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View Full Version : Resistance 2 currently clunky and in need of framerate improvements



Zeus
08-20-2008, 05:07 PM
IGN has put up a preview of Resistance 2 and aren't that impressed at the moment. The controls are clunky and overly sensitive in their eyes and in addition to this the game needs visual polish and some frame rate improvements. However, Insomniac should get all this sorted in time for release day...



As of right now, I'm a little concerned with how the game controls because I found the aiming mechanics to be a bit clunky and almost overly-sensitive. Even after adjusting the sensitivity in the options menu, I was still having trouble executing more precise shots.

And as good as the game looks, I still think it could use some tuning. I understand that the games on the show floor are often unfinished products, but I hope that the framerate is polished in the coming months. Resistance fans shouldn't have to worry, though: the folks over at Insomniac Games really know what they're doing.

So while I wasn't overly happy with Resistance 2 on the floor, there'll hopefully be new content to see later in the show over the next few days, so I recommend you keep your eyes peeled as we hunt down more Chimera.


News Source: <a href="http://ps3.ign.com/articles/900/900961p1.html" target="_blank">IGN</a>

rddr
08-20-2008, 05:11 PM
Nothing like Photoshop readjusted specifically for games can't do!

GazP
08-20-2008, 05:12 PM
Spit and polish. Repeat several times over. I have faith in them.

Appleseed
08-20-2008, 05:46 PM
where are the idiots who said the game running at 30 fps was fine? sure a SUSTAINED 30 fps is OK, not great, but i would like more personally.

arashb
08-21-2008, 12:46 AM
where are the idiots who said the game running at 30 fps was fine? sure a SUSTAINED 30 fps is OK, not great, but i would like more personally.

30 frames, 60 frames the eye can't tell them apart really, just add motion blur and 30 frames starts to look like 300 frames...

Salmon-Face
08-21-2008, 05:44 AM
30 frames, 60 frames the eye can't tell them apart really, just add motion blur and 30 frames starts to look like 300 frames...

I can tell the difference between 30 and 60. Just play BadCompany/Unreal 3 for a while then play Cod4. Thats a huge difference.