View Full Version : How to setup ps3 motion function?
chengyee
12-03-2006, 07:40 AM
from the day i buy the ps3,until now i still can't figure out how to setup ps3 joystick's motion sensing ability.please,somebody help ME!!!
:confused: :confused:
Jason Voorhees
12-03-2006, 04:42 PM
i havent set mine up yet. wanna be firends? send me a friend request to GrimReaper4383.
DevHooker42000
12-06-2006, 11:57 PM
i belive u need a ps2 eye toy....i have resistance fall of man and i played it for about 2 hours and for some reason (testing it out) i pluged in the ps2 eyetoy and wala the monsters jumpd on me and the bulit in tutorial told me to wave the ps3 controller up and down to get the enemy off.....and it worked:eek: ...and every time i pluged in the eyetoy the monsters would rush me and grab me makeing me shake the controller and when i unpluged the eye toy i didnt ever get the chance to use the motion sensor again....the monsters wouldnt rush me anymore and i even played the exact same level without the eyetoy pluged in and i never got jumped onto......i dont know if that is just some weird glich or what:confused: .....but if u are familar with the eye toy u should know that u usualy use a waving motion just to press enter on a menu tab while playing eyetoy play....
:confused:
DevHooker42000
12-07-2006, 08:35 PM
well if u have motorstorm (i juat have the demo) when u pause the game the menu has a motion sensior on/off. i turned it on and just like the Wiimote the steering is controled by turnig the coutroller like it was a car steering wheel....
without a eyetoy pluged in............i was thinkn eye toy had a part in the motion sensing becuas i say a artical about sony attempting at a patent for the motion sensor technogy used by the PS3 a pic showed a eyetoy-like device....but u can
use a PS2 eyetoy on the ps3 for video chatting.......
in resistance, it's on by default, from holding the controller flat, turn it left on it's end 90 degrees to view the map, and right 90 degrees to view another stat, the scoreboard i think..
in need for speed carbon, it lists in the instruction manual which controller configurations support it, something like 2-5, and 7-10.. in this game it will not plainly steer the car, but if ur pushing the stick left, and tilt left, it will turn left harder than if u were pushing the stick alone. unfortunately enabling these tilt configurations remaps all the other buttons to non-standard layouts, which takes some getting used to.
and ya as stated above, it can be turned on from the pause menu in the motorstorm demo.
pacific808
12-11-2006, 11:20 AM
hmmm plug in the eye toy during game play? I played the campaign a while and I was grabbed by the monsters a couple times. But I didn't have the eyetoy plugged in.
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