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View Full Version : The problem with the new 2.5/6 Kernal



y2kspy2
07-13-2006, 07:38 PM
As great as this is for all the people who managed to downgrade, I dont think it could have come at a worst time. Firmware 3.00 is just around the corner. And now that the method for 2.5/6 kernal is posted all over the place, Sony knows exactly what to patch. This means there is probably going to be a considerable delay in the decryption and emulation of 3.00. And frankly, I think that would have been worth far more than 2.71 emulation.

Discuss!

zshadow
07-13-2006, 10:38 PM
whether or not the exploit came out .. I don't think it would affect the decision of adding new keys in 3.x.

also, the loadexec bug was fixed in 2.7, before the exploit even came out. They have nothing to patch.

PSPWAD
07-13-2006, 10:40 PM
BOOSTER's devhook uses crypted firmware, so therefore all you need is the decrypted reboot.bin for the whole process, and that can be dumped via the modchip.

zshadow
07-13-2006, 10:45 PM
BOOSTER's devhook uses crypted firmware, so therefore all you need is the decrypted reboot.bin for the whole process, and that can be dumped via the modchip.

not quite.. the reboot.bin is encrypted inside of loadexec.prx. first you must decrypt loadexec.prx, then inside loadexec.prx is encrypted reboot.bin, which is then decrypted and decompressed.

but if the epilson bios are real and work with new firmware updates .. it will make things easy

PSPWAD
07-13-2006, 10:50 PM
not quite.. the reboot.bin is encrypted inside of loadexec.prx. first you must decrypt loadexec.prx, then inside loadexec.prx is encrypted reboot.bin, which is then decrypted and decompressed.

but if the epilson bios are real and work with new firmware updates .. it will make things easy
It's it loaded in ram though? If so a simple kernal ram dump would do.

y2kspy2
07-13-2006, 10:59 PM
I really hope it will be that easy. Because frankly, there are so many features coming up. PSOne emulator at full speed? Sounds good to me!

zshadow
07-13-2006, 11:03 PM
It's it loaded in ram though? If so a simple kernal ram dump would do.

yep but you'd need something like the epilson bios to do that (the modchip by itself is basically just a dual flash booter), or a hardware mod to read the ram during bootup, which isn't exactly easy (well, no one did it the whole time 2.6 was out :P).

r1zz0
07-13-2006, 11:03 PM
Come on now. With the brains working the scene around the planet, it is defintiely going to happen.

It seems that with each fw update, there is a camp of folks who say that it will not be cracked or emulated... low and behold a few months later and now we have every one working in emu.

So I think we should all have faith. There is nothing that $ony can throw the psp scenes way which some genius won't figure out.

psp32
07-13-2006, 11:41 PM
don't underestimate your enemy!!!

Demrok
07-14-2006, 01:40 AM
get over it... that's what happens EVERY time...

rchris710
07-14-2006, 02:04 AM
You still havent mentioned any problems as your topic title says lol

y2kspy2
07-14-2006, 02:35 AM
I never said anything about it being impossible to crack. In fact, I believe nothing of the sort. However, what I do expect is a longer delay in emulation.

Steve-O 2006
07-14-2006, 05:47 AM
I never said anything about it being impossible to crack. In fact, I believe nothing of the sort. However, what I do expect is a longer delay in emulation.

Their would have been a very long delay anyway... Do you see homebrew on 2.71 yet (Except Flash games)????? No...

Also, that method doesnt work on 2.7 anyway so abviously its been patched up already...

This sort of argument is completely stupid anyway... Eg even if they did wait to release the method after 3.0 was released, you would still get people saying "They should have waited till 3.2 was released" etc etc

Maybe 3.0 will get lucky and their will be a way in through one of the features thats added etc but I think thats what Sony is paying all their coders for, to make sure they patch it up as good as possible ;)... Still, give it time and it might be done

y2kspy2
07-14-2006, 03:00 PM
I'll be perfectly happy if we can emulate 3.0 through devhook. Thats all I really care about. I'm referring to the fact that if they patch our decryption method, we could take a while to get even that working.

ibawanzingee
07-14-2006, 04:09 PM
I was once told if the human mind can be used to compile something, the human mind can also be used to decompile that thing; Intelligence is limited. No matter what Sony puts out, you have to remember the devs are ONLY human. So Booster, being Super-Human, will have no problem eventually decrypting v3.00, v3.02, etc. I believe the hackers we have on our side are at least on par with the programmers from sony. Hell, they might even be better. We now have what we thought in the beginning was impossible. What we view as impossible now will come to pass and we v1.50 owners will remain happy. :)

I wonder how many ppl have gotten fired from SCEA, Japan b/c of this???

PSPWAD
07-14-2006, 04:22 PM
I wonder how many ppl have gotten fired from SCEA, Japan b/c of this???
None, BOOSTER's keeping them employed ;)!

r1zz0
07-14-2006, 04:55 PM
How many more monkeys did they hire to get ahead of the brains out there? It seems $ony is getting their asses kicked on all fronts. Dual-shock, PS3 chip shortages, PS3 price, Cell cpu low yield and extreme shortage, PSP, Blu-ray, UMD movies, and i think i saw something about a new lawsuit today.

Its going to be interesting to see what happens next.