PDA

View Full Version : Sony Japan Talks PS3 - Internal Power Source Confirmed!



Zeus
05-13-2006, 09:00 PM
Izumi Kawanishi, head of Sony Computer Enteratinment's Software Platform Development division was at E3 to witness the unveling of the PS3, Japanese site IT media scored an interview with the man and put it to him so to speak. He says we should think of the PS3 bundles as system variations with PC's, the motion sensor capability was not inspired by the Wii and was intended to go in the PSP, he also clarifies that the PS3 will have an internal power source just like the old original PS2 model!

The folks at <a href="http://ps3.ign.com/articles/708/708601p1.html" target="_blank">ign.com</a> translated the interview...



IT Media asked Kawanishi to give details on how Sony will be explaining to potential PS3 purchasers the difference between the two models. When playing games, explained Kawanishi, there will be no problem if you consider both models to be the same. The level of importance of the lack of HDMI on the 20 gig model depends on if your television has an HDMI port. Also, the difference in hard disk size can be fixed by swapping the 20 gig drive for a larger one.

The original PS3 model shown at last year's E3 had two HDMI ports. On Monday, Sony unveiled the final system's design, and the 60 gigabyte high-end model, the only model to include HDMI, had just one port. IT Media asked the big question -- what in the world happened? Kawanishi admitted that the port count has dropped down to one, but added that Sony is looking into the possibility of including two in the future.

Back at last year's E3, Sony hinted that games might use the two outputs for dual screened play options. With the port count down to one, IT Media asked if it would be possible to have the HDMI port and the D4/D5 ports used to mimic dual screened functionality. You can have video coming out of both ports simultaneously, Kawanishi revealed, but the signals are the same, meaning this is something that couldn't be used for gaming.

IT Media also posed some questions about the PS3's new controller. Kawanishi revealed to the site that the original boomerang controller was just a conceptual design, and Sony switched to the Dual Shock like design of the final controller "quite a ways back."

As announced at Sony's pre-E3 press conference, the final controller has a sensor that can detect angle of tilt along the XYZ axes as well as acceleration along the axes. The precision of the sensors, Kawanishi explained to IT Media, is what caused Sony to remove the rumbling functionality (the questioner didn't ask about Sony's recent patent troubles over the vibration in the Dual Shock 2).

Kawanishi was asked about the timing of the decision to include motion sensor technology in the controller. Asked if the motion sensor was considered for inclusion at the start of the controller's development, he responded that Sony actually wanted to add the sensors long ago, but had to wait for the technology to progress. Responding "Not at all" to the possibility of Sony having been "inspired" by Nintendo's Wii controller, he noted that Sony had actually wanted to use the motion sensor technology in the PSP.

The controller also adds a new button located beneath the start and select buttons. According to Kawanishi, this button will connect the controller to the system, allowing you to call on system functions similar. You can also use the button to turn the system's power on and off and make the PS3 recognize the controller. The Xbox 360 controller and PSP have similar buttons.

The controller is wireless, but can also be played connected to the PS3 via USB. This is also how you charge the controller's internal battery. Battery life isn't finalized at this point, according to Kawanishi.

Kawanishi also gave a few details on the PS3's built in interface. The system will include as standard web browser functionality as well as the ability to play back music and audio files. Sony is making use of its Cross Media Bar (XMB) interface, the same one that's featured in the PSP and the Japan-only PSX platforms. The bar will give full access to playback of downloaded contents and let you exchange data with the PSP.

Finally, one bit of controversy cleared up. IT Media closed up the interview by asking Kawanishi if the PS3 has its power source built into the system, like the old PS2 model, or if its separate from the system, like the slim PS2 and the Xbox 360. ''It's of course internal," responded Kawanishi. ''It's better that way. We of course do things the good way.''


News Source: <a href="http://ps3.ign.com/articles/708/708601p1.html" target="_blank">ps3.ign.com</a>

chukz
05-13-2006, 09:53 PM
the funny thing is that PS3 has internal power source, and it's roughly the size of a Xbox360... so people who think the XBox360 is "cool" because the PS3 is bigger, keep in mind that brick that is on the outside of the 360 (power supply) is actually inside on a PS3, which would make sense for it to be that size.

yiyo
05-14-2006, 03:47 AM
''It's of course internal," responded Kawanishi. ''It's better that way. We of course do things the good way.''

Why is it better for the power source to be internal like Kawanishi says?:confused:

Reset
05-14-2006, 06:23 AM
By that logic the ps2 is better than the slim ps2 and sony did things wrong with the slim model.

I really wish these reps could drop the ego and say it how it is instead of how they pitched the proposal to thier boss. u already sold it to him, now tell me the reality. they need to take the stick out there asses or there heads out of there bosses. They all copied eachother anyway at some point.
all 3 consoles have things there competitors invented. hell microsoft wants to call everyone copycats, dude they copied the business model. Who cares. sometimes things are made that are just perfect, like the steering wheel. U dont need to remove the steering wheel to make a car original. xbox and sonys button layouts have always been the same as an snes. Nintendo, cool u innovated. ur gonna tell me none of the gamers that work for u own a 360.

I want to play wii (nintendo Wifi logo w/o the f) but ur past controllers added to what we already had. ur new controller leaves our past methods out. nintendo used to evolve the controller, now there changing it. very different
things. someone should also tell nintendo that two voules in one word makes them sound like themselves. Wii is spelled where it should sound like why. wee is already spelled wee. all the did was drop the f from there Wifi logo and called it a day.

And do I really care if the source is internal, I just dont want two stupid ass power switches like last time sony. what do I care if theres a black box that powers my console behind my tv or if its in the console. And how thats better or worse or right or wrong is a damn good question

I also dont buy for one second that sony didnt bring there unfinished control mechanism to distract from nintendo. But if they didnt do it for that. they did it to have an excuse for not having rumble (motion sensor isnt the reason).

That developer of warhawk seemed to be having a real difficult time flying that warhawk. The reason it wasnt in psp was either it really wasnt ready, or it sucked or they realised it was a stupid idea. I hope they didnt lock themslves into technology that isnt right cause I really dont want to play warhawk like a 2 year old trying to keep my cookie to myself.

Oh yeah, and not everything Nintendo innovated was good, who remebers the power glove. Who remebers that wierd controller for nes (not the powerglove) that looked like a battle ship board and u moved ur hands around to control it just waving ur hands in the air, (that was nintendo a long time ago). who remembers virtual boy. nintendo didnt get everything right and some of there innovations have been mistakes. I hope that the wii is what it is meant to be. but to think its golden cause nintendo stamped it is ignoring the past.

I got lots to say offtopic, plus the price of ps3, Im not saying its not worth it, Im not saying ppl wont buy it (some will buy it just because its expensive). but i personally wont be able to afford it. and Im not gonna start finacing my video game consoles. Im personlaly never gonna have an extra 500-600 bucs laying around plus more with games and **** to buy it. Im to old now but my parents used to buy me my video games and srry 300-400 was always there max limit (and most of my friends thought i was spoiled) so I know I wouldnt of gotten a ps3 from my parents for christmas birthday or anything at that price. so theres one market sonys gonna suffer in. I can tell u for a fact ill have 200-300 extra bucs to through at a wii If I decided I wanted one. (im not sure if I do or dont yet) but if I do want one, I can buy it without saving just budgeting one week. So nintendo may win my spur of the moment buy.
oh yeah and were in a recession sony (america is) so I dont know if u realize our money sucks right now and 600 fills more like 1000

Neo Geo was easily the best console for a long time in my book, but at 500 bucs (actually more in the beginning), It was never a realaity for most ppl. There is a balance between power and design, and I think sony may have gone over this time and forgot to balance. But of course ppl do still buy vaios even though there just overpriced notebooks with memory leaks. some ppl talk **** about the 3D0, but I had fun on it when i rented it. but it was also like 500-600 bucs. so it never got the install base, and because of that it never got true third party support. But it was ahead of its time for a little while. but buy the time it made it into the 200 dollar price range, things like psx and saturn were already here, and I think saturn costing 400 dollars hurt it more than ppl realize. the balance between power and price is a fine line.

If I was sony I would have let the ps2 have the 10 year life span they promised and then released something that blew xbox 360 out of the water after they were filling comfortable with all the market share they got. because no matter how much share u have, that share can shift fast. and it would have been at a better price. That would have done to 360 maybe what ps2 did to my favorite system ever, the dreamcast.

yiyo
05-15-2006, 01:51 AM
13 to 17 year olds will not afford the PS3 but 18-35 year olds who have some type of job and have the most money to spen will

Reset
05-15-2006, 04:09 AM
13 to 17 year olds will not afford the PS3 but 18-35 year olds who have some type of job and have the most money to spen will

Im 18-35 and I just said I cant, I could if I wanted to buy it with credit like im sure many will, But im not stupid enough to finance a game machine. Whether there willl be people who can afford it isnt my point, Its that there are tons who cant. Im guessing ur not 18-35 to make that statement, cause most real working adults know not everyone has extra money just cause there older, thats what kids think. And the 25-35 year old dads are gonna have a tougher time explaining its for me and the kids this time around with that price.

whackawookie
05-15-2006, 09:12 AM
seeing as he just made mention that the 20gig ps3 will not use hdmi it would of been wise for him to explain if blu-ray videos will be able to be output to anything besides 480p otherwise the argument that your paying 500 for a blu-ray player will be shattered.

Reset
05-15-2006, 09:27 AM
seeing as he just made mention that the 20gig ps3 will not use hdmi it would of been wise for him to explain if blu-ray videos will be able to be output to anything besides 480p otherwise the argument that your paying 500 for a blu-ray player will be shattered.

I was wondering that myself since the Blue ray protection scheme supposedly requires hdmi. I have read a quote somewhere else from sony saying that that it will play standard blue ray without the need for hdmi using standard composite cables (but like u said, It didnt say if it would support full res). If thats true it would be odd, but good for many Early adopters of HDTVs out there since they didnt initialy have HDMI. That would actually make a ps3 the only option for those HDTV owners to play HD movies considering HD-DVD is also supposed to require HDMI. It would help soften the edge for those early adopters a little. I also wonder abput MS's HD-DVD adapter, will it not work through xbox 360's composite connections and questions like that.

Ive read a little about the new protections schemes and the capablity differences in composite, vga and HDMI. But ill be the first to admit its still puzzle pieces I havent put together yet, and dont really know how its all supposed to work out.

Crazycasem21
05-17-2006, 10:00 PM
The internal PSU is a good way to go. That Slim POS wasn't worth the logo that was put on it. Piece of crap has me more trouble, ppl whining to me that their PSTwo died. Garbage. On the other hand the PS2 rocks, hard drive slot and internal PSU.