wit jade cocoon it freezes and crashes in the dragonfly forest.
mrpsp
12-31-2006, 05:46 PM
Air Combat ntsc=works
assault rigs ntsc=works
used PSX2PSP_v.0.6 (i love that prog)
Aztec123
12-31-2006, 05:58 PM
M
Mortal Kombat Trilogy (NTSC) = Works, but no music/sound effects (NTSC)
^ Is this game suppose to have music like the N64 version? Mine has all the "sound effects" (from the fighters... the commentary while in fight, etc).
Ooops
12-31-2006, 06:11 PM
look in the index, it does work @ ntsc anyway so get that :) (maybe SO2 pal is protected? check megagames.com)
Sure it works as lots of other games which are reported by members but not included in the list :/
Hey it's past midnight now, happy new year !
SANiK
12-31-2006, 07:00 PM
"Wild Arms 2" (NTSC) = works great =D
Wakutan
12-31-2006, 07:03 PM
i tried Catlevania SOTN, and it's working fine, until you find the first teleport in the outer wall, use it, and go back to the wall...
at this point, the game crashes...
someone else noticed this?
Yes', this happened to me a few times. When that happens you should bypass the teleport to go to outerwall, after that it will work fine. It will happen rarely but it may happen again later in the game. Iam at 98% and it happend twice. Its a glitch if you directly teleport from entrance to outerwall.
Other teleports work fine.
manias
12-31-2006, 07:07 PM
Sure it works as lots of other games which are reported by members but not included in the list :/
Hey it's past midnight now, happy new year !
hehe happy new yearrr!!! :)
opeth2112
12-31-2006, 08:23 PM
I have Star Ocean : The Second Story working. I tried it at first by skipping the intro movies, then I ran it letting the movies run completely through. I'm not sure if it works 100% through the entire game, but I have played it up to the point where some girl is showing me around her village.
Edit : Also have Gran Turismo (NTSC) working.
Powered by vBulletin™ Version 4.0.2 Copyright © 2010 vBulletin Solutions, Inc. All rights reserved.